I'm in
Gonna use Löve and my boilerplate: https://github.com/headchant/love-boilerplate
Can't wait for another weekend of this:

Gonna use Löve and my boilerplate: https://github.com/headchant/love-boilerplate
Can't wait for another weekend of this:

It will be my first Ludum Dare and probably my first game that I can call "finished". I'm excited!
If you are already in the server then disregard this :).
Yes i posted this about 2 weeks ago so I am posting again so we can really have a good LD in the discord.
Hello guys. I know IRC is the main choice and all but since LD36 we have been growing a Ludum Dare discord and I though I’d share here.
So why discord?
Its better looking, very easy to use, more thing to do/ use, and you can easily share images, files, etc without going through an external file host/ image host.
We always have fun every discord with fun challenges fun role system during LD for you to move up. and a lot of people to help you with questions and share opinions.
We have a Ludum Dare bot where you can check the time till the next LD so you wont miss it! and a snail racing bot that is near and dear to me its my baby and super fun.
We also always start the Google DOC for sharing ideas that eventually makes it way to everyone but the discord sees it first as well as a section in the server to share ideas and showcase your work.
I hope you will come by and join us for this Ludum Dare and more to come. Here is a link to the discord server. https://discord.gg/ucGcvKK
(If you don’t have a discord account make sure you make one!)
First time daring to Ludum Dare!

Minimal games can be good if they are done well, but haven't we already tried minimalism already?
LD11: Minimalist LD26: Minimalism
Once upon a time I would have upvoted this, figuring a minimal game would be less work than a game with lots of detail, but now I just don't want to see endless Mondrian games.
I am in, rearranged my weekend and should get everything done this time! :) I have a far less ambitious plan than - "Do everything perfect!" I have done a few of these, and have mostly finished games. But, I really can't wait to try this with all the practicing I have been doing. I am psyched!
Depending on 2D or 3D (haven't done a 3D game yet so it intrigues me)
Unity/Blender/Inkscape/Photoshop
UncleChris
Most of the themes don't allow you to look at it from a different perspective.
For example: You are not the main character Limited visibility and Limited tools are themes that can't be interpreted in different ways!
Never done a Ludum Dare before - never really sat down to code a proper game before! Going to be trying to use SDL with C/C++, we'll see how it goes! Wish me luck everyone :)
My wife agreed to give me more time for this jam! Still need to figure out how to scope my project better.
Using Unity3D and Paint.NET
I'll be in Croatia, where there's barely any internet, but I think I'll make it! Update: I got internet and the upload speed is actually better than home.
I'm in, I'll be using unity 3D, fl studio, and autodesk maya. Good luck to everyone, and have fun !
This will be my second attempt to participate. The first (LD37) didn't went so well, but still it was fun. Hope that results will be playable this time.
In tools department I'll probably stick to: * Engine: Godot or Phaser or Love2d * Programmers art: Krita
…and if you’re interested in my personal 8 tips for a successful game jam from before LD #38, look no further: https://www.youtube.com/watch?v=VQ-VOEb4I2Y I wish you all the best! And please vote responsibly! ;)
I'm in! For the 4th time! Representing the Blender Game Engine (UPBGE), and the Brazil!!! :D

I heard a rumour that you Ludum Dari (plural?) like making games. We run a partnered server over on Discord called GameDevNetwork for all things gamedev, whether that be in the form of code support, bouncing back story ideas or just sharing your lovely work.
GDN is a friendly, supportive development community that aims to help you become the best developer you can be!
We host monthly(ish) jams with fabulous prizes (by which I mean stickers and PR mentorship, we strictly avoid monetary prizes, we're here for creativity after all!) and love spreading community flair.
We also have a #gamejam channel reserved to contain the intense action of fantastic jams such as Ludum Dare.
Drop by and talk about anything from your Ludum Dare project to what your favourite pizza topping is over here: https://discord.gg/gdn :tada:
I'm also an avid game jammer/hackathoner, feel free to poke me about AR/VR, code things or just some of the cool projects you've worked on :heart:
I'm innnnnnn my dudes! Gonna be doing the Jam again I guess even though I won't have much time to work on Monday. My tools: -Unity, C# -Blender/Photoshop/Animate CC depending on how I'm feeling -BFXR and GarageBand I guess
This time, I'm trying something different. Entering the jam as a team of three, and making a tabletop game instead of a video game.
The plan is to get creative not just with the game mechanics but also with the construction. My wife, Rachel, is a serious tabletop gamer and also really into making craft projects. We'll be using her experience to come up with some interesting ways of constructing a tabletop game.
My brother-in-law will be co-designing the game and also grilling some burgers, if we can talk him into it.
We're planning to release pdf's and videos to document the rules and the construction process. I'm guessing just about no one will build and play the thing (other than us). In any case, it should be fun.
I'm looking forward to this weekend. I have an idea that's taking shape in my mind, and I want to be super prepared with design documents, task lists and all that. Github, Dropbox, Trello, the works. I posted an ad on Crowdforge and now find myself in charge of a team; we are 2 coders and 1 composer. What we could really use to balance out the team is an artist! Basically someone who knows Photoshop and is willing to work on small 2d textures for skinning buildings and urban environments, and knows (or is willing to have a go with) some sprite animations. The game is to be done in HTML, CSS and Javascript.
a
im participating alone unless someone with low expectations wants to join in preferably a good artist/designer