My first Ludum Dare
Using:
- Unity
- Gimp
- Hexels
- Blender
- Spine
- Audacity
GL HF!
Using:
GL HF!
I hope that i will make a good game better than before. I will use :
-For Programming : Notepad++ (Javascript, createjs library)
-Music : LMMS
-Graphisme : Aseprite (http://www.aseprite.org/), Gimp and Paint
Good luck !
I tried it last time, I failed. Not this time. I was always concerned about the polished finish look of game, but now I know that’s really not the important part. Whatever I create I will upload it.
Oh.. I almost forgot to tell you my tools. After almost half year spent with Unity I will use that to my advantage. A lot of the progress will depend on theme and I’d like to use new 2D features of Unity because I really like them. Awesome 2D smooth animations in Unity is now matter of few minutes.
Now I’m going to take a nap, because of timezones LD starts in my country on 3am and. See you.
I have my chips, soda, and coffe ready!!! 10 more hours till 48 more hours of no sleep!!! Guys! Im not going to get up of restroom breaks! Is that a good idea? Think of if, you waste alot of valuable time on the toilet! Guys! It’s time to stand up for something! Say no to restroom breaks! Dont let the mainstream take you! No what! Pee on mainstream! Wait… If we peed on mainstream… We would be taking a restroom break… Just… No restroom breaks! No sleep! No taking up extra energy by breathing! And no matter what… No outdoing me!
So. On a more related note to LD. I’m ready! Let’s just hope my old computer doesn’t break-down or lag!
Goodluck everybody
Godbless
And Stencyl FTW!!!
Wow, LD already? I lost track of time!
Well, I’m definitely in for this one. I’m pretty sure I missed one or two LDs, but this time I’m in!
Here are my tools:
I’m not sure what kind of game I’ll make. Perhaps a shmup or something simple like that.
I’m very, very excited! I just found out that LD is starting tonight! Like, I found out a few minutes before I’m writing this. Did I mention that I lost track of time?
Well, I’m in. Let’s do this! LEEEERRROOYYY JEENKIINNSSS!!! (It’s an old joke, but I like it.)
Not sure how much free time I have this weekend, but I’ll try and knock out something simple using Lua and Love2d, inkscape and sunvox…
I’m in for my second compo!
Environment: Eclipse
Language: Java
Libraries: lwjgl and slick2D
Probably only going to be a small entry as I have work on the weekend, but should still be fun!
-Tom
Looking forward to LD28, gonna be mixing things up a bit and trying out Unity since the 2D side of things is supposed to be a lot better now. Here’s how this is going to go down:
Programming: Joe Mycock (Project Lead / Developer @ Triangle Software)
Content: Dale James (Games Design Student @ Staffs University)
Framework/Engine: Unity
Graphics: Creative Suite
Audio: Reason/Logic
Source Control: git@bitbucket
This time I won’t be working a day job during the contest, so we’ll actually be able to complete the intended content this time.
Onwards, bring on the theme announcement!
The other members of the team are busy this time round, so I’m doing this one alone. This means I won’t have anyone around with any artistic skill, and I may not get as much time to mess about with music. I will have to resort to the sort of shenanigans I used to engage in before I had team mates, such as creating graphics in Excel. I will still ensure that my community and blog posts maintain the ideal ratio, as in 30% game to 70% cat
So here are my tools, good luck everyone…
In previous Ludum Dare, I can not finish my game. Becouse I coded it wrong and didn’t fix it. I tried to fix but I just made it worst. Anyway its totaly new ludum dare and I’m totaly ready for second round. Here is my tools;
Language: Action Script 3
Engine: Starling
Graphics: Graphics Gale, Pyxel Edit, GIMP
Audio: SFXR, Musagi
Other: Texture Packer, Littera, FlashDevelop
Good luck wverybody and don’t forget have fun!
Hi all,
Apparently I need to release all of my libraries beforehand, so I present to you, WorldPhysics!
See the post explaining it here!
Good luck,
Nsmurf!
I’m super excited as this is my first Ludum Dare.
I’ll be using JS and WebGL.
I have a small, incomplete, but functional game engine I’ve been working on in the past few weeks that I would like to use as base code. The few files that make it up can be found here: https://www.dropbox.com/sh/dr5264iwsik0ek3/4j6lWGwaCS.
Nine hours to the start!
Hello everybody! This will be my second time in Ludum Dare. The last time I participated in the Combo competition and now, three months later I am going to participate with my incredible team of Mechanic Moon Studio:
Eduardo Perez Pastor: Designer and artist
Felix Herrero: Musician
Me – Javier Martinez: Programmer
The last time I did a simple puzzle game called Scorpio 10. Its main fault was that the game was too serious and the music and graphical design was not enought good due to my lack of skills, but today I have a great team and we will compete trying to do an original and fun game. This time we are going to use Game Maker Studio again and we will try to our best. We will keep you informed through these blog entries (in English) and our website (in spanish).
Good luck everybody this weekend!!
Tags: LD #28, MechanicMoonStudio
When we are making a game on the weekend, do we have to live stream it because I have no idea how to do that and that might be expensive. Can’t you just make a video of you making it with Bandi-Cam or something showing the time and then post the videos or something? I have no idea how to do it and I want to make a participate please answer back. I need help, you need to show me.
My 4th attempt starts tomorrow morning! I’ll be using Unity.
Well … depending on the theme. If I have an idea I think I can get done in between studying for a final and finishing a paper, then I’m definitely in. Stupid grad school taking up so much of my time.
If I do join, then I will be using:
Languages: javascript and php
IDE: ShiftEdit
Art: pixlr.com
Sound: probably garageband
Didn’t realize it was coming up so fast, I’m in again. Using the usual suspects: Unity, Blender, Gimp, Audacity, NeoTextureEdit, ShowControls, etc.
I missed the last couple of Ludum Dares due to bad timing, my last was LD24, but I missed it and this one will most likely work out time wise!
I will most likely be using the Unity engine this time, with NGUI and 2d toolkit. SFXR for sound and either pickle or Pixel Art editor on my tablet for graphics.
All of the themes look really interesting and I look forward to using any of them I think.
Good luck everyone!
Let’s do this mad thing for a second time. I will not have full weekend, but I’ll try to do my best. It will be a perfect chance to try Phaser and make a HTML5 game.
Sublime Text, JavaScript, Phaser, Photoshop, Texture Packer, cfxf, and who-knows-what for music.
May be the pixel be with you!