Anyone else going to use Go?
I first though I'd use C, but writing a game in C is not the best idea (the second best, sure, but definitely not the best), so I though why not use Go? I both hate and love that weird language, but it's something that allows me to write code quickly, and it doesn't have object-orientated features no one needs or metaprogramming or anything.
I still haven't decided what library I use. I'm currently writing a game in Go using SDL2, so that's something I'm familiar with, but I could also try Allegro of SFML, they are more suitable for higher resolution graphics. Of course I could build a simple 2D OpenGL engine and use it with SDL, but I don't have much time.
So yeah, I will go - ahahhaha - with Go and SDL2, Allegro or SFML.
Anyone else going to use Go?

