I might be in
I am on the fence right now. If the theme motivates me to make something I will be in.
I’ll be using the Love2D engine with LUA, and ZeroBrane Studio as my IDE. For graphics I will probably be using Inkscape and Gimp.
I am on the fence right now. If the theme motivates me to make something I will be in.
I’ll be using the Love2D engine with LUA, and ZeroBrane Studio as my IDE. For graphics I will probably be using Inkscape and Gimp.
Planning on making a board game. Aiming to get a print and play done for this weekend, and a game to buy either through thegamecrafter.com or print play games shortly thereafter. If that all goes to heck, might just swap over to doing a quick thing with unity.
I’m tired as hell and unprepared, so I’m not expecting anything great to happen this weekend. Nevertheless, I will most likely try. Good luck to everyone.
Engine: LÖVE
Framework: Ammo
Level editor: Ogmo
Art: Pixen (maybe Photoshop)
Sound: bfxr (maybe Logic Pro)
First jam LEGGO.
Using Unity for engine, Sublime for scripting, and FL Studio for audio.
glhf!
This will be the first time I’ve done two Ludum Dares in a row. Should be cool. I might have to do a jam because I have some scheduling conflicts, and in fact, I may only be able to work for a small fraction of the time. But I want to see what I can do.
Good luck everybody.
By the way, I’m jumping in again. Going to take this one a bit more casual than the last, (I’m planning on sleeping), so hopefully I can still take my finals Tuesday.
Tags: I'm in (again), ld34
Last time I gave up like 76% through the project but this time I am going all the way.
So After my first college semester I feel a lot more confident in my programming. That’s not to say that unity wont be finicky but at least I can program faster and with more confidence. You never know. On this my 7th LD I might actually make the compo! Stranger things have happened. Anyway quick breakdown of tools etc.
Engine – Unity 3D
Language – C#
Art – Photoshop and Blender
Music – LSDJ, Famitracker, and my keyboard
SFX – Take a guess! it’s SFXR!!!
Don’t know if this introductionary post is neccesseary, but I’m in too!
Graphics
Inkscape if I’ll go for something fancy. Paint.NET for edits or pixel art if it comes to that.
Font used will be Upheaval. 1/1.
Engine
Unity3D + Visual Studio. Was thinking in maybe going a bit more hardcore and trying out Polycode, but I guess it would be sabotaging myself on purpuse providing 2/3 days time! Maybe next time! 😀
Sound/Music
Audacity for sound edits. I’ll try to convince a friend to do some music if I see it fit. 😀
Additional
I’ll try to do timelapse with Chronolapse, and glue it with FFMPEG. Video edits with VirtualDUB.
Food
Coffee, water, fruit, and 2 meals in student restaurant. Hopyfully eating healthy will keep me awake! #writingThisAt2AM
Music
Hip-hop 😀
Hopsin, Eminem, 50 Cent, and everything in between! 😀
Let’s ace this mf!
almost forgot to post one of these. i don’t know what i will make yet! all i know is that it will probably have some pixelart in it. also teaming up with a rad composer / sound designer this time so this’ll be one awesome ludum dare.
^
|
Hello all! I will be participating in LD34 this month! I’ve made entries many times, but this time I will be using Unity with C#! (Coming from Construct 2) Now, I’ve never finished anything with this new engine, but I’ve figured out the basic workflow and how scripts can interact with each other, so this will be a good way to excersise the knowledge I have gained thus far!
Here is a basic lineup of the tools I will be using:
Engine: Unity (C# + Monodevelop (I like VS Code better but to avoid possible disasters I will use what is built in))
Sound: Bfxr (and maybe Audacity)
Graphics: ASEprite
Power Source: Coffee
Stress Relief: Killing Floor 2 (Gotta use that free weekend 😉 ) and music from Blind Guardian and Nightwish.
I wish everyone an exciting, happy, and productive Ludum Dare! See you all on the other side!
My first ludum dare. I’ll try to do my best with the little time I have. Can’t wait!
First time fully participating :), ready to get my amateur skills worked out!
Engine: Unity3D
Graphics: GIMP
Audio : Custom
Time to jam, baby.
Going to try for something smaller this time and take it easy
Engine: Unity
Language: C#
Graphics: Blender or paint.net
Sound: We’ll see for this one
So, I’m in!
I’ll be using Java, Eclipse, Photoshop, Maschine, and Audacity!
Here’s my initial code that I’ve written: https://www.dropbox.com/s/3mf838n3y3suiq1/LD34Start.zip?dl=0
First ever game jam, not sure if I will complete it but it will be a learning experience,
Tools:
Game Engine – Unity
Language – C#
Art or Textures – Photoshop
Modeling – Cinema 4D or Blender
twitter.com/tehkingpenguin for updates 
Hoping for a great jamming experience.
I’ll try to get something going with a buddy.
*raises glass* Good luck and happy jamming to all of us!
Well, I’m in, but my team is suspiciously absent at the moment, and I can do music for multiple teams.
Check out http://soundcloud.com/lindarthebard/sets/demo and ping me @lindarthebard on Twitter or say hi to ‘lindar’ on #ludumdare and maybe I can hook you up with some tunes.
Good luck to everyone!
Uggh, I’m busy with finals but I will try to make something good. Maybe this will be a lesson in scope. Stuff I’m sure I’m using : Unity, Maya and Inkscape.
Hi this is the conradzone. me and my bud the vitasamode are making a game. Good luck to everyone 😀
In once again, and once again with the aim of actually completing something end-to-end.
As usual, will let the theme guide tool selection 
Good luck all!
The arsenal:
Language: EcmaScript 6
ES6 -> JS Compiler: Babel
Import Roller: Rollup
Build System: Gulp
Engine: misson20000/laughing-potato (LD34 Base Code)
Graphics: Canvas2D
Audio: WebAudio
Image Editor: The GIMP
Music Studio: LMMS
Sound Editor: Audacity
SFX Generator: One of those ‘FXRs
Code Editor: Emacs
Supported Browser: Chrome, Firefox
I’m in!
First time. Together with my son, Vincent.
Engine: Stencyl
Graphics: PS/AI
We shall see.. Good luck to all.
Wazzup everybody my best bud and I are ready to try this out for the first time. Best of luck to everyone. I love video games.
I just wrote some base code for my javascript entry (that’s what I’ve decided on now). It’s gotta be public and free to use, so here it is!
Good luck to all! Awaiting the theme announcement now.
First time participating in a Ludum Dare. Excited! I wasn’t sure if I had to make a post here so I’m just doing it. Good luck to everyone!
I am behind all convex planes.
Going Jam this time as I mostly use Unreal these days and I’ve not figured content out. So I’ll be using the little shiny robot man and such.
We are in and we wish good luck and imagination for every body!
First time joining in, here goes nothing! Starting at 10pm locally I should be able to get something accomplished before sleep this evening.
Tools:
Hey all! I know that lots of folks like to listen to music while they program, so I’ve set up a dubtrack.fm page so we can all do just that! It works like an ongoing music radio station where we all take turns queuing up songs to play. Any and all genres of music are more than welcome! Ludum Dare is about trying new things, so why not come on down, listen to some new music, and share some of your own favorite songs with the group?
You can check it out right here if you want! https://www.dubtrack.fm/join/ludum-dare
I’ll start. Might not finish though. We’ll find out. Good luck!
Even if I don’t manage to finish a game, I’m sure my first jam will be a lot of fun!
Yep, hopefully I can do this right, even though I’m just beginning to become a game programmer. But I might be able to do this….
The title sais it all =)
Ready to go! Good luck.
-Corey
Possible entry for my third [attempt at] ludum dare!
Software:
Unity
Photoshop
Blender
Ableton
I’m in this one folks. Good luck have fun.
And by out, I mean in.
…so I’ll do it too.
Programming: Unity 3D with C# scripts
Graphics: Inkscape, GIMP, Paint (blender maybe?)
Audio: Whatever floats my goat!
Good Daring everyone!
Trying the compo instead of jam this time.
I don’t particularly like big butts and I’m not lying, I really just don’t get it.
Edit: I’m also participating in LD 34 for the first time
This will be my first one.
The main programs I will be using are:
Game Maker Studio or Unreal
Gimp
Bfxr
Fruityloops
Audacity
Pumped for theme announcement!!!!!!
Setup:
C++ with SDL2 Libraries.
MS Paint for graphics.
Yes we are a group of newbies. but hey who cares. We all love game so much and it is going to be fun! we also get a strong reinforcements: a kitty! She is right now rolling on my keyboard 😀 . here is what she says: 6tyyy7
Good luck to all!
Hello again!
I’m here to announce that I’m in again and I’m Filled with Determination! 😀
Good Luck and Have fun to you all!
First attempt, should be fun!
Jumping into the Lundum Dare 34. First Game Jam, wish me luck! 20 minutes to go before startup.
Depends on the theme, but I’ll be using Unity for my engine.
In for my fourth LD with the usual tools and engines:
My second time participating!
Unity
Visual Studio
Photoshop
Blender
competing in the compo. My second ludum dare. Hopefully we get a good theme. gl hf
Gonna do the Jam with my friend, here’s what we’re using
First of All:
Programming: Me
Audio: Me unless I ask my other friend
Most art: My Friend Koala
Most animation: Also Koala
A bit of art and animation probably: Me
Engine/IDE: Either GameMaker: Studio or Eclipse
Audio: Beepbox, Garageband, possibly launchpad, and sfxr/bfxr, my guitar
Language: GML, or Java
Communication: Skype
Art and Animation: GIMP, GameMaker Pixelling tool thing-a-majig, Whatever software my friend uses (I forgot 😛 )
Excited to participate in my third Ludum Dare. This year I’ll be using:
Good luck to all my fellow indie bros and broettes, can’t wait to see what all you maniacs come up with!
I like to challenge myself even harder and this year not only just 2 days but ill develop half my game with an Emoji Mask on for a whole night! I’M ready for ludam dare!
Because this is my first time taking part in this, I would like to share a haiku i wrote.
Ain’t no one
got time to make a
haiku, dude.
15 minutes remaining until the theme gets announced. Good luck and have fun!
Going for a small solo entry this time!
Tools:
Engine: Unity
Artwork: Photoshop
Language: C#
Music(?): Audacity & FLStudio if time allows
It is more than your Hype.
Fireline Games is in! Let’s do this! 😀
Aunque aqui en España es muuuuy tarde, tengo todo preparado para empezar…
Esta vez usare vscode+typescript+phaser, paint.net sfxr bosca-coeil.. solo espero llegar vivo al lunes!!
Buena suerte a todos y a progranar!!!
We are in!
Are you ready? 😉
Not sure wich engine i’m going to use yet. Just let me be 😛
First time participating in this.
Engine: Custom one with c++, openGL and SDL2
IDE: Xcode
Graphics: Aseprite and Gimp
Music: Audacity and Ableton Live 9
Good luck everyone!
IN
Come watch me make some sick game on twitch boiii (and girls)
First time participating in a LD jam. Hopefully I can create a fun little game!
I will be using UE4
I will be competing in the compo. Last time I didn’t finish my entry. Hopefully I’ll get it done this time.
Tools:
Engine: Phaser js.
IDE: Cloud 9 IDE
Art: Photoshop
Sound: BFXR
Good luck everyone!
Trying out sth. new
I’m pretty stoked for this game jam, first one I’ve done since college
im in
unity+paint.net+reaper
hope i could make sth cool!
gj hf
First game jam, I hope I can at least make something!
I plan on using this weekend to learn how to use unity
My tools:
Unity
Gimp
AseSprite
Let’s go! I haven’t been able to take part for the last 4. So I’m super buzzed for this.
I’m using
I’m entering in that jam!!! with Folztarg
I’ll be using
Unity3D
Gimp
Krita
Blender
Audacity
Famitracker
I’m entering in that jam!!! with LucasDjin
I’ll be using
Unity3D
Gimp
Krita
Blender
Audacity
Famitracker
…although I won’t have a lot of time this weekend. I will try nonetheless. Using Unity this time (and Gimp and Audacity and Cubase…)
I’m in with the following tools and frameworks:
html5, coffeescript, css for the client part
python or go for the server
postgresql for the database
I’m focused in honing my web skills this time.
Good luck everyone 
Studying for finals for the last five minutes before the jam, so I don’t have to do any after it starts.
We’ll see what happens.
.. and not a moment too soon!
We’re a team using the SpringRTS Open Source engine and this is our third time participating. It’s going to be great.
Have fun all 😉

Tags: SpringCabal, SpringRTS
I’ll use:
Haxe as progamming language
Luxe Engine as Game Engine
Aseprite for graphics
Sunvox for music
Here’s my base code, with some boilerplate code for collision, camera, tilemap, window resize etc…
Tags: haXe, luxeengine
Doing the jam again! I did the jam last time, and I learned a lot, and can’t wait to do even better than last time! I’ll be using Unity.
I ate a lot of pizza, I am suffering, but prepared for the theme!
I’ll be around for the announcement, but I’ll be going to the movies with my gf tonight (so it’s unskippable). I’ll be back after midnight, so should I spend a few hours getting the concept and the basics done or should I just get up early and start tomorrow morning?
I was unfortunate to miss out on the previous 2 ludum dares but not this time. I’m back and going to be han soloing!
Tools i’ll be using:
Unity3D/VisualStudio C#
Photoshop
SpriteSheetReader
BoscaCeoil
Good luck everyone and may you guys make an awesome game!
It’s about time I got back to Ludum Daring.
I’m in – I’ve said it before but this time it’s for real
Dunno what I’ll be doing exactly but I’ll probs use C# and Monogame
I am using a personal FlashDevelop Flixel project template as base code.
Here is what the project template loooks like without modification:
https://dl.dropboxusercontent.com/u/21575115/bliz_flixel_ld_template/index.html
Here is the download link for the project template, which includes a README.TXT:
https://dl.dropboxusercontent.com/u/21575115/bliz_flixel_ld_template.zip
Everyone is allowed to use this project template but ONLY for Ludum Dare games. Please email me (gtschemer at gmail.com) if you have any questions otherwise.
I am using my previous Ludum Dare entries for reference code so that I can look at them as needed. Here are the previous entries including source code:
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=12278
http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=12278
http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=12278
http://www.ludumdare.com/compo/ludum-dare-31/?action=preview&uid=12278
http://www.ludumdare.com/compo/ludum-dare-32/?action=preview&uid=12278
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=12278
Font:
Flash Development:
Audio:
Image Editing:
I did LD33, it was fun and I learned a lot, and can’t wait to do this again! I’ll be using Unity.
I’ve been looking forward to this all week! Time to see how much I’ve improved since last time. Hopefully I’ll have some great ideas and will be able to see them through to the end!
Tools:
Unity (C#)
Visual Studio 2010
Paint.net
BoscaCeoil, Bfxr, Audacity
Git
So, let’s make one.
Yeah.
As usual I’m using C++ and my framework (SFML/GLM/OpenGL), link below:
https://www.dropbox.com/s/hwzo6tfb508epsj/LD34%20Base.zip?dl=0
I’m here with Momo & Aja, and Yosa is on their way.
Engine: GameMaker::Studio
Audio: Ableton Live 9, FL Studio, Audacity
Stream: http://twitch.tv/laxeot/
Fun?: Hell yeah