I’m in
I’ll be using Unity3D, LMMS, Krita and maybe Blender
I’ll be using Unity3D, LMMS, Krita and maybe Blender
Hammering code out now… Evotron will look like batting practice compared to this!
I can’t believe there is nobody who has posted anything like my idea.
Not that that’s bad 😛
Good Luck everybody!
Hi Ludum Dare Jammers,
I wish you all a merry christmas and lots of fun with my Indie Games Christmas Calendar.
😉
We are four guys passionate about games and we are in this time! Hopefully we will come out with good game
Tools we will (probably) be using :
Unity C#
Gimp/Photoshop/Inkscape
Maya (If we go down the 3D path)
Bfxr/Bosca ceoil
That said, good luck everyone!
thinking tower deference.
We aren’t ready to reveal any details yet… but it’s called
One Room : One Cup
(don’t worry it isn’t what you think)
Currently streaming our creative “process” at https://www.twitch.tv/zerosauce !
I’m in the middle of five weeks of working 60 hours and my only day off is Saturday.
So I’ll be trying to make a game in a single day haha. Using GameMaker Studio 2.0, beepbox.co for music, and Bfxr for sound effects. I’m gonna try and do all of the art assets in GMS 2’s new image editor to really test it out. Should be fun!
Now the fun begins!
I always want to do platformers.
And then we always get these weird themes that aren’t amenable to platformers at all.
I mean, what’s the point of a platformer if it’s in a single room? How on earth could you do a platformer if your Entire Game is On One Screen? etc
The next theme is going to be “Anything But A Platformer” just to spite me.


So, my thought was about things like… Blacksmith shops and all of those little games where your world is confined to a single room as a method of gameplay rather than the story itself. So I started to think about “Who’s jobs are actually confined to a single room?” And thought of… Waiters. Yep. Totally makes sense. Mhm.
So, I’m sort of torn now between two different ideas:
Seeing as I always try option 1 I’m going to go with option 2. Be back when I have more notes! 😀
Also! Moving during the attempt to do your LD makes for difficulties. More so when you don’t have either phone service or internet at your new place.
I’m pretty excited for this theme and ready to go.
TOOLS
when I did that thing with the thing?
No? Well… it’s been a while.
Here we go again!
I recently started an escape room business in my town, and so, naturally, I am going to try to create an escape room game for #LDJAM
Might just do it with images, HTML, some Javascript.
I create my images in Fireworks.
EDIT: I thought about creating an actual escape room here with our props, but not sure I could pull it off. Not much time this weekend.
Making a wave based game, with upgrading weapons, random enemies (working on random sprite gen from multiple components) and maybe scaling difficulty? not quite sure on that yet. Little progress pic here:

The last time I joined Ludum Dare was August 2015. Work happened, so I couldn’t join them. Finally got the chance today.
I’m thinking of using:
Unity for engine & programming.
Either Photoshop if going for pixel art, or Illustrator if I’m going for vector. Illustrator sounds fun to try, but it might take too long.
sfxr for sound effects.
FamiTracker for music (or no music at all).
Okay so been playing around with a couple of ideas and well I have chosen to make my game in Game Maker Studio: Professional.
For my graphics I will be using a mixture of the image editor in Game Maker and Photoshop CS6.
I haven’t really gotten round to what i’m going to use for sounds.
So now that my software usages are out the way time for a sneak peak at my idea.
Okay so RPG games are my life and they are what I aim to make in the future. So for my idea I am going to make a small RPG game taking a little inspiration from Gauntlet.
The game is going to be called Goblin’s Bounty and is basically about going and killing goblins. Through progression through the game the player will then face off with the goblin king where its either game over or you win the game.
I’m not entirely sure how I want the winning scenario to play out just yet but I’m sure ill think of something.
So time to start hitting the programming and getting some game mechanics in place. Graphics will then be added and then i can start working on some epic sounds for it!
Hope everyone is having fun with their own projects and again, best of luck to everyone!
One hour and thirty minutes. Many ideas thrown away.. but I think I have something I can work with!
I’m going to make a Dungeon Keeper/Darkest Dungeon type of game where you must protect a single room from would be adventurers.
My original goal was to make a menu based game so I could practice my UI skills, and I think I can do that with this.
Using: