LD36 August 26–29, 2016

Playtesters wated

Want to help me playtest my entry?  I’m getting close, but this is going to come down to the wire.  I threw together a quick test level of some of the elements that I’ve got into the game so far.  Checkpoints, powerups, traps, water, health.  There are a lot of little things left to do (invincibility frames, displaying text, main menu, pause menu, etc) and some bugs to squash (hitboxes for the traps facing left are wonky, plus some more) but I’ve got the basic framework in place.  I’d appreciate any feedback or bugs that you uncover.  It is playable in Flash right in the browser.

Play here

Demo

You can complete everything in a minute or two.  This is really just a test bed for me.

Thanks all!

Now with boats and temples!

So, we still don’t have a title…oops.  But that’s okay, as it’s coming along fine and dandy.  Our other programmer was out for part of yesterday, but he’s returned and I personally find it refreshing to have two people touching the code again.  Anyway, we added a mechanic where the enemy ships destroy temples (initially they were forts, but our artist realized that that didn’t fit the “Ancient Greece” theme we had going on and suggested we turn them into temples instead) and your job is to protect those templess with your beam cannon created from lenses and mirrors reflecting sunlight (or what we are assuming is sunlight being directed in from outside of the screen).  If the forts are destroyed, game over.

We’re still working on things, but it’s starting to shape into a game, which is always a nice feeling.

 

Screenshot002

I’m droppin’ out

Hey there!
My idea pretty much screwed up imo and I ended up disliking my project.
This was however my first jam and I did learn a lot!

You can still watch my stream recordings on twitch though, if you would like to see my progress :)

I’ll be around next month! (MiniLD)

With that being said, good luck everyone!

Comments

28. Aug 2016 · 15:45 UTC
no probs dude, also happen to me first time join in LD, hope you will join back next LD :)
28. Aug 2016 · 16:08 UTC
You got this far! Better luck next time!

Ancient

Into day 2 – New backs, new anims, new controls, porting out through component onto 32″ Tau flatscreen CRT.

at_1029.jpg

cu.png

Needs more dinos…

Screen Shot 2016-08-28 at 7.57.17 AM

Dont think it’s happen

I dont think i am going to be able to finish my entry for this ludum dare just cant seem to get the model to look right

Comments

Bogden
28. Aug 2016 · 16:06 UTC
Submit it anyway! Jam games aren’t meant to be perfect, and don’t even need to be decent!
AnaglyphCoding
28. Aug 2016 · 16:13 UTC
I agree with the other comment, keep going! If you don’t like this idea, maybe you can still come up with something simple to enter. Good luck! 😀

#2 Update: Still a LOT to do

Hey guys, how you doing during the second day of compo? My progress was really slow, but I’m getting there! Worked on some graphics a little, but I still have to implement huge part of gameplay logic. Not much time to eat or sleep.

Here is one screenshot (won’t tell you much, but I’m working on it!)

Still hope for the Compo!
Best of luck to you all, have a nice day! :)

Winter is coming

Added snow and now you can collect materials. Gonna try to add as many features as fast as possible now.

Collectors of fish

Collectors of fish is a web multiplayer which uses phone devices as controller to move and control the boat. Jam going well so far.

fish

Done, as far as I can go

Didn’t get into the flow as much as last time, but here’s a game for you!

Destroy the invading pyramid aliens with your stonehenge ship!

If you click the image, it’ll take you to my entry. Play the game from the web link, the embed doesn’t like my portait mode game.

Destroy the pyramids with your stonehenge ship!

Destroy the pyramids with your stonehenge ship!

Live, Death and Level Respawns

Finished health and death support, including animations for dying.

I’ve also refactored the game into separate scenes for the game scripts and levels. Doesn’t take long to do and now I have full support for as many levels as I want. Plus to make new levels I can just duplicate previous levels, change the names and then fiddle with the placement of objects in the level.

Still have a lot on my plate to do but feature-wise I’m reaching the end.

The End is Near

Still some 8 hours plus, feeling good. Should be able to make it.

LD36_post_12

Fire Setting is LIVE!

To #LD36 entry

 

This was very fun for my first time.

 

Im not very good at art but I think i did pretty well.

 

1 4

My game is coming together better than expected :D

Worlds first robot

World’s first robot

#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ Hero of Alexandria Hero of Alexandria

Progress and no progress

Dos 2016-08-28 at 10.19.32 AM

I can play sounds, move, do collision detection – the ingredients for a game are there but I’m lacking inspiration as far as “what to actually make” goes. I will have to make whatever I do make very simple to complete it in time. At least in time for the end of the Jam.

Tags: DOS

Almost!

I started composing the music. I’m so exctited about this project!

Polishing up

Basically fixing a broken game XD got all systems in place, ready to go basically, no music yet but I’ll sort something out

Adding graphics!

Hi guys! Added sound and states and some more of an ending condition, and I drew a bunch of art, which I’m slowly putting into the game now. Things are on track! The art is super simple because it’s been a while and I’m rusty.

love_2016-08-28_17-34-29

Tags: art, love2d

Project Meteor WIP Sprites

Hello everybody,

I hope it’s going well for all of you… I for my part have still a whole LOAD to do until the end of the Jam… But now I’m first going to catch some z’s… And continue in a few hours with (hopefully) new energy.

Here are some WIP sprites I created for my entry:

Sprites

I did it, yay!

Well at least I think I did, because I might’ve slumped a bit when it comes to testing and actually adding a nice ending. but eeeeeh

Play my game, Egyptian Cat Spirits here!

Capture

Make sure to fire bug reports at me.