https://s1.webmshare.com/zWQVz.webm
I'm beginning to become concerned at how far into the Jam I am with no real "game" yet. I've got a lot of "system" though. My plan is if I can set the system to be as simple to make content for as possible, then I can just cram out content for it once it all works.
I've taken a step back from the ANSI levels themselves to work on website front-ends which you'd use when you're not "hacking" them. Terminals are basically a collection of 3-4 scripts, onConnect, onInteraction, onDisconnect, and an option perFrame, which are all triggered by the main console, so for any terminal i can just hand write them for the particular system and put them into the template.
Once I'm entirely set on this system (which is pretty close) I'm going to move back towards the actually hacking section, mainly being able to load the small world each terminal contains (hopefully from an external source so i dont have to build the levels directly into the objects), being able to move about and interact within them, and having them have meaning outside of their world in a larger scale.