LD 42 August 10–13, 2018

Ahh 5 hours to go!

I have (nearly) all the essentials done. The final piece in the Jigsaw puzzle is a final boss level. Since my last update I (believe) I added; sound, 2 new levels, title screen, DEATH screen etc. etc.

4.PNG 6.PNG (I also made sure to add a sudden loud error sound effect, you know - like the good 'ol days)

Dark Forest

Here's some screenshots:

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Cutie enemies!

Finally got some enemy models done, 'AI' (as far as you can call it that) is done too. Let's eat and get to building level pieces and building the main game. Probably won't get all of it done today though... Might have to join the jam :cry:

enemies 2.JPG

Game is officially done!

Had a lot of fun creating this. You can find it in here https://ldjam.com/events/ludum-dare/42/triangle-adventures. I wouldn't recommend looking at the source code. It's a bit of a mess :scream:

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Progress!

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Yeeah it's gonna be the Jam for me, will have to wake up early tomorrow and get a few more hours in.

Done:

  • Main gameplay (it's uh, basically straight from Solar Jetman)
  • First 3 levels (with tutorial text in background!)
  • Red algae growing algorithm + animations
  • Title / Game Over / Next Level screens
  • Some bfxr sound effeccts

Still needs doing:

  • Music
  • More levels (mess around with gravity and algae growing speed?)
  • 1 more enemy type (almost done)
  • Finished Game screen

Day 2 Update ready for Day 3

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me and mytwo friends are having super fun and its going great. since last post we added some menu stuff and two more characters: Baby zombie and giant zombie. we have also added som story scenes and stuff but that u will see on release =D.

Our Menu at the momentmenu 0.png

Stuck!

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Done with it! Hope you like it...

Project files and WebPlayer is up!!

Play Here: https://chkkll.itch.io/stuck

Compo Link: https://ldjam.com/events/ludum-dare/42/$110642

Reach the door before the next stop!

-Controls-

Move : Arrow Keys

Start : Return

Quit : Alt+F4

https://youtu.be/cMylSkGW7RA

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Finished Viral!!

Finished my entry in time for the compo with 5 hrs to spare! Might spend a bit of time to spruce it up a little more. Spent some time to balance it out to make sure you get a quick snappy experience and added some brfx and Chiptone generated sound effects to give some satisfying feedback. With some pretty hype music with using Beepbox.co.

Made in HTML, Javascript with the Phaser CE framework.

Stop the viruses from taking over your hard drive! Every now and again you get spammed with pop ups, and the spawn rate of the viruses increase over time. And traversing the folder tree can be quite a challenge when tracking down those pesky viruses.

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Ahhhh!! Why did I spend 2 hours making this?

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Things are coming in pretty hot. Right now I don't have many levels and no audio yet. Nor is there an "end", which would be nice to make the game feel more complete.

Something will have to be cut!

Almost Done!

https://www.youtube.com/watch?v=a-pzHG1nQjc

As you can see, I did all I promised. There is a very plain and simple story to the game. I think I'll upload it soon.

Working on LevelDesign!!

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Almost finished all the "technical" part of my game! Now working on leveldesign!

If you want to watch the development of this game, I’m streaming on twitch! This is the link: https://www.twitch.tv/alienxstudio

Added art !!

Added some art to my game !!!
Doesn't make it fun, but more enjoyable to look at.
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Boss Fight!

it's the most tiring day ever. fight.gif oh, no. she's falling.

Game playable

My game has all the features I planned to implement, some extra's might be added in the remaining time. But one thing will definitly not make it in time.

game: screen1.png

the boss which will likely be added after the compo: 2018-08-12_19-32-29.png

On the 4 and half hour line up!

How are you all doing? I do believe i have finished my submission now, just gonna bug test and maybe polish if needed! I once again cannot wait to try your submissions! I hope you enjoy mine when the time comes!

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Bugs

I'm crying.

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Time to add song and sounds effect !

Basic song and sounds effects but it my first time.

For the song/sounds effects I'm using AudaCity and Bosca Ceoil.

:)

Finished!

BobbyGameplayOptimized.gif I did it! First time doing LD solo, had a great time! Quite proud of my game, but I feel like I should've focused on the theme more. The theme was more present in the early version of the game, but the gameplay became better when the theme didn't take up as much of the game. But I am proud anyway!

Link to jam-site: https://ldjam.com/events/ludum-dare/42/bobbys-warehouse

Itch.io-site: https://topatisen.itch.io/bobbys-w

AHHHHHHHH

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Finished...

https://ldjam.com/events/ludum-dare/42/secret-knight

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Secret Knight is my first Ludem Dare entry. This was really fun to make, and I'm so tired now...

Progress update: the Adventures of Stickman in Macrosoft Doors!

We just finished our main game so we now have something publishable, just adding extra ideas we had towards the start now to make the game more interesting. in case you haven't seen our previous blogs our game is based on a fake computer desktop and the main character is a stickman. the aim of the game is to collect all of the levels files and take them to the garbage bin (recycling bin). Sounds simple right, Wrong, there are a number of viruses that roam the desktop that will kill you among contact. some images are included below: game screenshot.PNG

Ultra promotion picture yo

No.png What if you wanted to go to heaven but god said: No This is so sad, can we please get 1.000.000 likes : ^)

Running Out Of Space is done!

Here is my Ludum Dare 42 entry about running out of space is finally finished! You can find it here: https://ldjam.com/events/ludum-dare/42/running-out-of-space-6.

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Hope you enjoy it!

Quick Tip for Unity's HD Renderpipeline and Shader Graph

The preview of shader graph does not work as well as the shader itsself in scene view. You have to go to play mode to actually see the shader working (took me about half an hour to figure that out). So the tip:

Open up a second unity project, where you use the LW Renderpipeline, in which the shader preview works annd create your shader.

finished

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https://ldjam.com/events/ludum-dare/42/doom-tower

Finally getting somewhere

... though it will be a Jam entry, not a compo, as originally thought.

I'm doing a Space Billiard game, and mechanics start to make sense now. Now I have to consider how to make this actually playable, what type of enemies, pacing, and of course a bit of sound and background images. And the user interface. Phew :drooling_face:

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However, I'll ditch that idea to create another massively singleplayer game - I wouldn't know what to save from previous runs... something for the next LD, I guess :laughing:

Progress on galaxy map

Star-map.PNG I don't think I'll finish this game in the next 4 hours. I might switch to the jam if I am not near done a few hours from now.

Game finished

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Link: https://ldjam.com/events/ludum-dare/42/$105227

#mood

Gained around 2kg bc of sitting down all day and eating nothing but chips

Recording gun "shot"

Safely Screenshotem20180812-200353/emGallery.jpg Screenshotem20180812-200345/emGallery.jpg No one was injured and no laws were broken!,

Game finish

Hello everybody

I'm happy to introduce you my game for the ludum dare Organize Bits it's my first ld i'm very proud even if a small game ^^ enjoy ;) https://ldjam.com/events/ludum-dare/42/organize-bits

More variety to the items

Now we've got more items https://www.youtube.com/watch?v=z4rRmsCg5NQ

Plus score system and something every game needs: game over (not presented in the video).

A little demo!

Our game is nearly finished!

https://www.youtube.com/watch?v=7ktl1pvnXvg

We wanted to show you a bit of gameplay. The game may seem easy, but moving around is more challenging than you think!

All right, now I can actually start programming

Everyone's games looks really creative so far, it's great to see what people are coming up with. This game is MINDSCATTER. The goal is to sort and process thoughts as they pile up. Too much of a thought pile results in too much stress. Here's a mockup of the game in progress so far.

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Yes it's heavily inspired by the Pixar movie Inside Out. Yes I'm okay with that.

27 hours to go.

JumpArround Released

Global warming has arrived and water levels are at an all time high. Habitable land is slowly decreasing and the only option we have left is going up!

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Progress!

so after 2 days of struggle we've finally got something that works! I'M SO HAPPY! here's a little GIF. ezgif.com-crop.gif i hope we can finish in time because i'm enjoying myself and don't want to be dissapointed OwO

We Named it Space Collapse

A Black Hole is sucking everything in outer space, including your space ship. Try to Survive!!! Gameplay is 90% Complete. Already adding the essential Assets.

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It's done!

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Petra is released!

This was my first Ludum Dare, and I'm proud I got everything done in 48 hours! I have to get on a plane later, so I'm releasing it a bit early.

My brain hurts after coming up with so many puzzles, though. :O

OPEN-ME.ZIP screenshot!

First screenshot for our game. CARE-BOT has no space to install this essential program to find it's patient!! Running out of space!! (and out of time)

https://pbs.twimg.com/media/Dkaz4H6U4AApcp2.jpg

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I'm done

https://ldjam.com/events/ludum-dare/42/no-room Finally done! Proud of what I managed to make in such a short time.

Level one almost done ... and my day also -__-

So, i've managed to finish one level, now i need to do at least more two. But there's a lot of things to be done, like lasers instead of board sinking into water... Sounds and music, promotion and stuff. Wow, i know im usually slow, but this is really killing me, at what rate I'm making any progress ... demo3.1.pngdemo3.2.png

My first compo is done \o/

And that was very fun! You can try it here.

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My best score is 89, can you beat me? :sunglasses:

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First Game Jam

Hey, i just finished my game : https://ldjam.com/events/ludum-dare/42/$99526 It was my first game jam and i'm really happy with what i made. Not an ambitious project but still a hard game and it's what i love ! Make you pain with it !

Special thanks to people who make this kind of event possible !

MyJamGame

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Coming together

All the mechanics are coming together. Now you can block bullets fired by the enemies at your ship. blockshots.gif

A little preview

Hi! It's our first time taking part in a Ludum Dare, we are a small and new team making games. I just uploaded a little video on our (new) facebook page. Please check! https://www.facebook.com/JRipleGames/videos/244628296185249/

Trash Tide

TrashTideIcon.png With 24 hours left to go and after pivoting and starting over 20 hours in; our team is almost ready with a finished product and now have time to do some polishes and finishing touches!

Prototype (or, that game that is currently a dog-saving simulator)

Success! @goffmog met the legions of Programming-Very-Quickly-On-The-Weekend and has limped away triumphant. We now have the scaffolding of the game, but it isn't quite done yet. There needs to be vastly more content, story cards (my duty) that make use of the fact we can, in fact, declare prerequisites and build chained events.

But I thought you'd appreciate seeing what we've got so far.

There's no real point to it just yet (although I'd argue that any game that allows you to pick up dogs is fundamentally a Good Thing), but we're getting there.

http://www.goffmog.com/ld42/

Wont register in compo finally :(

I have more things to do and had a few issues on the w.e, my game is playable but doesn't deliver the experience I wanted to create.

So, one more day of rush (even if I go in compo, I stay "hardcore" mode, everything by myself until the end). Hopefully voters won't judge my game as a "team / assets-ready" game.

A small render of an altar I made. autel.png

Keep up folks!

I'm an idiot help

Why the hell did I choose to make a puzzle game, I hate level design

Almost done - Running out of graves

Most of the features/skills are there. I came up with some ideas that i will implent tomorrow.

You are the gravekeeper and have to burry the corpses. During the game you lose more and more graves to burry them. Soon the graveyard is crowded by zombies that'll hunt you down. You got some powerfull skills to keep em away.

Here is what we have so far.

https://media.giphy.com/media/ZNLf3X4kuhxk3hBdSK/giphy.gif

My First LD Compo :D

Its been a hard 2 days for me but i enjoyed it even though the game is not 100% atm. please check it out here https://ldjam.com/events/ludum-dare/42/$101438

Finished my Ludum Dare entry!!

This is my 10th Ludum Dare! I took a very different approach this time. Instead of focusing on mechanics I went with story. As a result, the game lacks visual appeal but I hope you find the idea and story interesting!

Here is my game: https://ldjam.com/events/ludum-dare/42/memory-fault

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Now it is time to get 3 hours of sleep before i go to work :cry:

Good luck everyone who is still working!

Blaze From Outer Space - FINISHED

Hello guys,

We have finally managed to finish our little game. You can easily run out of inventory space, plus you are playing in a space-sci-fi world as well.

If you are a fan of old adventure games, you may like this one.

We used synthwave music to bring the spacey/retro/old adventure games atmosphere.

Game link: https://ldjam.com/events/ludum-dare/42/blaze-from-outer-space

Download like: https://thanyx.itch.io/blaze-from-outer-space

-

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Finally finished the menu

Hate it when the resolution doesn't scale correctly... Finally managed to fix that issue..

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Anyone else tempted to forego Compo for more polish?

MVP is ready, but lots of nice quality of life things could be added. (Current level is way to big, can design smaller, more intuitive level, can implement a compass that points with better accuracy based on distance to end goal, better animations, sound, etc)...

LOST - Compo game is complete

Yay! Finished my entry, which actually resembles kinda fun. Can you get all 10 crystals before getting overwhelmed? I so far couldn't :)

Let me know the score you reaped, I managed 61524. Can you beat it?

Download and find out: https://ldjam.com/events/ludum-dare/42/lost

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A question about the compo

Senbir2-Small.gif I made a game about computers for this Ludum Dare. Specifically, virtual computers. With processors. And RAM. And so on. The "Running out of space" gimmick is that you're running out of RAM/disk-space - your computer only has 128 bytes (32 memory addresses of 32 bits each) of RAM, and your drive isn't much better at 1024 bytes (256 memory addresses).

That's not really the main reason I'm posting this, though. I'm wondering if it's compo-legal. I've been toying around with the actual ideas for the processor architecture the game implements for a few days before Ludum Dare, as well as a Unity-compatible implementation of it. I don't THINK it'd fall foul of the rules, due to the clause "You’re free to start with any base-code you may have.", but I'm not 100% certain.

Thoughts, jammers?

Guys... you're amazing

comparing my creation with yours kinda destroys me but at the same time amazes me because of all the professionality we've seen here

one more thing:

how i can upload images?

Made a mistake

Thought I could finish my game idea in time, thought that the idea made sense. Realized too late that the concepts I threw together didn't work together, and while I feel like there might be a game under all this mess, right now it just seems like a bunch of mismatched mechanics failing to work together. Guess I have no choice but to give up for this game jam. I'm tired and still have work tomorrow.

Good luck to everyone else, you can do it!

Uploaded and playable

My game is online on itch.io!! I'm happy with how it turned out, you can play it in the browser and on windows.

the ludum dare game: https://ldjam.com/events/ludum-dare/42/ice-n-fice

(please excuse the bad title xd) thumbnail.png

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Input and Move Logic

Less than three hours, but I'm within striking distance. I'll push it to a Jam if it's not up to my standards. inputcode.png

Finally done!

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A Bunny’s Tale is a simple platformer where your jumps are limited. Play it here!

Am I gonna make it?

It looks like I might not be able to hit 48 hours mark this time.

I blame the fact that my first game idea turned out to be unimplementable. And wasted me over a day.

Still going to finish the game, but will likely publish it as a Jam instead of Compo.

:sob:

Eating Sim - UI, more gas, hard candy!

Started to get the UI in. Set it up so that eating meat produces a lot of gas. Also added hard candy that is high-calorie and requires a decent amount of chewing. Also added the concept of protein, which comes from meat. Will probably be a point multiplier 8)

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Life's got the best of me

Due to time restrictions (more strict than LDJam's), I'm publishing my game way earlier than expected: https://ldjam.com/events/ludum-dare/42/azaron

Almost time to sleep - status for day 2

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Game is developing towards a mix of tag / bullet-hell and billiard like rocket deflection. From my current viewpoint most gameplay systems are good to go - tomorrow I might add a simple wave system and more importantly JUICE AND SOUND. As usual progress is slower than expected, but I'm also much more relaxed this time around. I hope I can deliver something fun tomorrow.

Have fun everyone and congratulations to anyone finishing in time for the compo!