LD 42 August 10–13, 2018

Save the dudes available now!

Never happened to you that you have a helicopter, safe houses and icebergs melting near you? If not, this is your chance to pilot one and take the dudes to safety. Go and play now, we have cookies(we dont :cry:)!18a1a.jpg https://ldjam.com/events/ludum-dare/42/spldj42

Already a video of our game on YouTube :D

Really funny seeing someone playing our jam game ! :) Check this out : https://www.youtube.com/watch?v=ilCq8Ir1e0I And if you want to try out the game, feel free to do so https://ldjam.com/events/ludum-dare/42/loneliness

Come play my game!

Come check out my game about sorting boxes here Screen Shot 2018-08-11 at 2.54.28 PM.png

A Great Colorful Handkerchief

We made a game about the Great Colorful Handkerchief. You have to save the world from getting to colorful - because, you know, that would be bad.

Please try it and HAVE FUN! https://ldjam.com/events/ludum-dare/42/the-coming-of-the-great-colorful-handkerchief CoverImage.png

Play Spaceness now!

Earth’s atmosphere is increasingly saturated by space junk, so now it is very difficult to launch satellites successfully. Help SpoceX guiding their new rocket into outer space!!

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Enjoy the game here! https://ldjam.com/events/ludum-dare/42/spaceness

Thank you so much!!!!

Chill Daddy

menu principal.png Hey guys, can you try my game? I want more feedback!! :dog:

https://ldjam.com/events/ludum-dare/42/chill-daddy

Send me your game, i want to play more good games too!! :D

Play Space Raze now!

title2.png In Space Raze you commandeer a spacefighter to destroy evil pirate space ships who guard a weapon of MASS DESTRUCTION!!!. This destructive weapon shrinks SPACE TIME. Enemy ships will keep on warping in to the shrinking space. These enemies will drop energy. This energy is used to power your expansion cannon. If shoot at the core of the weapon you can reverse its effect and the space will EXPAND. Watch out and dont get Razed into pieces.

https://ldjam.com/events/ludum-dare/42/space-raze-1

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Paradise Inc — A short story-based game

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I'd love to hear your thoughts on my Jam entry! It's definitely my most ambitious one so far, and some things had to be simplified in order to make the deadline. But overall, I'm happy with how it turned out.

https://ldjam.com/events/ludum-dare/42/paradise-inc

The killer blue tiles - full release

https://idevkidobc.itch.io/the-killer-blue-tiles

I accidently uploaded the old version of the game. So this is the full version of the game i was meaant to upload!

Can you beat my score?

My best is 408 points and I would love to know what you get! I promise it's soo fun...aaand if not fun, still cute!

https://ldjam.com/events/ludum-dare/42/its-raining-pillows

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Space Time

After a long fight to make the art look decent, here's my entry: Space Time. Play it here

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A bit of gameplay

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About to start playing + reviewing other's submission, so suggestion for you games / your favourite games are most welcome! (+1 for one which has a mac build).

Done!

dsd.gif Craft, arrange and disassemble your way through a game that’s all about RPG inventory management.

Play it here: https://ldjam.com/events/ludum-dare/42/inventorious ♥

Uploaded and done!

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https://ldjam.com/events/ludum-dare/42/stack-em-up

Linux & OSX builds available !

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Play & Rate our fast-paced shooter !

https://ldjam.com/events/ludum-dare/42/my-system-is-getting-hacked

Constructive, detailed and critical.

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No pat on head as if it was perfect. If you want to continue developing your game and see suggestions to improve what you currently have and idea to what you can do with it. Send me your game.

Also consider commenting on mine, I don't care about ratings, I'm here for written feedback.

Timelapse video

I uploaded a timelapse video of my screen while making Beaver Pitch.

https://www.youtube.com/watch?v=A5lTF7UjUAg

Watching my own video (before editing) showed me how much time I wasted just browsing the web instead of working on my game. Next time, I'll try to be a bit more disciplined and use some time management technique like Pomodoro.

Hope you like it!

Our Game!

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Have a play and let us know what you think. We have around 24 hours of development time on this. If you leave feedback we will check out your game and do the same :)

Game: https://cayleblucas.itch.io/running-out-of-space

First Ludum Dare Game Complete!

Last night i completed my first Ludum Dare game with a friend. We just made it in the allotted time, was a lot of fun and can't wait to compete next year!

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It is a game about a virus infecting your PC since you visited a bad website xD. Unlock a new wallpaper, upgrade your system, virus software and attempt to survive the virus onslaught for as long as you can, as it tries to take away all of your space. Don't let your hard-drive fill up or you will lose!

https://ldjam.com/events/ludum-dare/42/bad-websites

AntiVirus '98

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Link to Game

Wanted to take a second to show everyone our game! This is my second Ludum, and for this theme we made a game out of a system cleaner software that has to clean a machine that is filling up with stuff and you have to clean it before the memory gets filled up.

It is a top down shooter with enemy spawners you have to destroy. It plays a lot like older versions of Gauntlet. All of it with a Windows 95-98 style. :] I also made an executable version to go with the web player if anyone would like to play it on their Desktop instead! You can check it out Here

Link to Game

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Eblobla is out !!

Check out what we made in 36 hours !! Proud of it :)

https://ldjam.com/events/ludum-dare/42/eblobla

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Space Out, now with Web Support

A bored boy on a boring math lesson started drawing something that became alive! And now it wants to escape from his birthplace! Help our blue friend reaching the freedom through the obstacles put by the creator, you count with a huge sort of different movements.

https://ldjam.com/events/ludum-dare/42/space-out photoem2018-08-13/em22-21-12.jpg

Do you think you can outdo me?

Hello boys!

Who thinks to be able to surpass us in our own game?

We have reached the 11-room streak, do you think you can go further?

Let's try it at https://ldjam.com/events/ludum-dare/42/slime-running

And show us your skills under pressure!

From Ping-Pong into 2 player Trashfest!!

bring it on.png This year LudumDare was my 2nd. My first LD experience was LD38 where we created Revenge of the Bananas strategy game.

This time we created 1vs1 total trash mayhem. Loads of fun for friends to play! https://ldjam.com/events/ludum-dare/42/trash-smash-2072

Exhaustlands - a fantasy driving exploration game

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right well! we finally managed to get this sorted! Exhaustlands is currently available for windows and mac, but soon to be html as well

Our game is a fantasy driving exploration game about smashing fascists with the power of teamwork and faith.

You can explore around a (reasonably large) open world, discover strange places, meet new adventurers to invite along with you, and beat back the horrible darkness that falls across the land.

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-> https://ldjam.com/events/ludum-dare/42/exhaustlands <-

please check our game out :) and comment your games below and i'll check em out and rate!

Some Good feedback

I Watched a few twitch streamers playing our game, and it was a really enjoyable. I highly recommend you go chat to some of the streamers and ask them to check out your game.

However, it made us painfully aware of our lack of 'teaching' players how to play. We discussed ways we could have improved introducing the player to the dogs 1 at a time through completing levels then gradually introduce the stacking mechanics and cold mechanics. I also think this would have made the progression flow a bit nicer, and give a feeling of achievement as you moved through the levels. I added in this image to the LD page

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To try and and help the player understand that you can stack multiple dogs and that stacking order is important. Since the image was put up, i have found people understand a lot faster on how to play the game correctly.

We would love to hear your feedback

Play

Some statistics!

So I've been browsing the leaderboard, and here's what I've got so far :grin:

  • 15 individual people made it to the leaderboard and didn't skip giving their score!

  • 7 made it through without dying

  • 6 did it in under 20s

  • 4 did it faster than my best time

  • 102 total leaderboard submissions (that haven't been deleted because spam/bugged entries)

  • over 2 hours total play time from leaderboard entries only - again, some deleted and some didn't make it that far. I reckon the actual number will be closer to 3 hours

  • 325 deaths from the leaderboard - same as above, I'd wager that the actual number is around 400ish

I really should've added analytics, would've been super interesting to see :stuckouttongueclosedeyes:

Play it here! ezgif.com-optimize.gif

Did you miss XORN ?

Xorn3.png Hi again,

Glad to announce that our game XORN: The Fallen God is now available for Linux !! It means that you can now play on every platform (Windows, MacOS, Linux) :smiley:

There's more, you can play either with QWERTY and AZERTY Keyboard :scream:

Don't miss this game, rate, comment, leave feedback for use to improve it in the futur :slight_smile:

Have fun and GG All for all those pretty cool games !!

Play :)

Play Backspace Bouken!

We made a pretty cool typing dungeon crawler game about conserving the number of spaces you type. Come check it out! https://ldjam.com/events/ludum-dare/42/backspace-bouken gifTest.gif

Our first game done! "a bar in space"

Give it a try, don't crush your keyboard in excitement! My high score is 4760 ( ͡° ͜ʖ ͡°) https://ldjam.com/events/ludum-dare/42/a-bar-in-space

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Is it Snow White and the Seven Dwarfs?

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We upload it on itch.io Hope you'll like it!)

Our game Epic theatre! - https://ldjam.com/events/ludum-dare/42/the-gorupos-theater

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I am streaming your game!!

I ´have very little games to play so come to my stream and i will play it!! https://www.twitch.tv/ahagge/ https://www.twitch.tv/ahagge/ https://www.twitch.tv/ahagge/

Come help out poor Joe!

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Play it here!

https://ldjam.com/events/ludum-dare/42/rainforest

Also available on Android!

https://play.google.com/store/apps/details?id=com.simoneguggiari.rainforest

Check Out When Life Gives You Lemons

Heaader.png Hey there everyone! I meant to do this yesterday but I got tired and passed out before I got around to it.

Our team fought long and hard against the lemons this Ludum Dare to bring you our game: When Life Gives You Lemons. Join our fight against the lemons!

As per usual, our team will rate the games of everyone who comments on ours, so come take a look!

Check it out!

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The calm after the Jam

My team really went all out this time, and the results make me so happy. But I am seriously wrecked after 3 days of massive creativity and problem solving. (The game is goofy as heck, so it sounds kind of funny to say "massive creativity", but you know better than anyone it's not easy bringing a working game into existence out of nothing)

My willpower/self control was totally shot today. At work I had 0 energy/motivation to work on anything that required creativity. I ended up watching a lot of cat videos and I sort of felt like I deserved it after jamming so hard. But I know this is just temporary.

Creativity is like a muscle and when you give it your all in a game jam, you're exercising that muscle in a way that when it recovers will come back stronger than ever.

Creative work is hard, but it gives back way more than what you put into it.

But for now, let's all get some rest like the dudes in our game.

https://ldjam.com/events/ludum-dare/42/camp-snuggle

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New SUBMISSION DAY??

Alright, let's upload the latest version since the submission day is prolonged.

Feel free to play the game !

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No More Room in Hell

This is my sixth or seventh Ludum Dare but I haven't got as much time these days so it's my first for a while. I'm just pleased that I managed to finish something, even though I did miss the compo deadline and had to submit to the jam.

It's a little bullet hell thingy, nothing groundbreaking but I'm quite pleased with how it turned out.

I used Construct 2, Photoshop, Sequence and Audacity.

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https://ldjam.com/events/ludum-dare/42/no-more-room-in-hell

All honest feedback is greatly appreciated!

Splinter $ell ready to yours feedbacks ;)

Hi all Game Jam friends (and others too, no jealous ;) ) We finally complete in time (but just in time) our project : Splinter $ell !

A game on which you have to move blocks (named splinter) and makes configurations ask to book all orders (if you do that you will have a bigger stock, that useful if you won't running out of space ~~(Theme used, good point for me).~~

So images are more understandable than me :

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It's not so easy but we know that you could do better than us ;)

We are waiting all you feedback !

https://ldjam.com/events/ludum-dare/42/splinter-ell

Spend some more time

Fixing and updating some stuff.

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Play it here: https://ldjam.com/events/ludum-dare/42/this-is-my-life-now

What's the high score for Squabr?

https://ldjam.com/events/ludum-dare/42/squabr

I got 19 but someone said they got 21???highscore squabr.png

Stack Master Venha Jogar - Brasil

https://ldjam.com/events/ludum-dare/42/stack-master

Do a hard and dangerous job, be the master of stacking logistics!

Move - WASD SPACE - Jump

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When Life Gives You Lemons Soundtrack

Heaader.png Check out the absolutely incredible soundtrack from When Life Gives You Lemons on Soundcloud!

By the ridiculously talented Patrick Flattery. Soundcloud Album Cover.jpg Listen on Soundcloud.

As always we'll rate the games of everyone that comments on ours, so give it a go if you haven't already!

PLAY CRUMBLE!

WE RECENTLY CRUMBLE AND IT IS A HUGE SUCCESS FOR US! IT WOULD BE GREATLY APPRECIATED IF IT GOT SOME MORE RATINGS!

IF YOU GET A HIGHSCORE COMMENT IT FOR A CHANCE TO BE FEATURED ON THE GAME PAGE!

Play Here: https://ldjam.com/events/ludum-dare/42/crumble-1

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Can you Escape Earth and beat our high score?

For Ludum Dare 42 I created a rocket building simulator with the objective of getting as far away as possible from Earth.

The world is suffering from overpopulation and on the first step to leaving Earth completely, you must learn to escape it.

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The current highest score I have seen is 5065, please let me know what score you get in the comments!

Please play and rate my game over at: https://ldjam.com/events/ludum-dare/42/escape-earth

Space Cows - Defeat the Shadow!

Shadow is coming! Space cows are the only salvation...

Try it here: https://ldjam.com/events/ludum-dare/42/space-cows

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Second Ludum Dare Complete!

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Hiya folks! I'm pleased to announce that Cluckbait has hatched and is now available to play! It's been an egg-ceptional weekend pecking away at developing this game, but I really hope y'all like it 🐓💛

For everyone who plays Cluckbait and leaves a comment, you can bet your feathers I'll do the same for your game! Have fun chicken' out Cluckbait!

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Souls Panic now for Mac !

Luna (the cutest reaper !) must take souls arriving on the river, to place them in their wells.
You lose the game when 3 areas are overloaded ! Can you beat the record ?!
For our first GameJam, we realized this game in 4 members team. Have fun and don’t panic ! ;-)
CLIC TO PLAY+RATE >> https://ldjam.com/events/ludum-dare/42/souls-panic ezgif.com-optimize.gif

Play me! I am cute!

Finally, once again, it ends. Well done all!

https://ldjam.com/events/ludum-dare/42/dumpotopia

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Play Pats Pack

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Play Here:https://masterlandon.itch.io/pats-pack

The Universe is shrinking! Try to save the earth

My first Ludum Dare, I really enjoyed it. So glad I could finish something and had great fun even though I was solo (except for my girlfriend staying up with me! <3)

Would love you guys to play my game and give me feedback and I would love to play all your games as well!

Hope you have fun!

Play it now : https://ldjam.com/events/ludum-dare/42/shrinking-universe

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New version!!!

Bug Fixed!!! Added trigger collider to key and second slime cause restart , credits changed too!!! http://www.mediafire.com/file/hpepes49dro6plp/Runningoutof_Platformers.zip/file

SHBLOW

Hey jammers ! comme check and rate our game :

https://ldjam.com/events/ludum-dare/42/shblow

We'll do the same ;)

And try to beat our current contender :

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Play my game!

CoverImage.png A bit late to be posting this but as far as first times go, participating in this game jam has been great fun! please try my little puzzle game, shipping error! https://ldjam.com/events/ludum-dare/42/shipping-error

Sirkulphage is chill, if you like chill.

I don't generally play fast-paced games, and I thought I was making one ... turns out I wasn't! Players have described it as "relaxing" and a "lay back game". Shows what I know.

If you find the game gets too hard when you're big, try using well timed bombs (the little red striped sirkuls) to control the your size, and the sizes of the enemy sirkuls.

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Disable notifications from other people's games?

I've put feedback on a few people's games, and even though I didn't set it to give me notifications on them, I keep getting notifications for one of the games whenever someone comments on it. I haven't found a way to disable this, anyone else get this or know how to disable? Really annoying because I always see the notifications coming and hope more people said rated and left feedback about my game or maybe someone replied to something I said but it's just from someone commenting another person's game.

Last chance to get your game rated on YouTube!

We're making a YouTube video rating and reviewing your games, and this is the last chance to get your game featured! If you want your game covered in our video, comment below with a link to your game and we'll make sure to take care of it!

Cheers! - The Koala Squad

EPIC THEATER UPDATE

Hey we released a small update.

https://ldjam.com/events/ludum-dare/42/the-gorupos-theater

We decided to develop the project outside of Luden. The version we prepared for the contest will always be available for evaluation.

However, if you want an fresh product, you can go to a special link.

In the next couple of days we will prepare a revised version.

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Can you reach the end?

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Try my Ludum Dare 42 Entry and find out!
https://ldjam.com/events/ludum-dare/42/bulletman

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Constructive, detailed and critical.

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No pat on head as if it was perfect. If you want to continue developing your game and see suggestions to improve what you currently have and idea to what you can do with it. Send me your game.

Also consider commenting on mine, I don’t care about ratings, I’m here for written feedback.

(Repost for visibility. Since I'm not home, I'm collecting games aiming for at least 20 games to critique tonight).

My game!

Hi! I just want to get the word out about my game, Screen Saver! it's a game about compressing and deleting files to save space! play it here: https://ldjam.com/events/ludum-dare/42/screen-saver Untitled.png

Play Keeper of Balance!

The world is running out of space as the population is going out of control! Take on the role of the Keeper of Balance and defeat the caped heroes who hold the Eternity Emeralds. When you have all the Emeralds, you can halve the population with a single clap.

⚖️ Keep the population perfectly balanced, as all things should be. ⚖️

Play Keeper of Balance Here

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My game 'Crawling Dungeon'

Here's a game I finished 2 days ago but I forogot to make a blog post. So.. I'm doing it now hp.png

Game Link: https://ldjam.com/events/ludum-dare/42/crawling-dungeon

Quick 30 minutes streaming, playing your games live!

Hello! come to my stream at https://www.twitch.tv/siraeron, i'm doing a short 30 minutes streaming with your submitted games, while you are reading this, if you are not intrested in my stream you could check my game instead: https://ldjam.com/events/ludum-dare/42/warehouse-madness, have fun everyone!ld42screen2.png

Game Finished - Finally...

Here is the link to the game so you can review our hard work over the past three days: https://ldjam.com/events/ludum-dare/42/$101554

The reason for the such a late publish is because we couldn't figure out how to make a stand along .exe file from visual studio, so we had to resort to uploading a .Zip folder.

If anyone knows how to make a stand alone .exe file a comment explaining how would be appreciated, thank you.

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Is it fixed

Many peaple have told me, that theycould't run my game. Ithink i've fifed it, so could you please try and tell me if it works?

Play Break. A rough experimental protoype.

The game is unpolished but was able to get the core gameplay done which was my main goal. This was my first jam and it was great to get something done and to learn more Godot in the process. Beware, the UI is basically non-existant.

https://ldjam.com/events/ludum-dare/42/break

gameshot.png Keep your island from breaking apart completely

Building Out In Space

This is the game I managed to make in about 4-5 hours (simply didn't have enough time). The game is very simple. Play and Rate. Thanks!

Link: https://ldjam.com/events/ludum-dare/42/build-out-in-space

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Anyone up for some relaxing puzzle game? :)

https://ldjam.com/events/ludum-dare/42/volant-islands 2018-08-13 14em47/em10-Window.png

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Post your games so i can play them, too! :)

Ugandan Hotel play it now!

Start managing your Ugandan hotel today! https://ldjam.com/events/ludum-dare/42/uganda-hotel print32.gif

Ludum Delivery - Post Mortem

Second Ludum Dare for me, and delivered! https://ldjam.com/events/ludum-dare/42/ludum-delivery

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Now, time for some retrospective for the last two days :D

I was not sure I could participate in this LDJam: I arrived home on the same day and had not participated in a game jam since 2015 so I had no time to try something new. I decided to keep things as simple as possible and use basically the same tools: Gamemaker Studio for the programming, Piskel for pixel art and SFXr for sound effects. This time I wanted to add some sort of music, and I found the awesome BoscaCeoil. After I completed the tutorial, I was feeling confident enough so I decided to try it in the Jam.

As being my second participation in Ludum Dare, my only objective was to deliver a finished game, hopefully related to the theme.

Day 1 - Early Morning

I definitely not liked the theme very much. I tried to think in some original uses of it, but I could not think of any idea that I could implement in 48 hours besides the obvious ones (tetris, snake, bust-a-move...). Since it was about two o'clock in the morning, I jot down whatever came to my mind and went to bed.

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Day 1 - Afternoon

Twelve hours have passed and I still had not chosen an idea. I kept thinking in the inventory management of some games (e.g. Diablo 2), so I decided to combine this idea with some sort of tetris-like mechanic and add some risk/reward loop. All of this set in a truck delivery system.

Since I was not sure if this could work, I used a paper&scissors prototyping to test it out before:

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So there are two trucks with a grid each and a conveyor belt that spawn new pieces. The player loads the trucks and send them to deliver. At the time, I was considering some penalty if the trucks were not fully completed when they were sent. It seemed to work out (sort of), so I started to implementing it.

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The idea was that the trucks kept travelling for some time, during which they can not be loaded. The player had to consider carefully when they should be sent. I drew some quick sprites and began to work:

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Unfortunately, I was having some issues implementing the "snap-to-grid" function for the pieces, so I decided to left the programming for the night and switched to the sprites design. Several hours later, I returned to Gamemaker with new, shiny trucks :)

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It was late in the evening when I finally had the main mechanic properly implemented. At this time I was not feeling very confident into finishing the game. Let alone to add the music and sfx.

Day 2 - Afternoon

Since in my first jam did not have time to add some music, this time I wanted to try at least. When I did the tutorial of Bosca Ceoil some days before, I quickly managed to compose some little tune. This time, however, I suppose I was not feeling very creative, so I tried to scale down and ended using only some drums, a bass line and a very simple melody. After that, I added a single variation and repeated it in a different instrument, but keeping the same melody so the song could loop. It definitely could be better, but I was short on time, and it did not sound too bad, so I decided to keep it.

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When I imported the melody in Gamemaker Studio, the loop thing did not work very well. So I decided to loop it manually for a few minutes by using Reaper. Rough, but effective.

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Thankfully, SFX were easy thanks to SFXr and BFXr. For the truck motor sound, I used the "explosion" setting in BFXr, I imported later the WAV in Reaper, looped it, and copied in four tracks with some delays in between to simulate the pistons explosions in the engine. This worked surprisingly well.

The rest of the afternoon I finished the graphics, including the cover image for the game and some more tiles to add variety. I also implemented some rough Game Over scene with the score and the transition between different rooms (main menu, main game, game over).

Day 2 - Evening

With core mechanics, sounds and art ready, I sketched a to-do list to be fullfilled until submission:

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The most important task was to tweak the different variables for the main mechanics to get something enjoyable to play. These variables included the velocity of the pieces in the conveyor belt, the travelling time of the trucks, the lenght of the departure and arrival animations, the percentage of the grid that must be completed in each truck until it is allowed to leave, etc. I really missed having some more time to adjust all of this more carefully, specially the level progression and the initial configuration; but all in all, I think that I got something playable.

In the last hours I finished the main menu, added a screen to show controls and rules, and I played a little to identify any obvious bugs. Some things including bonuses, aditional pieces and another scenario had to be discarded because of the time contraints.

Conclussions

The Good

  • Good selection of tools. Some days before I was considering Pico-8 for all the development. I tried it some months ago and I loved it. But I am sure that I would have spent much more time fiddling with lua instead of implementing mechanics. The rest of the tools were simple to use and powerful enough for my purposes.

  • Provide a web version. If your engine is capable of, a web version, not dependent of external tools, OSs, etc. can be definitely useful to widen the people willing to try your game.

  • Finished and playable game. Second jam, second finished game! I hope it stays that way the next time :)

The bad

  • Time management. More than 12 hours thinking of an idea in a 48h jam... not a good start. When I was tuning the playability I missed that time a lot :(

  • If it is implemented, show it to the player. In the game, there is level progression, with increased difficulty, and bonuses for completely filling the trucks. But none of this matters (in a simple game like this, at least) if the player is not aware of this features. Small details like a simple and flashy animation with each level change, or a noticeable warning when the difficulty ramps up can made a huge difference. A big thank you to all the people that have tried the game and have left feedback. Very useful to learn from it.

  • Little tweaks. Adding a button for switching off the music, using a keyboard key instead of right mouse button to rotate pieces (that is not available in some laptops), clickable trucks for send them instead of more buttons... Little details, very easy to implement, but they can made a difference in playability. Lesson learned!

It's time now for trying other entries. Thank you for reading and see you in the next jam!

Im so sad.

Nobody i going to be able to play my game, because i cant create an executable with the free edition of gamemaker studio 2 Maybe if someone with the paid version could download my project, create an executable and then send it to me. That would be awesome. https://ldjam.com/events/ludum-dare/42/thefruityescape

SHAMLES AD

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XD..

Would you mind to try out my game?

https://ldjam.com/events/ludum-dare/42/no-space-for-a-name

I basically made it in 48h but had to submit it in the jam category because I am really bad at making music although I played an instrument for god knows how long.

I will probably try to make everything on my own the next time, but for this game, I didn't want to destroy the atmosphere with some 1 Dimensional 30 second loop that sounds like something a baby made while waiting to be born idk ¯_(ツ)_/¯.

But I would still like some feedback on my choice.

Thx.

I'm writing a post-mortem cuz why not

This is my game:

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1. Idea

I woke up at 8 AM and saw the theme. Then, I came up with 2 ideas:

-A game where you fly around space and build hotels on planets, but there are back holes so you're constantly running out of "space" (cosmos).

-A game where you slide a box around to the goal in a random position, but every tile you step on becomes a block. I eventually decided on the black hole game, but changed it from hotels to inhabitance as it made for a better game name. "Intergalactic Inhabitance Mission" just has a ring to it.

2. Programming

After getting home and setting up my computer at 4 PM I finally could begin making my game. I started with the movement, which I kinda borrowed from my other WIP game (which I later abandoned), INTERSTELLAR (yea i kno bad name). Then I worked on the planets and everything went smooth. Then I proceeded to make the camera, where a sneaky bug came in and destroyed everything. Instead of writing:

if (y > (room_height - 448))

I wrote:

if (y < (room_height - 448))

and my whole game was ruined for half an hour.

Then I made black holes. In the beginning, I wanted to use an advanced algorithm to calculate how much it should attract, but no matter how much I tried, it never worked. So here is my tip for all GMS2 programmers: copy the same code as I used in POLAR:

if (x > suck.x) hsp -= 1;

if (x < suck.x) hsp += 1;

if (y > suck.y) vsp -= 1;

if (y < suck.y) vsp += 1;

Okay next went the menus and other jargon, and everything was okay from that point on.

3. Art, audio and polish

Day 2! Time to make the art.

Art is good.

Time to make the music.

Earlier I wanted to take misotanni's music but then I realised that I need to make everything by myself. So I snapped something real quick in Bosca Ceoil.

Time to make the sounds.

BFXR, stealing from other games I made previously, and recording my mouth doing that horse clicking sound all helped towards the greater goal.

Time to publish the game early, take a break, and then remove the bugs and add polish.

...whoops.

4. Conclusion

I should to pay bigger attention to fixing bugs and polishing. I really should.

Thank you for reading this (if you did), and please rate my game! :smiley:

Eviction Evader!

Eviction Evader is now officially out! Check it out here and leave a comment so I can play your game as well!

https://ldjam.com/events/ludum-dare/42/eviction-evader

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Going up!

Just uploaded a gameplay video of my Compo entry Going Up.....quite satisfying once you get the hang of it!

https://ldjam.com/events/ludum-dare/42/going-up

https://www.youtube.com/watch?v=Rt5RgUcYU3E

Quick Packer

Untitled.png Quick packer is a high speed puzzling game gets harder as you pack more and more things into the container! Try it out and give it a rating. Post how fast you packed the container in the comments!

PLAY HERE!

WE ARE DONE

OUR TEAM HAS FINALLY FINISHED WITH THE GAME. Although it may not look like our initial vision, we are proud to say that we completed it and it's (mostly) functional. We invite you to try it, but please remember we are all beginners and we worked really hard.

https://forkytheeditor.itch.io/steamrush

I did it :) 5 in a row

Few times I though I wouldn't finish game, because of a lot other things to do and problems with game working properly at the begining. But I did it and I'm proud of myself.

Check my game here

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Play Vita Magicae!

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This game was an interesting experience to make, as my first jam cooperating with another person, and my first game with real dialogue. In the end, we weren't able to implement a complete story, but the result was satisfactory nonetheless. We managed to implement all three bosses in the last day.

Play it in-browser here!

Stack Master, Ludum dare 42 - Brasil

Stack Master is a stack stacking game, make as many points as you can, come and test Hardcore mode where only the strong survive, we did our best, we hope you have fun.

Stack Master é um jogo de empilhar coisas, faça o maximo de pontos que conseguir, venha testar o modo Hardcore onde só os fortes sobrevivem, fizemos nosso melhor esperamos que se divirtem.

https://ldjam.com/events/ludum-dare/42/stack-master

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Another Day of Play+Rate

Gonna spend more time today playing and rating everyone's games today; it's always cool to see what other devs come up with in response to the same theme.

Better yet, I appreciate any feedback to my game. Your insights have given me cool ideas. Who knows, maybe I'll even polish the game up and do something with it. Anyway, keep em coming! Comment down below and I'll be sure to check out your game, too.

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My game here: https://ldjam.com/events/ludum-dare/42/minofall

I pushed my 2nd LD game through the door. This time in VR!

You can play it without a headset, so everyone is welcome :)

I couldn't create the sounds by myself and opted out but next time I hope to have the time and skills for it!

Please check it out: https://ldjam.com/events/ludum-dare/42/puzzle-out-vr

Oh, and I I would love to play your VR game too!