Plan of attack.. and tea.
I haven’t used Flixel since the first beta, so we’ll see what I’m up against. I have a fairly solid plan for the game, with a few details to work out yet. It’s going to be a huge cavern exploration thing.
I don’t think it’s cheating per se, but I might use some algorithms I developed for an iPhone roguelike I’ve been working on. I don’t think it’s cheating because all of that code is in Objective-c and I’d be rewriting it in actionscript just for this compo.
Also, here’s a picture of the French press full of Lapsang Souchong tea that will get me through tonight’s coding:

Lapsang Souchong


and fruits from trees.










