LD 44 April 26–29, 2019

I am so excited for this Ludum Dare!

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I have been waiting for next weekend for what seems like forever. It is great timing too because we just hired a new artist! So now I can make a game with art that is pleasing to the eye. My other shareholder that is helping out is also good at art but wants to learn programming so it will be a great learning opportunity for him. It is gonna be great!

Getting hype for the next jam!

Been slaughtering themes during my lunch breaks all week, getting warmed up this weekend with a test run, and putting together a project template to help me skip past all the boring bits next week. Looking forward to finding out what the theme is and creating something awesome. Might be working alone this time for a change, exciting times ahead!

I'm in - Composer & Sound Designer - yes another!! - looking for a team

Hey all, this will be my fifth LD jam, and I'm on the prowl for a team to work with. I became... infamous?... last jam for having written and recorded an original song for the game about a goat. (https://soundcloud.com/thomaskresge/goat-song/s-kbNUX)

I can handle both music and sound effects, with some demos posted below. I implement primarily in FMOD.

Music Demo: https://soundcloud.com/thomaskresge/sets/music-for-video-games

SFX Demo: https://soundcloud.com/thomaskresge/sfx-demo

While I'll write anything, I like to use jams to try new styles and ideas out, though of course we won't know what's appropriate till it starts.

www.KresgeMusic.com

Web Game!

I think I am going to go back to doing a web game this time. Either three.js or crafty.js or just raw JS.

Engine Development - Day 16

Hi! I didn't really do that much today, because I didn't feel like programming. What I did was adding some UI elements that will be polished tomorrow. Until then, here are some pictures:

day16-editor.png

day16-objedit.png

day16-resman.png


Github repository

First Jam

I can't wait for the Jam. Unfortunately my "real job" has me working at least that Saturday of the jam, but I'm still going to work on my game with all the spare time I'll have. Who needs sleep anyways?

I'm in bois!

Gonna do it this time! Hopefully i have enough time :smile:

Red Owl Games is in!

We're a husband/wife team working on our second game together in our first game jam! Check out what we're about and read more about our prep at https://redowlgames.com.

@emmyoop | twitter | github
@rocktavious | twitter | github

Logo_Md.png

Tools we'll be using: * Unity * Photoshop * GitHub * Bosca Ceoil * Texture Packer * Sprite Illuminator

Some other things we will be doing that will hopefully save us a bit of time during our 72 hour adventure include:

  • create a separate unity project and went ahead and downloaded some art and sound assets we purchased to save some time importing them as needed
  • set up the itch.io page where our game will live
  • close up some open questions we had from building 2 > 1
  • found a babysitter for our 2.5 year old for one of the mornings
  • cross our fingers that our 6 month old will be content and want to nap all day
  • set up a second work station
  • stock the fridge with easy/healthy meals and a few unhealthy snacks too!

Once the game jam is done, we’ll have to circle back and figure out what helped us, what would have helped us, and what really made no difference at all.

Theme Suggestions

  1. Nothing Is Lost
  2. Coop First
  3. It's Melting

Theme Ideas

One of my theme ideas is: You only live once

I'm in! Probably...

LD falls at the beginning of Golden Week this time around so I guess there's no excuse not to!

Although, that said, the theme slaughter round did not fill me with confidence this time. (LD really needs to do something to collapse near-identical themes; I swear, if I see the words "floating island" one more time I'm gonna lose it...)

Will either be using Unity or my own engine depending on which feels more appropriate to whatever I decide to make. For content, Creative Cloud, Ableton, etc.

I'll be honest, thanks to my extremely distractable nature I've only got about a 50% record for actually finishing LDs I start, so... hope this'll be one of the successful ones. ;)

Looking for Teammates

Hey guys, soooooooooooo... my friend bailed out on me last minute, so im in need of a artist for ludem dare 44. i meyself am an "okish" programmer and this is my first game jam. Ive been coding for about a year now. if you are thinking of helping out you can email me at - nasmann21@student.goaisb.ro

Results #2, still open!

AGE: https://forms.gle/8j5Hby3sZeFTMS2F8 ••• GAME ENGINE: https://forms.gle/dzXnhPM2TMvfpBuj6 ••• Snímek obrazovky 2019-04-19 v 11.20.11.pngSnímek obrazovky 2019-04-19 v 11.20.17.png

The slaughter is done

Got through all the themes, many interesting. Hopefully I got the whole weekend for this jam.

Will most likely be working solo using Unity and Paint.net, if I remember right this will be my 8th Ludum Dare in a row. Can't wait to see all the games that will get created.

[Programmer] Looking for team mates

hey everyone.

so, as the title says, i am a programmer who is looking for team mates, and since i am a programmer, i'd really like it, if i can get teamed up with an artist or a modeler.

these are some of the games, i have made in the past.

https://grasswhooper.itch.io/

my goals for this ludum dare, is to make a game, i can be interested in and to have fun with the experience of making a game as a part of a team.

for me, i like story driven touching games, serious games, with a perhaps meaningful message behind them, my favorite genre is RTS.

also, my time zone is +3 GMT. and lastly, i use both Godot and Unity.

so yeah, if anyone is interested, hit me up.

Juices for Jam

Hoping to work up some creative juices for the jam, using the awesome Cerberus X for the first time

Logo.png

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Virtual billboard progress update 3

Today I've made some good progress.

At the beginning of the day I had to work on some bug fixed (yay). After that I've remade the to do list to a new version. Annotation 2019-04-19 203747.jpg (the yellow note is the thing that I'm currently working on)

I've also made a reject list: Annotation 2019-04-19 204022.jpg

Yeah, having to pick pins color would probably make this app not that productive. BUT WAIT! What is this mysterious button over there? Annotation 2019-04-19 203857.jpg

Don't worry! It's a save button (finally). Now you can press a button on your right bar instead of pressing ctrl + S. Why would you like to have this option? Well, it's because of the android version! IMG_0002.JPG

Yeah, this app is coming to android! (iOS users, don't yell, I don't have money to add this to app store). Now you can move around using this! IMG_0003.JPG

I've also made the projects menu more "android user friendly". Annotation 2019-04-19 205106.jpg

You can now delete projects with a button and open them. If you noticed, there's now an icon. If you don't like it, then let me know.

CAN SOMEONE SUGGEST ME A PLATFORM TO HOST THIS APP ON? It's probably not going to be on github (this tool is not only made for nerds). I'm thinking of itch.io, but I'm open for suggestions. That's it for now. Well bye stranger.