Ludum Dare 37 December 9–12, 2016

A little late, but…

I’m in!

Comments

12. Dec 2016 · 23:48 UTC
Ludum Dare – “Dark Sould Hard” Mode.

Finished: Le Rest’ouf

And done with our entry for this jam. Had a very fun time with xClementx! First time doing physics and we have a great soundtrack, go throw some plates!

cover

Update 10: The Final Stretch

Short update.

About 3 hours left and there still feels like there is a lot to do.

Because there is.

It’s that time of the Jam where we start figuring out what needs to be cut and what needs to be finished in order to make the game playable and fun.

And during these final hours it’s easy to forget to take care of your self.
Eat dinner (or whatever meal is time appropriate to you).
Shower.
Stay hydrated.
Self care is important!

showertime

See you all soon!

Ultimate Showdown Fixes

2016-12-12 18_10_39-Ludum Dare 37

I had several annoying bugs, one of which made this big guy invisible. That’s all fixed now. Please have a look!

PHEW! We are DONE!

the game link
submitted our game 😀
We actually did it! This is amazing!

Comments

Ayxs
12. Dec 2016 · 23:36 UTC
I am afraid your link is not working…

Lessoned Learned…

Note to self. If I ever make another branching story game… MAKE AN XML PARSER.
This is taking way too long to both write and debug…

zinescreen

Quarantine

[LINK HERE]

 

You are a farmer who owns the last standing farm after the great Aids Bomb.

Grow crops during the day, and fight aids-ridden attackers at night.

Game created during Ludum Dare 37. The theme was “One Room

Since it was made during a Game Jam, it is very simple at the moment. I am planning on adding a couple of things afterwards:

  • Actual models for the Aids Attackers (With Ragdolls)
  • Textures to the house and weapons
  • Maybe Destructible House (Not like the “Destructible” chairs in the house already, I just put those there for shits and giggles.

Quarantine1 Quarantine2

Tags: LD #37, Ludum Dare 37, one room

Room Escape Escape: final steps

The submission time is very close, but only now it’s finally clear how the game should end. Well, better late than never!

We in ! First Time !

Hello, this is our first probe. Good luck for all !

I CLEAN TOILET is done!

 

logo

We made it! Our public bathroom is now accessible to all.

Check out our submission.

I am especially happy with how well I Clean Toilet resembles our initial concept, which thankfully took just a little bit of brainstorming this time around. The collaborative workflow between Daan and myself got a little tighter than at LD36 too, and the game turned out pretty polished.

We got some help from Chris “MeatMachine” Napier with his recordings of bodily functions. Whether these are the real thing or imitations I’ll leave to your imagination.

I hope you’ll give our game a go. If you do, leave us a comment and the next game will be better still!

I Clean Toilet_screen_twitter

 

Code: Daan van Yperen | Graphics & Sound: Michiel “Flaterectomy” Barten | Additional Sound: Chris “MeatMachine” Napier
Made with: java, libgdx, artemis-odb, artemis-odb-contrib.

Tags: I Clean Toilet

WE DID IT !!!

We finally did it!! After 30 hours of hard work we posted our game, sadly without any music. We had 4 songs, but no time left. Here are some screenshots:

1 4

If you want to play it, I just uploaded it here.

Hexachrome

Finally! The game is done! 😀

It’s been really fun!

 

favicon-hexachrom

https://hexachrome.itch.io/hexachrome

Ludum Dare 37