So, “You Only Get One”, huh? Well, I don’t normally do this, but: this theme sucks.
Wait! Here me out: “Break The System”, “Chaos”, “Corruption”, “Creation”, etc. would have been significantly better themes than “You Only Get One” because they are open to so many different interpretations.
Take Break The System: What’s the system? Society? The rail network? A Computer? And break how? By subverting other individuals? Or perhaps literally, with a hammer?
One word themes are even better: Chaos can be used as a narrative device (war, christmas sale, …) and to define the gameplay, but it doesn’t steer you in one direction like “Death is Useful” and “No Violence” does.
As far as “You Only Get One” goes, I can think of only two general interpretations, namely:
- Here’s X, but you only get one.
- You only get one, if X.
So, dear Darers, I urge you to vote for themes with many possible interpretations next (alternatively: convince me that you only get one is a good theme
)
Anyway, I think I’ll go with the second interpratition, “You only get one, if you do X”:
6 year old you wants to join the cool kids on the block. They all have some item/token to show how cool they are. They tell you that you’ll only get one of those, if you dare to do some challanges like jumping down a cliff, pulling down the pants of the police officer, steal from the supermarket, etc. So the game will be a series of minigames.
That is, unless I can think of something better in the next few hours.
Cheers!