I’m excited! The new Ludum Dare never comes too early. My big project Nadia was here keeps going on and on, and I really feel the need to finish something again!
I think I’m going to make a short analysis for myself of my previous 6 LD’s to refresh what I’ve learned and to help make number 7 as lucky as it should be!
No worries, you can read it too! After the jump!
LD21: Escape route, The one with the awesome music
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Interesting facts:
*Ranked #8 in sound, even though it only had a single track and no sound effects
*#8 in sound, but below #100 in every other category
What I’ve learned:
*Good music and mood go a long way!
*Complicated, confusing games don’t rank high.
LD 22: Alone in a cave, the one with the bugs
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Interesting facts:
#Ranked #94 overall, first time in the top 100!
What I’ve learned:
*Don’t try to do too many things you’ve never done before! <<Guys and girls, this is an important one!
LD 23: Ancestor’s sword, the one that let me have a taste of succes and left me wanting more
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Interesting facts:
* #38th overall, first time in the top 50!
* Top 50 in 4 out of 8 categories
What I’ve learned:
*Sometimes everything just comes together. It doesn’t have a lot to do with preperation. Sometimes the theme just inspires you. The graphics and music come naturally, and you never hit a spot where you just want to give up, and things just get done. That’s what happened here.
*The goal I set for myself was challenging but not undoable. I both learned a lot and had a nice entry. I guess that’s what I should be aiming for this time.
LD 24: The ducks are taking over! The one where I didn’t have time that weekend.
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Interesting facts:
*Only scored high in audio. (#47)
*I only spent about half a day on this entry because I had other things going on.
What I´ve learned:
*Spending more time on your entry obviously results in better entries BUT
*If you have only a couple of hours to spend on LD next weekend and you wonder if you should even enter or not, my advice is DO IT! You will learn a whole lot every time, even though your entry might not be as good as it could have been.
LD 25: Critter criminal. The one where I decided it would be possible to make an RPG in 48 hours
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Interesting facts:
*#62 overall
What I’ve learned:
*Don’t friggin’ try to do things you’ve never done before. Again!
*Yet, challenging yourself to this degree IS a lot of fun.
*A simple but effective graphic style will save you time AND will look good.
LD 26: The epicly short adventure. The one where I drew everything by hand.
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Interesting facts:
*I didn’t have to go to work on monday. It made a huge difference! Every hour counts.
*Ranked #45 overall and scored top 100 in 5 out of 8 categories.
What I’ve learned:
*There is more than just one way to challenge yourself.
*Every hour makes a difference.
*I can recommend everyone to make a timelapse. It’s just a great way to look back on your weekend.
So I guess my advice to myself is: Stick to what you know in all but one aspect of the game. Don’t try to do too much. Don’t do things you’ve never done before. Pick a simple, effective style for your game. Pick up on timewasters early and don’t forget to have fun!