Ludum Dare 37 December 9–12, 2016

I Am Excited!

This will be the first Ludum Dare that I will attempt to participate in. I dunno if I’ll need the 48 hours or the 72 yet, guess we’ll have to see! I wish everybody good luck, and happy programming!

First Jam!!

I’m so excited to take place in Ludum Dare!!! Can’t wait to see what other people create! Have fun everyone!

Possibly In, Possibly Not

This weekend already has a whole bunch of commitments made. Having said that, if I do get time on Sunday  to piece together a Gameboy ROM again, I will do my utmost to have something for this jam again 😉

With that in mind, here would be last Decembers Jam Entry by myself.

https://refreshgames.itch.io/the-catcher-van

JamJamJelly

I’m in!

First timer, will be using unity, inkscape, gimp, and bfxr.

 

Best of luck to everyone!

Im in!

IM GOING TO DO THE LUDUM DARE 37 YES!!!!!! AAAAAAAAAAAAAAAAHHAHAHAHAHAHAHAHAHAHAH WITH MY FRIEND BEN WE ARE GOING TO DO IT!!!!!!!!!!!!!!!!!

Tags: LD37

3rd LD

Ready for my 3rd Ludum Dare! Using unity, photoshop, 3ds max / maya, and will hopefully try to make some sound this time

Tags: LD #37

I’m in…

Or at least I think I am, will have to see how the Weekend pans out. This will be my third Ludum Dare, having taken part in 34 and 35.

This year I’ll be using:

  • Unity(C#)
  • Gimp
  • Audacity
  • Paper
  • Pens
  • And plenty of Coffee 😀

(Shameless plug portion of post 😉 )

Seeing as there are a couple more hours until the madness creativity begins 😀 why not relax and check out the anniversary update for my Ludum Dare 34 entry All Ways Down.

comparison

 

You can check it out either on its Itch.io  page, or over on its recently created GameJolt Page.

Finally, good luck everyone, and have fun!

 

in!

Joining you guys and gals for the 48 hour compo.
Will be using the regular, more or less:

  • Unity
  • VS Code
  • MagicaVoxel/Blender
  • Photoshop
  • Bfxr/Sfxr/Audacity
  • Ableton Live Lite

Have fun!

Need tunes (again?)

Hey all. I can do some chiptunes or whatever if you need some for your game. I can also program, so if you need a teammate I’m down (as long as it’s not Unity, haha)

Shoot me an email at yux50000<at>hotmail.com or add me on skype with the same email if you want to team up.

WubsGames Ludum Dare devlog

1080p logo
Just setting this up for the start of LD 37

I’m Ready!

Physics Engine – Check

Lighting Engine – Check

Sound Engine – Check

Spritesheet Reader and Animation Generator – Check

Shower – Check

Food – Check

Water – Check

Elbows – Check

 

I’m ready for the Ludum Dare! 😀

EVERYONE TO THE LD MOBILE

I’m in! Using Unity for development and hopefully Octatrack and/or Bitwig for music. I got half of Sunday filled with stuff to do so gonna try and have something publishable by Saturday night, and just do some final polish on Sunday. Still debating 2D vs 3D, it’d be good to get some Blender training.

Compo37

I’m in! (First time)

My tools are:

Eclipse(Java)

Gimp

Audacity

(Possibly BeepBox.com or MilkyTracker)

Lets do this.

48 hours of compulsive insomniac crunch, lets go.

Basecode

So, I won’t be going with C++. Instead, I’m going to try this new, fancy thing called “LÖVE” that definitely nobody has heard of yet.

 

Have some basecode:

https://bitbucket.org/safod/ld37

I’m also going to commit in that repo as I go along.

I’m in!

First time attempting one of these.  Time to go hard in the paint.  MSPaint.  Cause I suck at art.  Also Unity.

Going solo (unless you need an assistant), for fun and to make mom proud.  Or something.

I’m in for the 5th time

I’ll be using:

LOVE2D

Sublime Text 2

Paint.net

sfxr if I do sound

and some files I wrote that are worse than other peoples but I made them.

If you want the files for some reason: https://github.com/thedashdude/LoveHelpers

I’m In!

Hey everyone, I’m in! This’ll be my third time participating. I’ll be using Unity, GIMP, and bfxr.

I’m in!

I’m in! First one in a while. I’ll be using:

  • Unity
  • Photoshop / Paint.Net
  • Visual Studio
  • BFXR
  • Some mod tracker… Maybe. If I have time.

Body is sick but spirits are high! Let the xmas jam begin!

I’m in!

I’ll be using HTML5 stuff. Probably will snag a game engine that I wrote on github for a previous LDJAM. Intended tools:

Looking forward to this one. I feel oddly inspired right now, so I hope the jam starts soon before I lose this random clarity haha.

Good luck everyone!