Just tested the last version I uploaded for Ludumdare….
And it seems like I unticked the CameraFollow script… making the whole game unplayable… (Keeping in mind I had a version up and running, before updating it with a not working version)
So if anyone wants to play the “not” compo version here it is… -> So yeah since its after compo… I will release it as JamGame then, jai… Not really horrible as there is no rating 😀
And since I have now some sleep and can now think straight… The game is not good. Everything works (now) fine, but the design behind the crafting is just… meh.
At least I learned something out of it! I should sleep out on the first day, and find a good idea… Not just an idea which is okay.
The crafting just shouldnt be the core mechanic… in a jump’n’run…
At least it works I guess:
-Throw stick against rock and you get an axe and a spear.
-Throw axe against Tree and you get sticks and wood…
-…
At least I tried it… and learned that its not the best of all ideas 😀
For the textures… its absolutely an improvement to the last compo, which just consisted of blocks with varying colors. But it was a game which I liked/like to play.
And… yeah the theme was also stupid… (pointing fingers I know…)
Also, looking at the Gamejolt statistics, more people downloaded this game compared to Formorph from last Ludumdare which is kinda a shame :(…
If you still want to try it… Be my guest. even though I would suggest playing Formorph instead… shameful self advertisement.
And thanks for the read 😀






















