LD31 December 5–8, 2014

I’m in

It’s been more than one year since the last time I attended LD.

The time flew. The things changed. But I still want to make games.

I’m in.

 

I’m in (LD 31 Jam)

Happy to partake, I’m gonna try the best I can.

Editor:Notepad++

Language:Python

Libraries: Pygame

Visuals: Paint.net

Audio:  Audacity, Bfxr

Stream: www.twitch.tv/nkracer

Unofficial Ludum Dare Theme Tune!

With Ludum Dare fast approaching, I decided to make a little theme tune for it!

Special thanks to Sam Twidale (@Sam_Twidale) for compiling gameplay clips!

Games featured in order of appearance:

Chipset-0 by deepnight (LD30 48hr)
Superdimensional by PixelMind (LD30 48hr)
Fluid Perspectives by Jezzamon (LD30 48hr)
One Arrow by 5elephants (LD28 Jam)
Schrodinghost by Carduus (LD30 Jam)
Emily Escape! by avaki (LD27 48hr)
Lucid by fisholith (LD30 Jam)
Ripple Runner by DDRKirby(ISQ) (LD29 48hr)
Sinister by Joe Williamson (LD30 48hr)
Evoland by ncannasse (LD24 48hr)
Beneath the Cave by feiss (LD29 48hr)
Gods Will Be Watching by GreyShock (LD26 Jam)
The Sun And Moon by Managore (LD29 48hr)
Hot Diggity by DragonXVI (LD29 48hr)
Heaven or Hell by EMAK (LD30 48hr)
McPixel by Sos (LD21 48hr)
Last breath by deepnight (LD22 48hr)
Dude, where’s my planet by Zamando (LD23 Jam)
Metagun by Notch (LD18 48hr)

Comments

xWarZonex
02. Dec 2014 · 23:39 UTC
Sick song man!
02. Dec 2014 · 23:40 UTC
Super cool. Lyrics made me chortle.

Let’s go!

First real attempt (hopefully!)

Framework: Three.js

Editor: Vim

Graphics: GIMP

Audio: undecided

☃☃☃!

☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃☃

snowmen

I’m in!

This will be my first Ludum Dare. I’ve been an observer over the past 2 years, and now I am finally going to take the plunge. My biggest goal is to actually complete a game, so here goes nothing.

Tools:

Language: Haxe

Framework: HaxeFlixel

Editor: Sublime Text 3

Graphics: Pyxel Edit/GIMP 2.8

Audio: sfxr/bfxr

Version Control: GitHub

 

I’m pretty stoked and can’t wait to do this. Good luck and have fun.

I’m in! \o/

My calendar is an asshole – told me, LD #31 would start on the 12th.
But luckily it’s starting on the 5th, and that’s why I’m able to participate – woohoo.

My entry will be powered by JavaScript, WebGL/ Three.JS and Blenderlike last time (maybe Phaser if my brain wants a 2D game)

Buut this time, I’m sitting in front of my brand new PC – Thank You, Bitcoin! \o/
That’s why I’m going to stream my Odyssey on Twitch (UTC+1).

Good luck, folks!

A post.

I will join this time perhaps. I have an anatomy test on Tuesday, however I think I can study enough during the remaining days of this week and Monday.

I was going to skip writing a disposable “I’m in!” post, but since I may use some base code this becomes necessary.

So, as potential base code, I declare everything in my github. I am too lazy to further elaborate on this.

 

For tools, I will use:

  • Notepad++
  • Javascript (HTML5)
  • GIMP
  • Paint .NET/mtPaint/MS Paint (perhaps)
  • Tiled map editor
  • Audacity
  • three.js (perhaps)
  • Wings 3D / Misfit Model 3D / Milkshape 3D (if I do something 3D)

Tags: ld31

I’m in!

This will be my 12th LD48. My toolset:

  • Framework: Unreal Engine 4
  • Language: C++
  • IDE: Visual Studio
  • Graphics: GIMP, Blender
  • Sound: Sfxr, Audacity
  • Music: Wolfram Tones, Timidity

 

Tools and Twitter

I’ll be using Twine, because it’s simple and I know it and I want to finish this time. If the theme doesn’t work well with a text based game I’ll use the LOVE engine and GIMP for graphics. I’m also be on Twitter with the name @samahstan

noplease

I’m in!

First time participating, and looking forward to it alot 😀

 

Engine: GameMaker Studio

Art + visuals: Adobe Photoshop + Illustrator

Audio: Audacity

 

Good luck all 😀

Tags: im in

I’m in

Probably gonna fail miserably, but imma try.

 

Framework: Flixel

IDE: Flashdevelop

Graphics: Pyxeledit

SFX: BFXR

Music: Figure (if I get that far)

 

Wish me luck, I’ll need it.

I’m in

Hi all,

I am minggo. It is my first time to take part in Ludum Dare. I will try my best.

 

Game Engine: “cocos2d-x”:https://github.com/cocos2d/cocos2d-x.

Language: c++

IDE: Xcode

I’m in for first time!

Thats gonna be awesome!

I’ll use Unity, Photoshop, 3DMax and Bfxr and Monster (yup, thats my drug).

Come on!

I’m in

My first time, I’m anxious

Editor: Geany (Why not?)

Framework: PandaJS

Graphics: GIMP (Probably other)

Music/Sound: BFXR/SFXR, (Probably LMMS and Audacity)

I’m in

It is my first time on Game Jam. It would be an exciting and meaningful experience.

I am going to use the following for LD31 jam:

Engine: cocos2d-x

Editor: Sublime text

Graphics: Photoshop

Audio: FXBR

I’m coming

I’m coming.

Comments

Snowdrama
03. Dec 2014 · 03:27 UTC
Woah now. No need to get that excited! Hahaha

Im in

First jam ever.

Unity c#

GIMP and GraphicsGale

Audio: BFXR,

Music:Studio One and Free chiptune VST