I'm in
I'm in and will attempt to finish and use my new game engine "Backfire" written in C. Since I have no artist this time I will try and make use of my non-existent art skills.
Good luck everyone!
I'm in and will attempt to finish and use my new game engine "Backfire" written in C. Since I have no artist this time I will try and make use of my non-existent art skills.
Good luck everyone!
This'll be my second Ludum Dare, after LD32 all those years ago. Again, I'm entering the compo. I'll use C++ with SDL to program the game, FL Studio to make the audio, and GIMP for the art. Good luck to everyone!
Will be using Unity + C# (Rider), Aseprite, Bfxr, maybe Bosca Ceoil, Flow Canvas plugin for visual scripting, and we'll see what else! I'll also be streaming on Twitch over at https://www.twitch.tv/9chuckeles9. Good luck everyone!
Hey there, I'm in for the fourth time. This time I'm alone and I will be using the tools most familiar to me again. These tools are:
I am looking forward to the weekend.

Hi guys! If you’re going to participate Ludum Dare 39, and open for new engines, and loves Lua – join Corona Defold Jam. The game jam is organized by Lua community and it shares the theme and launch dates with Ludum Dare 39 but ends October 1st. So you may make your game for Ludum Dare 39 and later make it better while participating in Corona Defold Jam.
At the end of the story awards ceremony will take place at DevGAMM gamedev conference and top projects will receive tickets and booths for free as well as prizes from our friends Defold and Corona.
Good luck 
Participating for the first time with 2 friends.
Using Unity as the engine with C#, Blender for modelling, Photoshop for art, and Audacity for audio
Well, i hope at least :grinning: .
Well, i am in a tight spot. I am literally bored of my style. When i making games i feel the same way like when i play skyrim again and play all those tutorial missions and starting quests. So, i need to come with something totally new so this will be the biggest challenge for me. To be honest, i am little scared.
We have 3 members taking part, a Graphic Designer, Animator and C# Developer. Using Unity and lots of pizza, we plan to make our first a great experience!
This will be my first ludum dare, but im determined to do well!
Looking for someone to do sound and audio and a 2D artist.. More information here : https://crowdforge.io/jams/ludumdare/teams/103

Looking forward to making something again. Let's see what happens.
Yea, Trying to be "in" this round. The team is my kids :D as always!
-m

Haven't done one in a while.
Hey all. I like themes a lot! Theme voting is starting soon, and I felt like speaking my mind on the topic of themes. It's over on twitter: https://twitter.com/incobalt/status/889157626855997444 The long and short of it is this: please be kind when making your theme votes. Feel free to speak your mind about themes here or there :) Hope everyone is as excited for the weekend as I am :D Let's go make some games!
This will be my first time entering, but I have two awesome devs who got my back! Our team is missing a designer, but who needs art when you have talent?
Make something simple, classic, and fun!
Programming: Slick2D, LWJGL, TileD, Custom Game Engine
Sound: Bfxr, BeepBox
So i was wondering... Are there any participants from Hungary other than me? If you happen to be Hungarian, please leave a comment!
Hi LDJAM folks! Guess what, I'm in! This time I want to force myself to make something small and try to publish on mobile platforms during the event. We'll see...
However, here are my wonderful tools:
Good luck to everyone... Let the gamedev begin!
I'm in LD39!
Tools:
Engine: Unity / Godot Language: C# / Gdscript / JS 3D graphics: Blender/ sketchup 2D graphics: paint.net / gimp / dragonbone Audio: Audacity / bosca coil / bfxr Map editor: Tiled Good luck to everyone!!
I doubt anything decent is gonna come out of my jam, but at this point I just want something to come out in the first place. This'll be my first LD, and I can already taste the Red Bulls.
Tools: - Game Maker Studio 2 | Programming - Aseprite, Photoshop | Art - Bfxr, Bosca Ceoil | Sound and Music