Presenting: Chromatica -- An excercise in futility

Chromatica is a puzzle game inspired by space-filling curves.
It has a lot of bugs but anyone who is a fan of 2048 will find it engaging.
Try to clear all of the blocks!

Chromatica is a puzzle game inspired by space-filling curves.
It has a lot of bugs but anyone who is a fan of 2048 will find it engaging.
Try to clear all of the blocks!
If you'd like some feedback on your game, just comment to this post and I'll check it out this week. There's so many games being posted to the site that it's hard to keep track. Ideally web playable only as I'd prefer to not need to download your game.
If you'd like to return the favour you can find our game here.

I’ve done it !!! I thought I wouldn't be able to finish this in time but i did (and oh my god it took forever to access the site so submit the game it freaked me out). You can play it and give feedbacks ! I’m going to take a break, sleep then see the comments you guys made ! Also, can't wait to try all those awesome game I keep seing on discord, twitter or in this blog !!!
Here’s the link of my entry : https://ldjam.com/events/ludum-dare/42/disco-lovers
Here's a direct link to the itch.io page : https://hishicorne.itch.io/discolovers

Our game is a RPG Adventure about about memories lost.
Replaying the same story, as it becomes more and more fragmented!
https://ldjam.com/events/ludum-dare/42/dementia
Finally about time to get some proper rest.

Hey folks - here's a game about delving into a decrepit old computer 1995 computer to free up some hard drive space. Locate the fragmented pieces of animated gifs while avoiding hazards and navigating puzzles. Happy Defragging!

This is my teams first game jam so it's pretty simple but I think we have an interesting idea!


Link: https://ldjam.com/events/ludum-dare/42/cluster
I finally got my game submitted but am too tired now to rate games. If anyone wants to check out and rate my game I will return the favor when I wake up in the morning! :)

So much people on the internet! I'm glad we could make it. So here it is, our very first game as a team for this Ludum Dare 42, let me introduce you Hello Ground!

You can test it there: https://ldjam.com/events/ludum-dare/42/hello-ground

Hope you'll have fun with it, and do not hesitate to leave a comment so that we can see your game too!
THE LAST DUEL (THE LAST SEAR, alternative since it's in progress unfortunately)
LINK: https://horus90.itch.io/the-last-duel
2D action, arena, rpg, it was supposed to be dynamic, retro, "realistic", co-op (maybe even random dungeon exploring / survival with random waves) and skirmish, 1 KEYBOARD 2 PLAYERS (maybe more, with custom binding). Scene1 - CoOp Scene2 - Skirmish and so on. However, me being the beginner and having only one busy mate as help for JAM kinda bit more than we can chew in this amount of time plus getting a wee bit sick this last day didn't help (-.-), but I will try and finish this as previously intended since the mechanics and work behind this kind of game will come in handy for future work (solo projects, preparing for December :P).
Custom creation menu is missing, along with sounds, animations and many, many more :/
Oh, the theme: idea was - 2D game, starting with small flames in the background that keep growing, pointing that the fire is getting closer in which point COLLIDER would become active in bottom part of the screen allowing players to move "down", making illusion of depth, Z axis. And flames would become small again, indicating distance from players. So, less and less space. :)
Lore really caries this idea. =D =D
This is from concept.txt (thanks Sublime!).
BRIEF HISTORY
Constant strugles for power, wealth and resources lead to The Last Sear - lasting for circa 42 years, the whole, very small world(planet) of Bimundi is burning, leaving less and less space for it's inhabitants. As seen from above, less and less battlefield more likely.
Hopefully, at least Gods are entertained with this kind of grotesque.
PACT OF DUEL
To reduce the body count, a pact has been made. Three "great" leaders met under night sky on terrifying, desolated planes of Burnstride, vast, fertile land that's been burning for 42 months, non-stop. Instead of leading their armies, they decided that 1 duel, between their best of the best soldiers will decide the ruler of the remaining world. Time and space are scarced.
It is the End Time. The last duel ever fought is about to beging. Prepare yourself.
You're in final round.
RACES
Coldr - northen men, extremly frigid climate, winds and blizzards are common per day. + X% cold resist, HP ???
Warmd - southern men, humid air and extremly warm climate made them tolerant of very high temperatures. + X% fire resist, STAMINA ???
Highborne - mystic, some would say family, group elite that ruled before The Great Sear. Constant well nurishment and lack of stress made them more vital. ("Popularity" made them to become quick on their feet.) + X% HP, STAMINA ???
Finally finnished the last detail this game's presentation needed... * A TRAILER*
https://youtu.be/empbLG9TyZU
We spent a lot of time, effort, love and laughter on this game and we're all really pleased with how it turned out.
Hope you enjoy playing it as much as we did making it :)
You can get our game from here
p.s.
Here's something you won't see in the game, the actual head of the spaceman

Introduction: You have eight different characters in your inventory that can fight for you on the battlefield. Each of them got a unique characteristic. On the map there are two castles and yeah guessed right you have to defend your castle. Also, there are flags positioned on the battlefield. They mark your territory where you can place your troops. The enemy can destroy your flags and once destroyed you can not rebuild them (your space gets smaller). So you have to play strategic right, not to run out of space for your troops and to destroy the castle of your enemy. Let the fight begin!
Downloads and Links
HTML5 (web) https://no-hashtag.org/castle-defenders/
Go grab that cash and make a run for it! https://ldjam.com/events/ludum-dare/42/$101422


Blob Attack is the name of our game. This has been so much fun! It was our first game jam and it was a success. @adih did most of the blob and ammo programming while I focused on the platformer engine and I did all the graphics and composed two songs for the game as well as the sound effects. Congrats to all of you who made it!
https://ldjam.com/events/ludum-dare/42/blob-attack
Here's a full playthrough of our game: https://youtu.be/7rbPz1Ym8MM
Here you can download the windows binaries: https://axkarth.itch.io/blob-attack-ldj42
Hello everybody! This was my first Ludum Dare and my first "finished" game so i enjoyed the heck out of this event! ^^

I wanted to enter the Compo but my computer froze for the entirety of submission hour and I missed the deadline by just a few seconds. My sleep deprived self was very upset, but thanks to this mishap I had a whole new day and didn't had to publish a barely playable mess. The additional 24 hours helped polish the game to a level I was satisfied with given the conditions. So now I present to you the result of my ohh so epic tale! I hope you enjoy it!

https://ldjam.com/events/ludum-dare/42/french-pen-price-doom
Hello jammers
After 72 hours of sweating,programming,planinng,drawing and scartching my head i finaly manged to send my game to a acceptable level
The boss fight,levels,creadtscreen
Its all done,im not that great at talking but i am facinated by how much i have done in 48 hours(yes.48 i restarted at the second day)i am not that a great creator and i never thought anyone woild enjoy my game,but Ludum dare has proven me wrong i got a ton of support from you jammers in discord and ldjam.com,so im here to say thank you everyone for supporting me in my early stages of game and making me comfrtable with my loneliness
With the help of ludum dare i made life time friends and a official game!thats right this is my first game!
Ludum dare is not about compotition or racing the time,ludum dare is about friendship,its about the ones who enjoy making games,its about games,its about beliving in you self.being saticfied with your creation
And i am saticfied with it the graphics,the gameplay,boss fight.its ugly as some say but i like it! i would never thought i would come this far in a game.now,idont care even if i get the last place(that i probably would)i am satcfied with my self i am done!i am a official game makerand thats what i care about.
Check out my ugly game!
https://ldjam.com/events/ludum-dare/42/the-red-pixel
Aslo my teammates
@RainbowKappaGames
@aaron-lehnen
I had a fantastic LD i hope you had a fantastic one too
This is my last post on LD42
So
The best of luck🍀

So after a mental breakdown because Unity's Building System destroyed our game, @maarten and me are proud to present "Voxelhell". A fast paced, high intensity bullet hell game with decreasing size of playable area !
And on top we have an highscore system, which shows off the top 3 players of all time. Can you get into the Top 3? If so, leave a comment !
https://ldjam.com/events/ludum-dare/42/voxelhell/


Our Ludum Dare 42 entry with @JustMars is finally published!
Thank you for playing, we appreciate all comments, and want to know about ANY bugs that you can discover. We are also now playing other people's games, so if you want us to try out yours, please comment on this!
Go check it out here: https://ldjam.com/events/ludum-dare/42/space-runner-2048
(More information about the project and everything will be added tomorrow, since it is VERY LATE here in Finland!)
I gotta say I didn't realize how much time i wasted until i submitted it. I think I spent at max 24 hours working on this out of the 48. Next ludum dare I hope I fix that.
But I AM happy with how it turned out. So for what its worth Here is my game, Eyeball Run!
https://www.dropbox.com/s/ybva36ksv289jky/Eyeball%20Run%201.0.zip?dl=0
<< Check out our previous Day#2 blog post here

And we're done! Now that the server has settled down a bit, CYBATRON is published. As usual there were a few ideas we had to drop due to time, but that's just how Ludum Dare works. All in all, the game is complete and pretty polished. My hat is off to my fellow developy compatriots @daanvanyperen and @meatmachine, and to @troop and MisterOizo for playtesting/feedback.

This last day started unusual for us. Normally I work on Monday and @daanvanyperen rearranges his work schedule to do the jam instead. This time I got some time off from work, but he had to go into work. This meant I spent the time improving assets and making new ones that we had planned already, and writing some content we ended up not including in the game. All said and done, I achieved the visual style I wanted.
In the meantime @meatmachine tweaked and improved the soundtrack, and after Daan got back we tackled all the important remaining bits. I designed a few levels, and that was that. Game done.

Today's reward for spending my time and effort in the right way is once again a Sin&Remorse collab by Jopen/De Molen, but this variety is barrel-aged for 500 days on a blend of Ledaig and Isle of Arran whisky barrels. According to my tastebuds, I quite like that they did that. Cheers! 🍻


This game is about surviving in an overcrowded metro carriage. The big yarn monsters will harm you with heavy punch and hit you out of the carriage. Feel free to enjoy! https://ldjam.com/events/ludum-dare/42/$99498
Though it was hard to communicate online, we four just did our best to finish this game.
@wxzuir programmed day and night for the best effect you can see.
@kyzy-4399 created all the hilarious drawings to fit our game.
@xiaomi designed the creative details about gameplay.
GAME CONTROL
Q/W: Stretch Left/Right Arm
E/R: Stretch Left/Right Leg
(If you tried for times and found it hard, you can press Tab to be FIXED and INVULNERABLE)
Just published my submission for Ludlum Dare 2 - a turn-based strategy game.
More info: https://github.com/lchsk/knight-general
Here's a gameplay video: https://www.youtube.com/watch?v=wPX_rOMkLKs
Knight General is inspired by classic turn-based strategy games. The aim of the game is to control the whole map (so that the enemy ‘runs out of space’). To do so, a player can move their units into enemy territory, thus increasing their possessions. Each player can buy more units, all of which can fight the enemies and collect resources. Units are bought with coins, which each player collects by:
Hi guys! Comment down the link to your games and I'll play and vote on it. Unfortunately, I can't download games right now so only WEB LINKS please!
Also, here's the link to my game: https://ldjam.com/events/ludum-dare/42/dark-lord-ludum-dare
So here's a screen full of box caterpillars, now go play this game.

That was grueling but fun. https://ldjam.com/events/ludum-dare/42/$108403
As an Amazin Preems subscriber, neighborhood hoarder Ivan Keepintamuch has a hard time keeping his hoard organized with all his new deliveries coming in. Can you hoard efficiently for the best score?

IMG20180811223051_741.jpg Alpha version of greedy monopolist simulator is done. Check it here: https://ldjam.com/events/ludum-dare/42/garbage-gods
Seems like the server is working properly again and so I've finally been able to publish my entry.
"No Escape". Get into the rol of a bank robber trapped and surrounded by the police as you try to survive all the shooting running and taking cover while it lasts... Gameplay wise based on classics like Cabal, No Escape is my second time jamming at ludum dare and surely not my last.
Please give it a try if you get the time. Cheers and goodluck to everyone else!
It's over ... but not as much as I would have liked.

The gameplay currently proposed does not exploit all the intrinsic wealth of the code already in place.
And as usual, I missed time to worry about sounds and music.
A little more "polish" would not have displeased me either.
But at least it's playable ... and replayable :-)
Any resemblance to a film released in 1982 is not due to an unfortunate accident ...
No pixel was hurt during the realization of this game.
https://ldjam.com/events/ludum-dare/42/prog-jet-vs-guardians
More information for later ...
Now that we all are playing and rating all these amazing games, we think it is time to remind you of our game, Crash·Data. A chaotic shooter where you must protect your computer files without being corrupted by malicious viruses.
Our page: https://ldjam.com/events/ludum-dare/42/crashdata

I wish to give my past self this.
Other than that this jam was a lotta fun and I loved seeing everyone elses entries!
Hey Guys!
My team and I just finished up our game. We would love for you guys to check it out and give us feedback!
I am glad that I have worked with some wonderful people!
https://ldjam.com/events/ludum-dare/42/deadly-confines

I finished sending it !! it's playable first ludum dare!
https://ldjam.com/events/ludum-dare/42/selective-collect-1

https://ldjam.com/events/ludum-dare/42/cavern-crawl
This was a lot of fun to make. You play as a person who is trying to run out of the dungeon without dying. Spoiler alert: You will die at some point. The aim of the game is to make it to the end with as few deaths as possible while dealing with different obstacles within your path.
Can you make it out with death count less than 10?


This is our first Ludum Dare and I hope you guys enjoy what we made!
https://ldjam.com/events/ludum-dare/42/science-vs-flowers
This is the game me and my friend Yacker made in C.
It's a platformer/shooter about defending rooms and surviving from oncoming waves of enemies. It also has online multiplayer!
Well that was a fun jam :) I can't wait to get to rating some games over the next few weeks. I made a tower defense like game where you use cards to battle the waves of enemies. I'm quite proud of the result and looking forward to some feedback!
Jam Submission
Play now (html webgl)

Just Published My game Pats Pack!
Play Here:https://masterlandon.itch.io/pats-pack
Ok, thanks for the extra time to submit.

https://ldjam.com/events/ludum-dare/42/wormhole-arena

https://ldjam.com/events/ludum-dare/42/space-toxin
It was long 3 days, nearly without sleeping! But my team and I managed to finish it!
Game describes one episode of Zhao's life. She is a new laboratory assistant of the "S.P.A.C.E. Lab", which is located on the planet with very strong acid atmosphere. The aim of this laboratory is development of acid protection. But one day something went wrong...
Hi!! I'm finished our games with my friends and I'm hope you're enjoy in with you're adventure hearth. Dungeon waiting for you <3 https://ldjam.com/events/ludum-dare/42/$108475


After three long days, quite long nights of sleep (for a jam) and some last minute problems (would it really be a jam without it ?), we are happy to present you Shblow !
You can now get your big guns and red rid of your ennemies, which will turn into stone when dead, blocking both you and your bullets !
And why not share your better score with us ? And remember, screenshot or it didn't happened !
Check it out here. And here's the team highest score so far :

Have fun !
https://ldjam.com/events/ludum-dare/42/pre-alpha-build

though it's only pre-alpha
wow, we finally finish our game!! https://ldjam.com/events/ludum-dare/42/chill-daddy Now it's time to tests and balances!!
The last day was the hardest, especially when the site down and I began to panic :smile:

https://ldjam.com/events/ludum-dare/42/invasion-failed
The game was created under inspiration Nuclear Throne and Invader Zim. In updates I want to add enemies, more weapons, update UI and music.
I hope you will enjoy :alien:
Our game was finally launched. Unfortunately our team suffered with schedules and duties, so the gameplay ended up suffering from it. But we have great plans and ideas to make this experience something bigger! Hope you like it!!

Things we will update:
Add new mechanics
Add enemies
Add exploration
And bananas
Check it out here: https://ldjam.com/events/ludum-dare/42/will-survive
Ok, thanks for the extra time to submit. Now I'm going to rest, tomorrow I'll make more beautiful posts. For now try to break this record by testing my game. :D Bye!

Hey ! So here we are, our second game, we hope you'll like it ! We are a bit proud of it even if there are many defaults ! Here the link : https://ldjam.com/events/ludum-dare/42/second-game-for-us-have-fun
Summary: You are a boy who has been touching by a bad curse to his right arm. This curse will block your view of the environnement, you will run out of space. To save yourself you have to find 3 relics and go back to see the wizard next to the fire.
Interact with the environnement to go through obstacles and reach the relics. If the curse is taking you too much in shadows, go back to see the wizard, he will heal you just the time you stay with him.
Be brave ! But be aware ! But most important, HAVE FUN !
PS : Sorry for our english ! >.>
I lacked time to do the "finishing touches" during the compo, so I've just released a slightly-updated "post-compo" version. The game is the same, but I improved the look of the "html page" presenting the game (how to play, etc.)!
"Outrunning Space" (a.k.a URL Bar Runner) is a Javascript game taking place inside the URL bar of your browser.

You can try the post-compo version of the game right here.
And you can play and rate the compo version here: https://ldjam.com/events/ludum-dare/42/outrunning-space-1

Our second attempt at Ludum Dare. Play as a psycho hotel manager who kills her guests to free some rooms. Keep them coming!
We finnaly did it!, this was our first gamejam, and finally we could upload the game - the extra time for upload did help since the server was down- here its our link to try the game https://ldjam.com/events/ludum-dare/42/claustrophobic
✨ we would love to have some feedback,but also exited to try all of your projects! leave you link on the comments so we can also see yours! ✨

YESSS ! I finally can upload my game, come test him ;-D
https://ldjam.com/events/ludum-dare/42/clean-up-championship-1

https://k255.itch.io/the-death-line <-- play here
Did not get anywhere near everything done but there is SOMETHING playable at least. And I've re-learned Unity a bit. Much still to learn. Time for bed.
https://ldjam.com/events/ludum-dare/42/the-death-line <-- rate here

It took lots of sweat and tears, but us 4 artistically numb programmers managed to produce a game we're proud of!
This was my first ever Ludum Dare Game Jam and I'm stoked to do another! Here's the Ludum Dare Game link for those interested! https://ldjam.com/events/ludum-dare/42/refugee-rescue
Feel free to try it out here! https://wakins.itch.io/refugee-rescue

Game: https://ldjam.com/events/ludum-dare/42/cybermind
you can now play our game ! https://ldjam.com/events/ludum-dare/42/the-best-internet-experience
go on internet and try to not be overwhelmed by the adds, close them all!

Yay! We finished our game on time!! Hopefully you all also submitted on time and the LD website's performance didn't cause you too many gray hairs! :smile:
Our game Space Out! is a cute strategy game about managing the quickly growing human population by exploring and populating other planets!
You can space out here: https://ldjam.com/events/ludum-dare/42/space-out-1

Finally I finished the version of the JAM, with all the changes suggested by you. Hope you like it!
https://ldjam.com/events/ludum-dare/42/zombie-royale

Game is finally out ! check out there! https://ldjam.com/events/ludum-dare/42/melting-ice-running-out-of-penguins
This is my 1st attempt to make 3D game in Unity (Previously had made three 2D games in GameMaker).
I couldn't come up with anything on the first day of the jam, so I started at night. I’ve managed to make this in 2-3 days all by myself, so I’m pretty happy about it.

You can already play and rate. I will make it for you too!

Storage Madness: https://ldjam.com/events/ludum-dare/42/storage-madness
This is our first game on Ludum dare, hope you like it! :) Sorry for the few bugs, luckily there arent so many.
Please leave feedback, Rate the game if you liked it, if you didnt, please tell us why!
Good luck playing!!
First Ludum Dare submission.
I had some ideas on making a game where the player needs to eat all of the yellow pellets to go to the next level. The interesting (or ridiculous) idea is that every time the player eats one yellow pellet, they have to poop in order to eat another pellet. The poop will block the player's path depending on where the player decides to poop.
I was hoping to introduce more mechanics that involves placing poop on top of switches that'll open paths within levels. Unfortunately, I was pretty busy over the weekend and couldn't work on the game that much, I only spent about 6 hours making the game. If I have time later this month, I would like to work on this project a bit more to see if I could juice out more mechanics and ideas.
Feel free to check it out here:
https://ldjam.com/events/ludum-dare/42/dookie






It has a mix of 2d billboard graphics with 3d lowpoly elements, some weird and (hopefully)funny characters and it's placed on a crumbling planet.
Check it out https://ldjam.com/events/ludum-dare/42/misadventures-of-crowley-flatcheeks

we're done! woo! etc. time to go to bed, hardships were had but at least the game got finished and it's playable
https://ldjam.com/events/ludum-dare/42/$102225

The whole team set aside our personal projects to come together for LD42 and I must say its a great refresher of what I love about gamedev. Hard deadlines force you to make choices for better or for worse and I think that limitation really spurs some incredible creativity. I hope to hear the good and the bad of everyone's stories over the coming days and I hope you get to give our game a try!
We hope you have fun! Download Here


Maybe it is to hard, but can YOU beat it ??
This is the first time competing in LD that I really feel proud of what I made. It helps to have a friend doing the art. Check out our game! https://ldjam.com/events/ludum-dare/42/ludum-dare-42-1

you can play our game here: https://ldjam.com/events/ludum-dare/42/train-hustle

Enjoy! :smile:

I realy wanna know who can last the longest.
https://ldjam.com/events/ludum-dare/42/crumble
https://ldjam.com/events/ludum-dare/42/bat-chan-1
So, it looks like it's finally time to get some much needed sleep - something that my teammates seem to have grasped way earlier than me, it seems! Anyway, if you're like me and just can't go to bed without looking through some submissions, here's one for your enjoyment.
Have fun and good night (or day).
Our first ever LD, with some sweet headache here and there but fun overall :smile:
https://ldjam.com/events/ludum-dare/42/better-than-thanos


I'm really happy we made it with Black Matter. You should stop by and play! https://ldjam.com/events/ludum-dare/42/black-matter

I can't stop feeling claustrophobic yet. Hope you like it. I'm travelling tomorrow, so i'll try to play as many games as possible.
That was close! I barely finished my game in time for the end of the jam, but I managed to do it and get it submitted.
This was my first Ludum Dare Game Jam and I thoroughly enjoyed it. I feel like I've already doubled my Unity knowledge from just this event alone since it challenged me to learn and improve. Definitely looking forward to the next Jam that I have time to participate in.
If you're interested in what I made, check out my game here: https://ldjam.com/events/ludum-dare/42/$102063
CRUMBLE JUST RELEASED!
PLAY + RATE HERE (currently only supports WebGL):
https://whycardboard.itch.io/crumble


Swing on the waves and save people with your little boat.
Enjoy the sound of the waves and the harmonies of your success...
https://ldjam.com/events/ludum-dare/42/stack-master
WASD - MOVIMENTAÇÃO SPACE - PULA
Espero que gostem =D

Overpopulation! We're running out of space! We need to enact Protocol: 47!
Protocol: 47 - In the event of an humanitarian disaster Protocol 47 is used to select a celebrity to release an appeal/charity single or host a celebrity filled live concert in order to raise awareness of chosen disaster.

Play as a Superstar Producer and pen a new hit record that brings the overpopulation issue to the minds of many.

If you've played our other Ludum Dare entries then you'll know what to expect, hardly any gameplay, vague connection to the theme and stupid humour. We hope you like it!
PLAY - https://ldjam.com/events/ludum-dare/42/protocol-47-superstar-appeal
That was close! I just barely managed to finish my game before the deadline. While its not everything I'd hoped it would be, I feel like I've really learned a lot from creating it. The challenge provided me with an opportunity to learn and improve my skills with Unity and game development in general.
This was my first Ludum Dare Game Jam and only my second ever game jam in general, but I'm definitely looking forward to participating in coming Ludum Dare Jam's when I'm able to.
If you'd like to check out what I made, my game is here: https://ldjam.com/events/ludum-dare/42/$102063
You are running out of space! The game grid is composed of hundreds of hexagons, each of which has an attached timer that starts at a random value. When the timer goes to zero, a dangerous block falls on the square, killing the player instantly. Avoid getting trapped in enclosed chambers of blocks, and your time will increase substantially!
Click here to play!


After a very hectic upload process, our game is finally done and ready to play! We're off to bed, since it's very late here, but we're looking forward to playing all your awesome games :smile:.
In Hitch Bird, you play as bee-eater bird, hitching a ride on an elephant. The elephant flushes out your prey, but you’re not the only hungry bee-eater around. 🐘🐦🐝

You can give it a play over here!
See how far your career as a grocery bagger will go...

Entry: https://ldjam.com/events/ludum-dare/42/tale-of-the-bagger-a-love-story
Well, I guess our first Ludum is over, and it has been hell of a good experience ! (see what I did there ;) ) I'll be testing your games tomorrow, but for now, we are going some sleep ! Goodnight to everybody and see you tomorrow !
Wow, that was pretty nerve-wracking. We finally managed to release a game for our very first Ludum Dare.
After lots of cut content (and by that I mean LOTS), sleepless nights for our programmer and worries just before we published the game, it's finally HERE.
Huge thanks to this community and pretty much everyone here for making this happen, I'm super excited about this even as a sound and text guy.
You can check out the game here: https://ldjam.com/events/ludum-dare/42/$100021
The cover art came out pretty cool, I think.

Our game is finished ! (like us too ^^)

Our third entry is way better that the 2 other and we hope you will enjoy our game.
It is now time to go to sleep !
https://ldjam.com/events/ludum-dare/42/no-ones-land
tenshi42

So happy about the result!
I successfully added every little mechanic as planned. That was even much more fun than the last time.
Check out my game [HERE]
Btw, will you suggest some screen gif recorders for windows?
It is shipped ! We made it.
So far I'm quite pleased with it, but I didn't test the latest builds much and that bothers me a bit.
Gotta learn to put the pencil down earlier. Anyway, it's only my 2nd jam ever, and I'm quite proud of what we achieved.
Try it out there and be the first to crush my enthousiasm with critical bug reports : https://ldjam.com/events/ludum-dare/42/hopping-for-more

We invite you to try our buns and at the same time to estimate the size of your stomach!

As the title states.
A little boxy guy on a quest to save humanity from space invasion. Along his minimalistic adventurous Ori-inspired journey, you will experience being collapsed by the space, opening mysterious treasures and my flat jokes :joy:. Will you be able to beat it? I don't think so, that's why there are skip level buttons! LOL.

It honestly has been a great first-time experience for me in Ludum Dare. At first I thought the theme sucked, but after I have too many ideas to choose from, I realized it was not a bad theme at all. In fact, it could be even better than Decay or Fragile.
My process has been slow but steady. It's all thanks to the push from everyone in this Ludum Dare by posting their progress on the home page. I really would have been demotivated without it. I originally wanted to do a Compo entry, but it all was too much, I did not go small at all. But having an extra day has been very helpful, I was able to polish and and more flat jokes to the game. Overall, I am very happy with the results and I hope you give it a try!
My Ludum Dare submission: https://ldjam.com/events/ludum-dare/42/space-invasion Or my itch.io page: https://southocean.itch.io/space-invasion
One thing I have learned is that programming is just a portion in making game. There is a ton of other things to care about as well! Coming to realize that, I might go for the next Ludum Dare with a teammate, like.. another me? idk. But this I know for sure: See you in the next Ludum Dare!

Welp guys, It's finally over. My first game. Our first game. My first Ludum Dare. Our first Ludum Dare. The three longest days in my life are finally over. In the last 72 hours, I've barely slept 7. And you know what? It was fun. I'm gonna say it right now. I've got almost no experience in game development, but as of today, I've finally undertood that this is something I want to do. For the last three days, I've made posts almost entirely from the point of view of our development team. However, right now, I want to be a bit selfish. I just feel obligated to tell everyone here what an amazing thing this whole ordeal was. I am only 16 years old and this is the first time in a long while that I finally feel like I've accomplished something.
We made everything from scratch. The graphics, the music, even the sounds (For example, the sound of upgrading is my friends bag being shaken, and the sound of getting hit is me hitting the spacebar key. Even the robotic "beep" that is played when you hover your mouse over an object was made by us using household items.)
Now, granted, our game is nothing special. It's a game about a spaceship pilot retrieving loot from a blackhole with limited cargo space, while at the same time trying to dodge the oncoming barrage of projectiles from an evergrowing army of security drones. You go out there, you collect cargo, you evade the bullets, you load it off at the base, you collect some more cargo, you return, get some upgrades and go out again.
Nevertheless, for every single one of us this was more of a way to prove that we can achieve something. Put our minds together and create something that can be enjoyable, even if for a small amount of time.
You can learn more about the game here: https://ldjam.com/events/ludum-dare/42/wow-thats-a-big-hole-1
Or you can go straight ahead and download it: https://www.dropbox.com/s/whxxjkx2uzetp2k/WowThat%27sABigHoleInstallFinal.exe?dl=0
Well, that's all I have to say about Ludum Dare 42, our first Ludum Dare. But we will return for the next one. And we will make something bigger and better.
Thank you so much to everyone and goodbye, for now.
(By the way, there is an easter egg in the background. If you look closely, you will see it.)

Have fun and try to survive in the space... be careful, because planets shrink!
You can find it here

https://ldjam.com/events/ludum-dare/42/duty-madness
Left click to place, Right click to revert.
https://ldjam.com/events/ludum-dare/42/voxsolar

NEED TO RATE A GAME? RATE CRUMBLE!
CRUMBLE is a turn based arcade game where the floating island your on crumbles when you move.
PLAY HERE: https://ldjam.com/events/ludum-dare/42/crumble-1
PICS:



I made this game pretty last minute because I did not realize LD started already so it might seem kind of unpolished but I think it turned out great and I love it. This is also the reason there is no audio in the game.
This was my first Ludum Dare and I hope I did okay!
Check it out here:
https://ldjam.com/events/ludum-dare/42/space-is-limited
This is my first ludum dare. Even this is my first ever participation in any game jam.
I'am a newbie and absolutely know very little about game development. But I have a very big interest and curiosity in this sector.
So, I tried to make a simple game named Light of Bacterium.
I know this is really a piece of shit that I made. But at least I tried without having any experience in any king of game jam.



Yesterday I submitted RunnINN out of space Compo, a JRPG with a tetris-like inventory management.
Today I present you the Jam version !
During the day, heroes and merchants are going to come to your inn to stay for the night. It's up to you to decide who can stay and who must leave, as long as you have enough place to store their inventory and beds for them.

Merchants will pay you a lot to spend the night safely in your inn. Knights on the other end won't pay much, but you will need them to defend you inn at night !

You will be attacked by monsters at night, the RPG phase. Better have a couple of knights to defend your inn ;)
I'm still working on the post-jam version right now, live streaming on Twitch and will be streaming the continuation of the game all week !
If you like the game and would like to stay updated, follow me on Twitter