LD 44 April 26–29, 2019

The Wiz Bros are in!

The Wiz Bros are excited to participate in LD-44! Team of two. Unity based build.

We're in

Team of 3(2 programmers, 1 artist) looking forward to our first jam!

Streaming - come chill

https://www.twitch.tv/wizebin

Starting to come up with some ideas already- let's goooooo

I'm In from Switzerland

I'm in from switzerland with my friends. We have the best starter kit for a game jam : * Super Smash Bros Ultimate * A ten-year-old Belgian beer. * Friend * Gorgozola (a italien cheese) * Unity 2019 * Photoshop * Blender * Imagination

Apero.jpg Apero2.jpg

I'm in

probably uses: - Unreal Engine 4 or Unity - Blender - other tools making my life easier

For duo french '--

In For Our 18th Ludum Dare

I'm in! This time around I'm working with @naali and @solifuge.

Probably using: - Unity 2019.1 (targeting WebGL) - Sublime Text (with OmniSharp) - Whatever art things Solifuge uses

Where I will be for the next 72 hours (LD is my favorite excuse to eat junk): HitchH1k3r's Desk

Getting close

It’s time to power everything up and hope things work.

Find shelter, the time is nearly here!!

we're in!

hype for the first ludum dare of the year

using gamemaker 2 and aseprite :sunglasses:

We´re in

Lets try it again :)

Getting ready for my first compo!

OnJamPasNousMaisEn1920.jpg

Didn't sleep for the moment, but feeling motivated and energetic for the theme reveal for my first solo ludum dare. I'll try to hit the compo submission, and I pray for the "side effects" theme not to be selected :pray:

Good luck to everyone! I'll share my progress on Twitter so make sure to follow me if you want ! https://twitter.com/SixRobin1?lang=fr

Lets Go!

strugglesingamedevelopment group ready to roll out for LD44!

Once More, With Feeling

This will be my 22nd LD, and my 20th in a row.

Using Unity, Photoshop CS6, bxfr and autotracker.

99% sure I'll be making a 2D game with a resolution of 1024x768.

Good luck to all that enter!

I'm in

Not my first LD :)

We're in!

We're in for the -- wait, I can't remember how many times we've participated. Anyhow, we're in Ludum Dare this time again! We've missed a couple of them, but we're so excited to finally be back. Can't wait to play you guys' games and I hope you'll play ours! Good luck everyone :)

1 Hour!!

Only one hour!! also i am using blender, ms paint, unity, gimp and 🍵 (Tea)

Excited

It's my second LDjam in a team again. Can't wait for that title to pop

Second Ludum Dare, much hype!

LD41 was the first, and due to life commitments, we kept missing the next few. Can't wait for LD44, our second time participating in Ludum Dare!

I'm In!

First time participating in a Ludum Dare! Should be a fun learning experience.

Tools: - Unity or GameMaker (depending on the project) - Visual Studio Code - Krita - If I use any others tools I will list them later.

I hope the best to everyone participating! :smile:

We're in bois

Hyped for this one, 42 went good (considering i spent 4 hours actually workin'), but i have higher hopes for this one. Good luck to everybody and stay away from potential time stealers.

Our tools: - Godot 3.1 - My Friends FLStudio 12 - Photoshop

GLHF

I'm in!

Looking forward to this jam! Hope to make something playable and polished.

I'm In!

This will be my third LD, although might do the jam instead of the compo as I'll be starting a few hours late.

Planning to return to my roots and use Java, considering trying to use LWJGL but that will be dependent on how easy it is to get started with as I have no experience with it. I've made Java games from scratch before though, so that will probably be my fallback, or Unity if I want to make a 3D platformer.

Best of luck to everyone!

Hello there :D

Hey everyone, first time participating in this, I'm really quite curious how this will go. I've been programming some little things in Python as a hobby, but haven't really done much in terms of gamemaking, especially with graphics, so this is gonna be interesting for sure. I'm gonna be using

Besides that, probably way too much coffee :D

Have fun everyone!

7 years later...

The last Ludum Dare I participated to was the 24th, 7 years ago. Today is the 44th. I am so excited to be back at it!

I'm in!

The last two times I tried to participate in Ludum Dare I wasn't able to finish anything in time. While I still learned a lot, my goal is to submit something playable this time around.

These are the tools I will be using: - Visual Studio Code - JavaScript & Canvas - My basecode (It's rough around the edges, but it should be good enough) - Blender (and maybe Pixelator) - BFXR for sound effects - I'm thinking of using GarageBand for music if I have enough time

My plan is to stay awake for the theme announcement and hopefully by the time I wake up tomorrow morning my subconciousness should have come up with an idea.

I'm in

Unity, pyxel and hope

First time!

I'm very excited,I hope to make something playable at least :stuckouttongueclosedeyes: I'll be using Unity, Visual studio, Bosca ceoil and BFXR, I think

I'm In

Whew, using Unity, Paint.net, BFXR, and Bosca Ceoil! I usually make 3D games, but for the sake of time I'll be trying my hand at a 2D game!

Goodluck everyone

I'm in

Been a couple years since I've done one of these, but I'm in. Will be using Unity as the engine of choice.

Im in

Well this is something like my 6th attempt at finishing one of these so lets see how far ill get

In, but already 2:30 AM

Garage cliché Waiting for you guys ld44.jpg Feel Good Inc.

Let's do this thing!!

Nic and I are in yet again! Nobody can stop us from game makin' B)

We're gonna be taking the jam pretty casual this time around because we've already got some stuff to do this weekend. We can't resist participating though and are pumped to make another game with everybody.

nicAndBeeree.png

Got a new microphone that I am pretty excited to try out for this jam! I always like poppin in and showing art process when I can so I will link below if you want to watch~

Here's some links to our stuff-

Twitter - Nic Brieyh'leai

Twitch - Brieyh'leai

Itch - Gumboot

Tools: Unity, Maya, Photoshop, 3D Coat, LMMS, Audacity, Visual Studios, Github, and Trello

Join us in the IRC

The old Ludum Dare website had a link to the IRC, but ever since we switched to the new one that's gone and less and less people have been showing up... come join us at irc.afternet.org #ludumdare !

Sixth time in a row!

Got a larger group of friends collaborating this time, so hopefully that translates into a better game. Whatever happens, we'll try to finish something. Good luck to all of the participants, and huge thanks for the guy(s) behind the event. You rock!

In depending on theme and ideas

Depending on the theme, these will be my weapons of choice:

  • Unity 2018.3
    • Odin inspectors
    • Cinemachine
    • Amplify Shader Editor
    • DOTween
    • RetroSuite3D to hide my imperfections
  • Rider 2019.1
  • Blender
  • Photoshop
  • FL Studio
  • Piano

I will most likely receive assistance from some of our teammates at @StudioAnjin!

Here we go!

Well, after years of thinking about it, I'm actually entering Ludum Dare! I'm excited to finally participate and hopeful that I can at least make something playable! I'm using Unity for code and Gimp for art if I draw anything. I'm also using a program I wrote myself that I just call Timesheet - you use it to time activities and it adds up how long you spend altogether, then stores each activity and time to a text file so you can group related activities together and save them. That means I'll be able to know exactly how long I spend on this game out of the 72 hours. Anyway, I'm thrilled to be here and can't wait to get started on my Jam entry!

First time

First time jamming.

I'm in

Gonna eat some polygons

Here goes nothing

Even though I knew I'd be fairly busy this weekend, somehow I ended up signing on anyway. I figure, at least this way I have motivation to finish even if I never actually do.

If all goes well I'll be using C++ with SFML and other FLOSS libraries, with resources created in SFXR and Paint.NET (or from OGA if necessary).

I'm In

First time doing Ludum Dare. Going to be using C++/SDL2

I'm in.

This is my second time. Good luck everyone.

I'm in

Glad to be participating again! I'll be sticking with the tools I know for this one, which means I'll be using primarily GraphicsGale and Construct 2. Sound effects and music, if applicable, will be via BFXR and autotracker.py. Eagerly awaiting the theme!

First time on Ludum!

iguin-orfalho.png

Let's jaaammmmm!!!

PS.: That's not me on the picture, I swear! I made the collage though. ;)

I'm in! Again!

4th Ludum Dare! Woop woop!

I'm just hoping for a good theme this time! Last 2 ones weren't really my cuppa tea :sweat_smile:

Here's my setup:

  • Engine: Unity
  • Graphics: GIMP2
  • SFX: Audacity and BoscaCeoil

A few social media links where you can follow my development!

Have fun everyone!

First Ludum Dare!

Hey everyone! This is my first ludum dare and i'm participating with my friend! We are going to be using C++ and a framework as we aren't too keen with game engines. Wish everyone luck!

Let's do this

I just found out that it's Ludum Dare time! I guess that I'll stick with Unity this time...

Join us on IRC! #ludumdare on Afternet

Looking for a place to ask for advice, vent your frustration, or just spent some time chatting with the Ludum Dare community? Why not join the Ludum Dare IRC channel, #ludumdare on irc.afternet.org.

If you don't have an IRC client installed, you can access the channel through the web at https://qwebirc.afternet.org/.

Let's go Compo!

I'm hyped for the Compo.

My arsenal:

  • Engine: Unity (was considering Godot, but I'd rather have Unity's web build so it's more convenient for people to play and rate my game)
  • Graphics: GraphicsGale for pixel art, Paint.net for general 2D graphics, maybe Blender if I need 3D
  • Music: LMMS

I'm in!

Looking forward to my first Ludum Dare!

I'll be using:

  • Phaser
  • VS Code
  • Whatever else I need to release a game in 48 hours. Suggestions welcome!

Follow my progress on Twitter https://twitter.com/_freddydumont and GitHub https://github.com/freddydumont.

First Time Entering

I can't wait to get started! I'm not great at art, so whatever I do will probably rely heavily on text. For this project I am using:

  • VS Code
  • Paint.net
  • My Brain (Somewhat)
  • My Desktop
  • Way too much pizza and soda
  • Node.js
  • My web browser

Just thought I'd throw a little humor into the mix. I hope everyone has a great time!

I'm in

Hopefully I'm able to make something. I'm chairing the After Prom party for the local high school and, of course, that's this weekend. I'll see what I can get done. Good luck to all and especially those joining for the first time!

My First Game Jam!

Since everyone is posting "I'm In" posts, thought I should as well...

If I make it through to the end, this will be my first game jam. I'll probably keep my idea simple (like maybe a simple platformer with the theme applied) to avoid burning out. I'll be taking part in the Jam because the Compo is currently out of my league. I'm not expecting a really high score, I'm just taking part for fun and to hopefully gain some game dev experience along the way.

Am in

My first time.

Streaming Ludum Dare

Going live with that Ludum Dare Hype!

https://www.twitch.tv/ursagames

I'll be streaming submissions after the Jam is over with as well! More on that later when I create a form and such again for it.

Seven minutes!!

ludum dare starts in seven minutes!!!

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8 Minutes left - here is an overview of free programs to start your Jam right!

Get an overview on some free programs that you can use for Ludum Dare/Gamedev.

Feel free to share the doc and post suggestions, I'll add them to the list!

https://docs.google.com/spreadsheets/d/1tfkBo2IWLHXkZDbIEFUyCWvLkumHYDWCxGHzb-Rmc-0/edit?usp=sharing …

I’m in!

I’m in for the third time! I participated at LD27 and LD30, both with Lua/Love2D (see http://ludumdare.com/compo/author/latcarf/, the LD30 was kinda failed but the LD27 was quite good, here is a working link to a web based version: https://guillaumebrunerie.github.io/five-seconds-LD27/).

This time my plan is to use Phaser 3 instead, a javascript library for web games. This looks like an interesting library, except that I have never used it before, so it might be quite challenging.

Other than that, well I guess Gimp for the graphics, and no idea if/how I will do any sound effects/musics, that’s not really my strong point.

First Game Jam

It'll be a great time and a great learning experience!

I'm in. Hoping to ACTUALLY make a game for once...

Using: - Unity 2019.1 - Krita ... that's probably it. Don't want to split my focus to much.

Oh and I'll also be using this framework: https://github.com/fanus/ezs-unity

Just helps me worry less about how I should structure my code and actually focus on gameplay... (if I didn't make a game, you'll know if it actually works :P)

Virtual billboard avalible now

Note:You're going to see a lot posts of this game, because I can't contact people that were interested in this. I'm very sorry.

Hey check this out: https://youtu.be/tk23dofa9wA

Finally that virtual billboard is released. At least for now.

If you don't like using it, then I get it. It's really unfinished, but you can download this "demo" that was released due to ldjam. Write a comment if you are gonna use it! There are a lot of more features to come.

Itch.io page: https://dock-frankenstein.itch.io/virtual-billboard

Using this as a learning opportunity

I'm using this jam to setup and learn a fully open source programming workflow for myself. My goal is to just get something working in 3d with SDL and C++

T-5 minutes!

Theme revealed in less than 5 minutes.

Let's go!!!

Im in...

Doing the compo, even tho I have very little experience, it seems the easier of the two. Why? because its only 48 hours of torment rather than 72!

Goodluck friends!

Duvida

Alguém sabe dizer se a Scirra vai liberrar o Construct 3?

3 MINUTES!!!

Intensity Intensifies

Ready for my second Ludum Dare!

profile.png

We are already tired cause it's 3 o'clock in the morning. But that's the time for the best ideas. 4 minutes left. Bring it on!

We're in! The 6th time.

Some of the people of the Games Development Workshop of our university are gathering around to make some games.

We are using: - Unity - Blender - After Effects - Stuff the music guy uses - Caffeine (especially maté)

I'm in!

Building in unity3D doing art in maya crying into a hanky wish me luck.

ps This is my first ludum dare! can't wait to see what everyone makes!

Ima Steamin'!

https://www.twitch.tv/battlecraftersllc

I am in

Gonna be my 13th LDJam

Tools: - Unity & C# - Aseprite - Audacity - Github - Other things probably?

Lets go!

Hi guys! Get an overview on some free programs that you can use for Ludum Dare.

Feel free to post suggestions, I'll add them to the list! Feel free to share the list, so more people can benefit from it.

Here is the link to the doc

I'm in

First Ludum Dare and first time doing a jam on my own.

I'm in

First time participating! Good luck everybody! Happy development

Wheee

Third Ludum Dare. I'm by myself again, haha.

Life is Currency

So, we're sellin' our souls? :P

Your life is currency

It says on the twitter page!

Ludum Dare 44

Hey guys,

Ryan Udairam here - music composer and sound designer. I'm teaming up again with Eric Smith(Battle Crafters, LLC)for Ludum Dare 44.

Tools I'm using are: Logic Pro X for my DAW of choice. Mics are: Shure Super 55 for Voice Over work; MXL603S for Foley recording Audio monitors I use are Yamaha HS8's with the matching subwoofer.

UAD plugins I use are: 1176 Limiting Amplifier Plugin Collection(Rev A, Rev E, AE, LN Legacy, and SE Legacy) Pultec Pro Legacy EQ plugin Fairchild 670 Legacy Limiter Marshall Plexi Classic amp modeling plugin UA-610B Mic Pre-amp modeling plugin LA2A Legacy Limiting Amplifier plugin

I use iZotope's RX7 for audio cleaning; I use iZotope's Neutron 2 sometimes for music mixing or spatial mixing I use iZotope's Ozone for music mastering.

Game on!

  • Ryan

Your life is currency - Check this list for free programs it wont cost ur life

Get an overview on some free programs that you can use for Ludum Dare/Gamedev.

Feel free to share the doc and post suggestions, I'll add them to the list!

https://docs.google.com/spreadsheets/d/1tfkBo2IWLHXkZDbIEFUyCWvLkumHYDWCxGHzb-Rmc-0/edit?usp=sharing … …

Ludum Dare 44...I'm in.

Willing to learn and hopefully finish a game in time. Let's do this thing!

Git?

This is my first LD. Should I use version control?