I'm in and I'm ready to go.
But it's 2:30 am and I really need to sleep!
My current idea is a survival game set on a small planetoid with planet wide resource management so you don't deplete the natural resources. I have a feeling I'm mostly going to focus on procedural generation and not so much on gameplay for the first day.
Tools:
- Unity3D
- Blender
- Gimp and Photoshop Elements 11
- Audacity
- sfxr probably
- Might give streaming a try so OBS too?