Finalized


https://risingsunz.itch.io/ezdungeon
The feedback we've been receiving says nice take on the theme, nice retro aesthetic, nice audio, but the game is too damn hard. What would you guys change?
Escape the web!!! https://ldjam.com/events/ludum-dare/47/beelieve

Game developed for Game Jam Ludum Dare 47,
Theme: Stuck in a loop Life is an eternal cycle, and we will never know if we are at the end or the beginning! https://etrealjunior.itch.io/resurrection
Here is my Submission Robetrotter Here is the link if you want to check it out: https://ldjam.com/events/ludum-dare/47/robetrotter

I'm also going to play some games. So drop some links here too!
It's been tough, it's been intense, but we did it! Here's our entry: https://ldjam.com/events/ludum-dare/47/unholy-echo
Hope you like it!
finding my temamate
So... My second ludumdare is coming to its end. First time it was compo and I really sat here for 48 hours. This time I invited my partner and she was doing graphics while learning inkscape and I was programming and it was somehow more smooth, without stress and so on.
I invite you to try our little game: https://ldjam.com/events/ludum-dare/47/whilefox sadly it is only tutorial because we did not spend much time on it. But since some other art was created and I really liked the idea behind you can stay tuned for some insane levels and actions in future.
If you will leave any game in the comment which is playable in browser I am going to play it. If you will feedback, I can give you my honest one back. No kindess involved. :hatched_chick:
We're busy testing our Drum Loop based shooter before uploading it... We hope you'll like it!

Less than 80 minutes now. I'll be cutting it close!


Drop us a rating if you get the chance! Hope you enjoy it, and let me know if something isn't working.
https://ldjam.com/events/ludum-dare/47/third-times-the-charm
We're almost there with our game, properly titled Woofice Chair! But we will really have to make the most of these last hour and a half that are left to go to put it up to standard! :ok_hand:

Meanwhile we get it done, which of these is your favourite buddy? Which of them do you want to pet? :dog:

https://ldjam.com/events/ludum-dare/47/$214645
Echo Anomaly is an atmospheric puzzle platformer created for the Ludum Dare 47 Jam! As mentioned above this is my first ever entry and I would love for some people to check it out and give some feedback. I can't wait to start playing all the amazing games made by the rest of you tomorrow!

https://brainjar.itch.io/zogs-hopeless-abyss
We had a great time and worked well as a team! I'm happy with the final outcome of the project and I'm looking forward to playing everyone's games.

WHO'S THAT POKEMON?
dramatic music
commercial break
dramatic music
IT'S MÖBIUS RAT

he is infinite
Final fixes to our tiny experimental game about non-violent communications and #bullying - Flip a Talk. The title based on gameplay feature with two-sided cards flipping :) And we've made it compatible with Chromebooks for all our fellow educators
Made with Defold game engine. Inspired by Social Emotional Learning curriculum. Follow https://twitter.com/EducationRewire

FINALY COMPLETE! Oro! Oro! Oro!(win sound.waw)
Good night every one! =)

Our second LD has come to an end and our game was finally given a name in the final hours. Enjoy! And don't forget to vote everyone!
https://ldjam.com/events/ludum-dare/47/the-lone-starmen
You can find my entry here: https://ldjam.com/events/ludum-dare/47/quivering I'll play and revew your game in the morning in exchange for your thoughts! :) https://www.youtube.com/watch?v=lPZKn9FLwYM
I will never make a story driven game in a game jam again...
Anyways. Here is my final project
https://ldjam.com/events/ludum-dare/47/machine-learning

Have fun!
I originally felt like I was a bit short on energy and time for this LD.
The first 24 hours were mainly just sketching stuff and I was pretty convinced that I'd be abandoning this LD, which is fine :).
However somewhere along the line I got the core idea in my head and then making the game turned out be a lot easier. The end result is a simple puzzle game, but I'm happy that I had time to make a few levels, sfx and music for it.
The puzzles didn't turn out very difficult, but I think some people might even appreciate it for that :D.

https://ldjam.com/events/ludum-dare/47/get-the-pizza
This project is finally finished. Well, as much finished as LD game can be. Free time schelude wasn't nice to me (code+gameplay) or my girlfriend (art+sound), so lot of features has been dropped from the game.
We didn't like the theme very much, but in the end we settled to make a platformer about our hamster, Yuki. The circular level was hell to work with, but LD should always push you out of your comfort zone right?
If you want to check out our submisssion, here's a link. https://ldjam.com/events/ludum-dare/47/$217696

I'm happy for everyone who participated, and can't wait to play your games. For now excuse me, I need to recharge my batteries.
Good night! (WARNING: May not be applicable in your timezone.)
My Ludum Dare 47 entry, Super Jump Guy, is out now! Considering I programmed it in a caravan in the middle of nowhere, I'd say it turned out pretty well.

Check it out here!
ChainedLupine is currently hammering away on our boss fight to get it delivered in time, which also means real level maps are waiting in the wings and may not make it in in time, but the Gravity Blade game page is now live!
https://ldjam.com/events/ludum-dare/47/gravity-blade
Screenshots from the current build are available along with info on the game and the controls!



Finally Finished uploading my "Loopy Wheels" It was great experience for me. This was my Game Jam. Checkout my game at https://ldjam.com/events/ludum-dare/47/the-loopy-wheel


Dual Monitor setup!
First Ludum Dare for my brother and I. Was fun! The game is hacked together in HTML / Javascript, so just visit the link to play it!
https://race-grid.github.io/ludum-dare-47-loop-runner/index.html

aaaaaaaa
Splortch! Finally decided to enter Ludum Dare! This is my second game jam ever (though I've worked on a number of games). Lots of squishy splatty sounds. This one has some pretty unique physics controls that take a bit to get used to, but in time you can really get moving with them. Had a late start and worked 20 hours straight.
https://ldjam.com/events/ludum-dare/47/goop-loop
Remember to make you game public if you upload your game on itch. You find the setting under "Visibility & access". If you can't choose public then click "Save & view page" and then you see the game page, from here go back to "Edit game" and then choose public.

If the game is not public we can't play your amazing games.





I just participated in Ludum Dare 47 for the first time ever today! I would really appreciate some feedback on my game I made over the weekend. You are stuck on a Ferris Wheel and you must try and survive as long as you can while disasters are heading straight at you. Here is the link: https://ldjam.com/events/ludum-dare/47/disaster-wheel Have fun playing it!


It's here, it's Pooploop! :poop:

Weaponize bunnies’ poops to protect your carrots! /(˃ᆺ˂)\
-> https://ldjam.com/events/ludum-dare/47/pooploop <-
Hey everyone, greetings from Brazil. Me and my friend finally finished the game, we worked hard because we had only ~36h to work. We loved the art and the mood we created, if you guys want to check it out: https://ldjam.com/events/ludum-dare/47/charlies-routine
Sneak peek

im trying to build my game, and im successful, however when i build my game a variable in my player script becomes unassigned for no reason where its normally fine when i play it in the engine. any idea?
I wound up having an unexpected situation and had to quit two hours early. I rushed the upload because i won’t be home until after the deadline.
Windows users should be good to go, please play and rate!
Mac users will have to do some terminal magic, see my earlier post on how to solve this common problem. i’ll re-upload with a permanent fix asap.
the html version wasn’t working but i think that’s an itch.io issue, i’ll research when i’m back at my keyboard.
Here is our Ludum Dare 47 Entry.
Leave a feedback. Good luck y'all.
https://ldjam.com/events/ludum-dare/47/office-havoc
A crazy amount of effort was put into our game this jam compared to the last one, and the stress is starting to decline as I’ve just published it. If you’d like to check out BULLET TIME and leave a nice comment that would be greatly appreciated :)

Happy to say that I have successfully submitted my first Ludum Dare project: Loop!
Loop is a narrative driven comedy game, similar to the likes of "Stanley Parable" or "Portal".

It was really fun to come up with unique ways for the narrator and the player to fight, and I hope you all enjoy it!
Please let me know if you find any bugs and I'll be sure to fix them :smile:
Hopefully everyone else's projects are going well!
Dungeon Déjà Vu is about solving looped puzzles!
Have been fixing some bugs for over 4 hours, but we finally made it!
Check it out: https://ldjam.com/events/ludum-dare/47/dungeon-deja-vu

Browser Playable Here: https://tomstephensondeveloper.itch.io/lunar-loop
A lone astronaut stuck on a space station needs to maintain various systems and survive 15 Lunar Loops until a rescue mission arrives to take them home.


I somewhat panicked midway through the jam thinking I over scoped, but I've made it with an hour to go! I can't wait to hear what you think and I'm excited to get started playing your games!
Good luck in the final push to the finish line!
Let’s Bring The Community To Twitter - We should all follow each other!
I’m Tom, and you can find me on Twitter here:
https://twitter.com/DeveloperTom1
I have just finished my entry. Solo jam. Unity.
Use your telekinetic powers to defend yourself against the foreign forces of the Amalgamate.
Compete with other players' scores.

Play it now! https://ldjam.com/events/ludum-dare/47/frozen-potency/
We did it!!! :smile: Our game is published and we're ready to start rating yours!
This LD has been CRAZY, as we decided one game and we discarded and started from scratch on Saturday after dinner on this idea... :openmouth: However, we're super happy on how this turned out. :hearteyes:
Here you have our logo:

And now, that is time for rating... We're LAUNCHING A CHALLENGE!!
Play our game and comment in our comments section which is your highscore, so we can see who's the best at Loophole. Our top is 79, what will be yours??
Make sure to check our game page to accept the challenge!! :smile: :medal:
Give us a rating if you feel like it, thanks! Hope you all had an awesome time this LD. :smile:
Check it out https://ldjam.com/events/ludum-dare/47/snoozefall

a tiny, last-minute ludum dare entry!! http://ldjam.com/events/ludum-dare/47/doomscrolling
between working, having a busy weekend, and none of my usual jam buddies taking part, i was going to skip this ludum dare - but i ended up throwing something together over the last couple of evenings anyway :bird:

doomscrolling is a very short (1-2 mins) twitter-scrolling simulator about being stuck in the cycle of reading endless terrible news, feeling bad, trying to get away, and reopening it all again minutes later just to stay in the loop. it's small, janky, and i've been radio silent all weekend, but i had a lot of fun making something (and trying to go it solo for a change)! it's playable in browser over on itch.io :slight_smile:

to be honest, i wasn't thrilled about the theme on friday, but i've seen so many cool interpretations and i'm v much looking forwards to playing folks' games!!
liv jeremiah (voidfishing) / http://voidfishing.itch.io :blue_heart:
I'm not saying what it is about, just gonna drop some screenshots and illustrations of the game!
Prototype screenshoot.
Important scene of the game.
Characters designs.
Each character has expressions! Here's one of them.
Hope you guys like it.
First time when i'm upload project not in a last 2 minutes

https://ldjam.com/events/ludum-dare/47/stucker
You are an astronaut who is woken up to a crisis. The ship is offline and you must hurry to fix it before you are sucked into a black hole!
https://ldjam.com/events/ludum-dare/47/escaping-the-void

I seriously love how this logotype came out for an ultra quick "good enough" pass for a Game Jam. Especially since when I was working on it, Illustrator was acting up like crazy and really preventing fine tune work. I basically had to stop, but I think the results worked out either way!

And here is yet another composition by @sava-tsurkanu
https://www.youtube.com/watch?v=zzS7f1bfppM
We decide to make a horror game this time around, and it gave us a few good jumpscare while we're testing it. We had a great concepting and designing the monster and maze and make it appear scary. We encourage everyone check it out and leave us some feedback. We're looking forward to seeing what other participants have this year!
https://ldjam.com/events/ludum-dare/47/the-nightmare



You are a mage that has been cursed by a nasty spell. You are now stuck in a loop of actions - Jump and Shoot with space bar and move with the arrow keys. Traverse the caverns with this disability and escape the loop!
https://ldjam.com/events/ludum-dare/47/mage-game
Stuck in orbit around an inhospitable planet, you only have enough fuel for one launch. Use gravity as your guide to re-enter the orbit of your home planet.
Game by Sean Holloway and Matt Gibson. Original score by Austin Schauer.
Link: https://hollowaysean.itch.io/escape-velocity





Finally finished! Hope you enjoy it :)



https://ldjam.com/events/ludum-dare/47/loopomotive-1
Rate us and leave a comment if you liked it, thanks! :)
https://ldjam.com/events/ludum-dare/47/games
Here are my three humanoid characters: from left to right: The Boss, The Secretary and Jim (the player)

Soon also the non-humanoids ;)
if you feel like, come to follow their (short) story:
https://ldjam.com/events/ludum-dare/47/loop-industries

PLAY NOW the best game ever (citation needed) on your browser!
You are stuck in space and can’t find a way out. You will need to collect all the gems before you can enter your ship and escape this. You might need to turn around to get what you want.
Check it out https://ldjam.com/events/ludum-dare/47/$219097
We are very happy to finish another project, this time with microtasks inspired by Among Us! Help our scientist to solve some puzzles while trying to prevent a temporal event from happening! Advance in the history of the game going back in time, until the moment when everything can change!
Thank you all, I hope you like it!

Raise a glass! First ever game released for at least 4 of five developers :v:
Try the WebGL build yourself here: https://rabu-nee.itch.io/spoonful

we finished the game, but unable to publish sadly.
Hello Guys! Here is our project, have fun messing the room and search freedom ;)
https://ldjam.com/events/ludum-dare/47/nugget

https://www.twitch.tv/pomothedog
Submission link : https://forms.gle/F6CsNUAp9AthQbbj9
https://vegatss.itch.io/eternal-recurrence
My first ludum dare game. It was fun. I'll join again for the next ones and try to make a better game
https://siddharth-s.itch.io/shrinking-space
Anybody know why i can't embed video properly?? :sob:
video here (www.youtube.com/watch?v=QoOibCFANSE&abchannel=VoxelCave) https://www.youtube.com/watch?v=QoOibCFANSE&abchannel=VoxelCave
I'm happy and proud to present my entry for this jam.
The Ribbon is a plateformer with a twist... you can pass throw the floor for play in the sub-surface of the ribbon. Go to the right or to the left is the same... or maybe not always.
Take care, the Ribbon Warrior is waiting for you.

My biggest priority during the jam was to create the most polished gameplay I could. So far I'm pretty happy with the result. I'd love to hear you opinion about Barrage Breaker and play your games as well :smile:

Link: https://ldjam.com/events/ludum-dare/47/barrage-breaker
This is my first real Game Jam, I've participated in little one and 2 hour events.This however was a different beast! Had a blast and learned quite a bit in my adventure! GG to all, and break a leg on the scores!
Does anybody know if we have an extra hour for deploying after the jam ends as usual? Thanks in advance!
This is my Sketch game for Ludum Dare 47
I've done it in 3 last hours, too late for a good game, I know...
Well, I did it at the deadline! So, here the little space experience!
Here the link: https://www.newgrounds.com/portal/view/767811
(No sound) Arrows for moving Space bar for scanner
Death is close in deep space...
New game, new style :) for my 4th jam i worked on a platformer shooter where you fight your own ghost in 7 seconds time loop.
Can't wait to see your score ;)

So, I "finished" my game (Dopamine Drip), with which I spent most of the time developing a reward system for. I could not find a good enough one in time, so I uploaded the first one that worked. I will probably make a post-jam version with the latest reward system that works way better, and results in much more interesting behavior than just "I collect flags faster than you". Well, I guess the AI's fit the theme a bit too much!
Right now it is very easy to win by just stealing your own flag and hiding in a corner. I feel like with a bit more effort this could be fun, but right now it kind of sucks.
Anyway, if you want to try it, here is the link.

now you can die in different ways

https://ldjam.com/events/ludum-dare/47/$212588
Break the Loop is officially ready to be played, though I wish I wouldn't have to fight with this website again when trying to edit the game's page in order to add the HTML5 build and cover screen. :D
Play the game at https://ldjam.com/events/ludum-dare/47/break-the-loop-2








Still need to write some docs and clean it up but it's done as it's gonna get for now.
Good evening everyone!
I hope you had a blast of a time making games this weekend! My work is done, a lot has been added since my last blog post. For instance: there are graphics now! I'm especially proud of the donut-shaped overworld. It turned out gorgeous if I say so myself :-) Sadly I did not create 100% of all the graphics myself. So to be fair I disabled rating the graphics. If you like it, please tell me! That would be wonderful :-)
The game is about a thief hungry for gold. Every year he goes to the same places to collect it. Because he gets to know each place better and better, the levels will expand each time it is played. Every level loops around, if you completed the loop, a door will appear so you can escape from the cops and their iron drones!
You can say that the thief is a typical "CRYSOPHILIST"!
All levels are "limitless", they are all computer-generated. There is also a working high score table :-)
This was my first time joining the Ludum Dare gamejam. I had a lot of fun and I learned a lot. I actually liked the theme. First I had no ideas, but within an hour I drew up a plan that eventually became CRYSOPHILIST.
You can play the game by browsing to: https://wouter52.com/CRYSOPHILIST/
I published the game, so you can give feedback an rate :D

Play at: https://ldjam.com/events/ludum-dare/47/souless-loop

You are stuck in a switching color loop! You only can touch elements that share the same color with, and you will need good rhythm and a bit of thinking to go throughout this game!![kc6fxej[2].png](http:///raw/842/a2/z/3797e.png)
Help me out guys... Will I still be able to click the 'publish' button during submission hour, or do I need to publish before the deadline and put a note up saying publishing is in progress until it's ready?

What could a team of three programmers make for a game jam with a theme Stuck in a Loop? Of course a coding puzzle about while loop!
Taking inspiration from such classics as TIS-100 and Shenzhen IO, we tried to do something which looks and feels in a same aestheically pleasing way, and tried to add something new to it.
The main idea is pretty simple - you have simple while-loop which ends when game character reaches the exit. Your goal is to write code which will take him to that exit.
Each level has a set of available low level instructions and a memory limit, each instruction takes 1 B in memory.
These three days were awesome. As a team we learned so much and even managed to make a fun game! Thanks to Ludum Dare community and Mike Kasprzak.
The game has no audio or music, but i am pround of myself! The controls are good and it remembers me of Celeste, the great inspiration i had for the jam and for the game.
You are stuck in a switching color loop! You only can touch elements that share the same color with, and you will need good rhythm and a bit of thinking to go throughout this game ! ![kc6fxej[3].png](http:///raw/842/a2/z/379d5.png)
Our teams first Ludum Dare and it was a blast! It was really great to look at the diversity in games, it really pushed ours to be the best it could be.
Anyway, our game is an escape room where everything is reset every 60 seconds. Find the code to escape via the elevator and don't be driven too insane by the overseer.
Ludum Page -> https://ldjam.com/events/ludum-dare/47/the-infinite-parable
Itch.io Page-> https://benslaney.itch.io/the-infinite-parabel
Looking forward to the next one :)
I got shocked in late last week when I realized that it was LD Jam this weekend. I knew I didn't have that much time but how can I refused LD Jam. So I made a very simple game that turned out pretty decent in the end.

Take it for a spin! https://ldjam.com/events/ludum-dare/47/circle-golf
Now this was an entirely different experience; actually my fifth Ludum Dare, but my first Jam session. Only ever done compo previously.
Really excited with the entry :smile: and had an absolute blast making it. Good theme, good company and time to spare.
Take the DEV build - other one wont actually start on web site.
If you wanna come play - here is the direct link: https://ldjam.com/events/ludum-dare/47/broken-dungeon
If you leave a comment - and be honest - I will return the rating.
Now .. go rate games - if not mine - then someone elses.
GLHF
:purple_heart: :dart: :frog:
The promo

And in-game

Hello fellow LD-Devs! It is done - again. Finished another game, did overscope but could manage to focus and implement main loop(haha).
Hope you also had a great time!
Cursed Deck is a Slay the Spire esque game where your goal is to actually ban all of your cards to win and escape the endless loop of drawing cards. You will encounter monsters which... when killed will grant you a prize. Sometimes even the most important one - the option to ban cards from you Deck, Hand and Discard pile.
You have to play smart and keep your Attack cards in your hand at the end of your turn - if possible, because the Ban card will always focus on your Deck and Discard pile first.
Here are two small gifs of the gameplay.


Can't find the link to my game? Here it is: https://ldjam.com/events/ludum-dare/47/ludum-dare-47-cursed-deck
Please leave your entry in the comments - will happily trade rate 4 rate. :)
We finished our first Ludum Dare game! You control a gripper arm in a factory that loops with rhythm.
It has been really intense 3 days... But we're happy with the outcome. Enjoy the game and leave some feedback!

https://ldjam.com/events/ludum-dare/47/$216771
We made a space game this time, please try and rate it. Its been a lot of fun as always!

https://ldjam.com/events/ludum-dare/47/$214432
Your spaceship is attacked, and the only weapon left at your disposal is your own engine reactor. Fortunately it just so happens you are in an infinitely looping vortex. Try to survive as long as possible !
Link to the game: https://strackeror.github.io/LoopinSpace/
Link to the LD game: https://ldjam.com/events/ludum-dare/47/$221234
Controls
Arrow keys / WASD : Move ship
Left click : - Hold to charge - Release to fire
F11 : Full Screen Mode
Pro Tips
You can't move while your engine is launched, so be careful with your positioning !
The more you hold the fire button, the faster the engine will travel.
Yellow enemies move in a straight line, purple enemies follow you !
Get to a score of 5000 to allow the boss to spawn !
Hey guys DONE Was able to commit my game right in time into the jam :-) Hype!
Good luck to everyone and LETS PLAY GAMES!!!!!
My game: https://ldjam.com/events/ludum-dare/47/loop-wood-shire

It's been a very fun, very exciting first jam. Had some burnout at the end when I had trouble porting to HTML and had to scrap that aspect, but I enjoyed every second of it. If you'd like to play something a little silly, and made with a lot of love, I hope you'll consider giving it a chance at https://ldjam.com/events/ludum-dare/47/$216306
This has been a blast, I can't wait to try some of these games out!!

With the help of my teenage children, we have created: Suit of Armor.

Link to my page: https://ldjam.com/events/ludum-dare/47/suit-of-armor
After a long and sometimes stressful but overall fun weekend we finally did it: Our JAM entry is published!

You are being held captive by your loving owners who're giving you food and shelter and everything you ever wanted. Enough is enough you can't deal with this crap any longer. You decide to get out of there as fast as Hamsterly possible.
Play the web version on itch.io
Hey folks,
hope everyone is wrapping up fine, and is able too publish even under some severe caffeine induced shaking.
We have surprisingly been able to finish in time so that's that.
Here are some visual teasers :


Good luck everyone and have some good old deserved sleep tonight/day !
... but perhaps joining the 32-bit jam on itch.io instead!
This is how far I got:
https://youtu.be/YeydgJpgKMY
I also made some music.
When does the grace period end for this jam?
And our game is done. It is called Dear John.
Dear John is a isometric point and click adventure game, it was so fun to do but extremely difficult at the same time. The player's animations broke and I have no idea where to start looking for the problem but I will create a "patch" for the game later. Here are some screenshots of my game.



You can also play the game here: https://ldjam.com/events/ludum-dare/47/$213461