LD 43 November 30–December 3, 2018
I swears, I'm not just copying my last game
Okay, the two of you who read my last post may have seen that I suggested copying and pasting from my last game. But I swear I just meant a few snippets of code. The fact that there's road in this is entirely unrelated. I swears!
Sacrifice Trail
Making a 2d oregon trail sort of game except you're escaping from a nuclear fallout zone that's spreading fast and you have to make wise choices on the road to escaping. You have a limited amount of space to carry stuff that you need to survive the escape. You can stop at places and search for gear to make your escape but you can't take everything.

My progress so far!
https://streamable.com/g64uq Camera stuff, movement, and some basic systems in place
probably a little ambitious
Planning on making a little zelda-like about preparing for a ritual sacrifice. Let's see if I can get something workable...


Using Unity, Probuilder, Aseprite & Surge
LD 43
I am planning to make a car side scroller where you have to drive into obstacles to make ramps to get over the obstacles.
Hopefully it is good...
Im using Unity, Blender, Photoshop and maybe Bosca Ceoil
Just woke up.
And i have an idea for a game! Thats cool, its first ludum dare with theme i voted +1 :smile:
Soo i will use:
- Engine: Godot 3.1
- Graphics: Blender 2.8 (Its so easy to export scene to godot!)/krita
- Sounds: Dunno, bosca ceoil? I don't have any experience with sound.
And this is first time i will make 3D game for a jam, so wish me luck!
In war, sacrifices must be made
Trying to do something epic in space.

Not very epic yet though
Roguelike Dragon God Trail New Game Plus Simulator The Card Game
Uh we don't have that much.
But we have... something?
Maybe?

Hell world

Because this LD is amounting to an excuse for tech work, I have a total of five graphical assets in the game, but I have to build up most of the systems to load and draw them still. Shown is the existing Galapagos testbed, which can draw text and play a sine wave, with a sprite artfully placed on top of "hello". I just did some code to remap palettes so that it draws the sprite correctly using the Galapagos palettized shader...and next up is adding some colorkey support so that sprites can overlap each other.
First Idears
Our first idears of a robot who fight against cows. 
I'm in again
Almost 7 hours after the theme reveal, I've woken up and I'm ready to go this time around!
Is morning in Europe...
...and still no idea of what kind of game to make.
Glacier Climb
After thinking about and then briefly discarding two ideas for the theme, I landed on one that I think is a keeper.

It's tentatively called Glacier Climb and it's a physics-driven puzzle game where you solve climbing challenges. The twist is that you can, at will, freeze your climber in place and then use the frozen remains as a platform for future climbers.
It's going to be technically somewhat challenging. Building a physics driven character controls that are fun and fairly solid is going to be tough since I don't have that much experience with physics-driven gameplay. Tweaking physics systems can be super time consuming, which is not a great quality for a game jam game, but I'm here for the challenge so I don't mind! :smile:
I'm going to use Unity 3D with 2D physics, Photoshop for graphics and Ableton Live with a handful of VST plugins for SFX and music.
Good luck with your jam games everyone! :trophy:
Working on my game
I am working on a 3d character

WIP main character!


Hey everyone!
Back for Jam #2 with a bigger team this time! We've decided to try something interesting with a sort of Reverse-Metroidvania where you start with many power ups and end up with none ;P Let me know what you think of our main character so far!
Now you should be afraid of my painting skills (ironic)
So, seems like I'm in this time:)

FoundOne!
I just got an idea. Time to start Unity.
Brainstormin'
Ahoy! ☠ Hope you're all having fun so far 😄 After a couple of hours of ~~eating cereal very slowly~~ brainstorming I've decided I don't have any reasonable excuse not to make a game based on Parappa the Rapper.

Like... it's just such a goofy load of fun, and I wanna find a way to bring that into the jam! It's totally theme related. Current plans are to make a game set in nature where predators feed on the weaker for survival. Who gets to be the predator and who gets to be the prey is decided, naturally, by a rap battle. So basically you rap against fish and stuff for the right to eat them.
I swear I'll find a way to make it more sensible in the next 40 hours 😅
GameJam Game - Going in HARD from Germany!
Sometimes you have to make sacrifices. But what do you regard as your ultimate sacrifice? Giving your newborn? Well our rabbit "Mom" sure has no problem with that! (Keep your eyes peeled)!
