LD30 August 22–25, 2014

Count me in… Again.

My tools?
-Unity
-C#
-Wings3d/google sketchup/photoshop
-water
-random spurs insomniac genius

You know whats up.

I’m there!!

yeah ‘in’ for second round,
probably using unity, but depending on the
theme or ideas i have i might try to build something
with C++ and ogre3d

I’m in, with my new HTML5 game engine

LD has always been an inspiring event for me, so count me in!  Again I’d like to present a new goodie along with my “I’m in” post.

This time it’s a Javascript port of my JGame 2D game engine, jgame.js. Download it here, along with my latest game Super Pyro Runner.

My tools:

 

Tags: html5, webgl

We gonna finish this time.

First Ludam Dare was ld29 and we just couldnt get it all done in time. Looking forward to submitting this time. Cant wait!

In the jam again :D

This will be my 5th attempt, and hopefully my first LD success story.

Tools:

  • C++ with OpenGL, because I’m a sadist
  • Paint.net or Aseprite for artwork
  • My slave teammate
  • Coffee

I’ve just started work on a simple cross-platform game engine thing (2d graphics, collisions), which I’ll share here when I’ve finished.

GameMaker Debate

Hi guys, I’ve wanted to know what your opinion on GameMakerStudio is! So please vote here:  http://strawpoll.me/2310320

Comments

10. Aug 2014 · 14:43 UTC
I honestly don’t care, and neither should you. Why is it important whether it’s “real coding”? Make cool games and that’s it.
MafiaPuff
10. Aug 2014 · 15:20 UTC
Gamemaker is OK, but it doesn’t have as many capabilities as other languages.
Static 64
11. Aug 2014 · 00:25 UTC
I use GameMaker for my entries, and once got this comment:
dalbinblue
11. Aug 2014 · 10:00 UTC
As someone who build their game engine and many tools from scratch, I have no problem with anyone using game maker or any such tool in the same ilk. We are here primarily to have fun and participate in a creative process. Arguments that it’s not really programming doesn’t make sense because you submit physical board games to the competition. Complaints that it gives an unfair advantage because everything is built for you are also unfounded as non-game maker developed game rate just as well.

I’m in third time around

I will be participating for the third time, this time alone and in the solo compo!

Tools:

– Java LibGDX or JavaScript
– Pyxel edit & Pickle
– FLStudio, sfxer

Looking forward to another awesome Ludum Dare!

Yet another Javascript Toolkit : JAMTK

Hi,

When I ran Ludum Dare for the first time, I really wanted to make a complete game from scratch.

I choose Javascript because it was powerful, portable and adaptable.

After 3 participations, I’ve found lots of duplicate code in my entries. So I take some time to gather them all.

So, here it is : The “Jam Toolkit”. Feel free to try it !

https://github.com/Neekobus/jamtk

Featuring :

  • ImageManager, SpriteSheet with basic animation support
  • InputManager : Smart mouse, touch and keyboard managment. ICade comming soon.
  • SoundManager : Basic MP3 play capabilities.
  • Storage : Mapped around Cookies.
  • AStar : Graph or Grid based pathfinder.
  • DomHelper : Some DOM utilities.
  • JsonLevelLoader : Basic tool for loading and delegating level building.
  • ControllerManager : Basic main controller and framework for customized concrete controllers.
  • Looper : Simple wrapper for setInterval, with frame duration.

     

Can’t wait next LD !

Let’s Do This.

Hey Guys,

So I noticed this was on on a weekend when I’ll have some time available and I’ve enjoyed it the last two times I’m participated so I think once again I shall declare myself ‘in’ so to speak.

Not one hundred percent certain what I’m going to use this time but I’ll write here what I’m expecting at this point.

Language.

Javascript

Libraries

WebGL

gl-matrix

I may also use a game engine, we shall see I guess. If I decide to I’ll post it here.

 

Good luck to everyone else who’s planning on participating! Let’s try and make some awesome games.

Hello World!

Hello everyone!

This year I will be attempting LD for the first time. I’m an 16 year old game development enthusiast. I will be aiming to do a simple game for the Jam. I’m hoping for positive, yet critic feedback. I will be using GameMaker Studio with bfxr for sounds, Audacity for music and Paint.NET for graphics. Cya in two weeks everyone!

Comments

10. Aug 2014 · 19:32 UTC
hey, i am 15 years old and i probaly going to join LD too this year ! have lots of fun with your project.

I’m in, as per usual

Tools

  • FlashDevelop + AS3
  • None of these trashy game engines 😉
  • Possibly some simple color utility classes 1, 2
  • sxfr in some form
  • Gimp
  • Pencil and Paper :)

Aims

  • Include NPCs, dialogue
  • Stream my progress/record a time-lapse?
  • Post progress gifs during the competition
  • Make a longer music loop that doesn’t drive me insane!!

Comments

10. Aug 2014 · 21:26 UTC
Looking forward to playing your game! Best of luck!

Bring on LD30!

This will be my 6th time entering but will be only the 2nd time that I’ll actually finish (hopefully). I’ll be working mainly by myself by may get some help with music / ideas. I’m entering the Jam because of that and because I’ll probably end up needing the extra day.

 

What I’ll be using:

IDE: Parakeet

Compiler / Engine: Game Maker Studio

Graphics: Gimp

Sounds: sfxr

Music (what my friend will use): FL Studio

Timelapse: Chronolapse

 

Goal:

To spend more time working on the game and not getting sidetracked or working on ideas that are silly for a few hours that I end up scrapping.

Comments

11. Aug 2014 · 15:32 UTC
(psst… it’s LD30)

[Enter_Generic_I’m_In_Title]

I’m in hoping to complete a game during the compo.  I’ll be aiming to make a 3D game this time and try my best to not do something like a generic FPS, boring tower defense, or flappy clone.  Something original or crazy that’s simple in design.  Oh, and I will definitely include a procedural system or two, regardless of whether it’s weapons, maps, enemies, or something insane.

Tools, Editors, and Engines:

  • Unity3D
  • Paint.NET
  • Audacity

Warmup Weekend for Ludum Dare 30

Are you itching for some Dare? Yeah! Are you ready though? Nope!?! Then between now and the start, you’re encouraged to test your tools. We call it Warmup Weekend (but we don’t mind when you submit, be it today or next week). Make some art, import it, and draw it on screen. Make some sounds, import them, and play them on cue. If you’re using a new development tool, figure out the development cycle. Learn how to make a release too!

Bullet point summary:

  • No rules or limits. This is practice.
  • Learn your development tools! Write some code, run it.
  • Make some art, get it on screen, make it move.
  • Print some text to the screen. Print some text to a log (if applicable).
  • Make some sound, get it in game, make it play.
  • If you’re motivated enough, make your experiments in to a game!
  • Make something that should take “hours”, not 2 days.
  • Then package it up, put it online.
  • No time or day limit. But if you have no other plans this weekend, why not?

If you like what you’ve done, feel free to share it.

[ Submit Here | View all Warmup Games ]

I’mma join it!

“To achieve great things, two things are needed: a plan, and not quite enough time.”

– Leonard Bernstein

Time for another one! As always I’ll be using Javascript, typed from Notepad++, Paint.NET for pictures and Audacity for sound.

I’m in!

This is my second LD, and I hope to blow my previous game out of the water. (Which isn’t hard, given that my last game was Dr Pepsi, Marriage Consultant.) Coming right off the heels of GB Jam 3, where I programmed the bulk of my game in three days, I think I’m prepared for the challenge of Ludum Dare 30. Like always, I’m using Game Maker 8 and Famitracker.

I still can’t use hyperlinks for some reason, which I thought was an anti-spam measure but apparently isn’t. So I’m just going to link to the games I’ve made for game jams lately.

LD29: Dr. Pepsi, Marriage Consultant ( http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=31541 )

GBJam3: Genetic Bounce MOTO ( http://gamejolt.com/games/adventure/genetic-bounce-moto/31585/ )

Anyway, good luck to everyone involved!

IM IN!!!!!!!!!!

I will be competing in LD 30 either the jam or compo you can watch my stream at http://www.twitch.tv/thecoder15 . Hopefully i will be able finish a game.

Please help fund this kickstarter

Hey guys here is a amazing team i have been following for over 1 year. They have finally launched their kickstarter here https://www.kickstarter.com/projects/1945059142/elysian-shadows-next-gen-2d-rpg/ and here is their youtube https://www.youtube.com/user/GyroVorbis. Famous for their Adventures in game development this team has been at it for over 7 years and i hope you guys support it.

Thanks

Ion v1.4.7a[Update]

Hello Guys, and welcome to Ion v1.4.7a! In this version we added the following:

-Platforms -Bug fixes -New updated images -New level -And more! Video Link update now!

Comments

MafiaPuff
11. Aug 2014 · 23:31 UTC
Haven’t played it yet, but I’m very glad that you fixed those textures!
12. Aug 2014 · 02:52 UTC
NEAREST NEIGHBOR YESSS *fist pump*
12. Aug 2014 · 16:54 UTC
Dude why don’t you make an auto updater? All it is is a bit of work network programming and replacing the current jar(this is writen in java right?) with a auto-downloaded current one.

I’m in!

I’ve been working on Ion and other stuff, and ready to Jam! I’m definitely in for this LD! 😀 Good luck to all 😀