LD33 August 21–24, 2015

I’m in

Not sure yet if I’ll do jam or ld.

Tools: flixel-gdx + ashley component system (java) -> GWT -> Browser

We’re In!

On behalf of everyone at Alliware., I’d like to say we’re in!

Allow me to introduce the team to you.


Our Team

  • Phar
    • Our main developer/programmer and founder of Alliware.
  • Sinsorium
    • Alliware’s wonderfully talented artist.
  • Cainsith and Stealthfox
    • These two jokesters are our QA division.
  • Myself (Spork)
    • I’m in charge of Sound Production and Public Relations.

Our Tools

We will be using a variety of tools including:

  • Unity
  • Visual Studio
  • Notepad++
  • mspaint
  • BFXR
  • FL Studio
  • Possibly more!

We look forward to the challenge and we wish everyone good luck!

For more information about Alliware., visit alliware site link

I’m in, as always

This will be my 12th entry to Ludum Dare and I haven’t missed one. 4 years! It’s a long time. When I started, I’d barely programmed at all beyond a few tweaks here and there, I’ve done freelance gamedev, worked in NFC payments and now making websites for an awesome local company.

I’m hosting a party of sorts at my house this weekend, gamedev, beer and pizza will be happening. I hope to enjoy myself and create something good! I’m not always pleased with what I make, but I always see Ludum Dare as a worthwhile venture, and I’ve always come out of it learning something new, be it about coding, art, project/team management and even myself.

I hope to never miss a single one, as sad as it sounds, it’s one of the most important things in my life.

Comments

19. Aug 2015 · 21:10 UTC
I’ve always wondered but are you actually allowed to work in teams in the official Ludum Dare. Many people have told me yes and no. Could you possibly tell me?
sudorossy
04. Nov 2015 · 13:27 UTC
Yes, but you enter the ‘jam’ not the main compo. Jam has more relaxed rules. Main compo is 1 person only

In x3

We are in!
We arrived with a team of three to be part of this amazing experience !

Here are the members of our team !
Matheus Sampaio – (programmer) ,
Bianca Zanette – (artist) ,
Gustavo Morche – (translator and Game Designer).

Tags: in

I’m in again!

DDRKirby(ISQ) here!  That’s right, I’m joining LD again!

Here are my personal goals for LD this time around:

Skip my Friday social dance event to focus on LD – Usually every LD I do I always start behind on time because I go to a weekly dance event on friday night.  Well, not this time!  Just gonna focus on LD this time, and actually get a fresh start alongside everyone else. :)  Hopefully this will lead to me having a little more time too, since 48 hours is super tight already, as we all know.

If possible, do something using a 4-color palette – The past couple of LDs I’ve kept on wanting to do something with “a simple and clean art style, probably using basic shapes and subtle effects”, but I think I’m over that and I actually really want to try using the style that I did for Ripple Runner again, using 4 shades as in the good ol Game Boy days.  I’d actually love to create something that is reminiscent of A Kitty Dream…I know that isn’t strictly 4 colors, but I think that aesthetic is something that I’m really into right now, using pixel art and simple colors to create beautiful spaces.

Do something small so I can focus on aesthetics – I’ve never tried focusing on aesthetics before in an LD game but I want to attempt to do it, ratings be damned!  Of course, I may end up getting sidetracked and just do another rhythm-based game where you really get into the music, but I think I’d like to make it a goal to just make something that just looks and sounds great, rather than concentrating so much on the actual gameplay.  Easier said than done, of course–you still have to have an interesting game at the end of the day ;P

Tools I’ll be using:

  • Haxe and HaxePunk, with FlashDevelop as my IDE
  • FL Studio and LabChirp for music and sound.
  • GIMP for art
  • Tiled (potentially) for map editing

TODOs left before the start of compo:

  • Check out updates to HaxePunk and associated libs, make sure everything is up to date and compatible.
  • Download Tiled and its associated HaxePunk loader, make a sample project where I’m loading things from a Tiled map, because there’s a good chance (?) I’ll need a proper map editor.  Make sure there are no kinks in the process.  Reminder to self that when I was doing Rhythm Gunner I think pixelmasks were having some issues so I need to check on that again.
  • Get some rest :)

Tags: im in, LD33

Comments

Robot Souls Games
19. Aug 2015 · 21:21 UTC
Dang. Trying to make us jealous by saying you go to a social dance event?

I’m in!

So, my first Ludum Dare, I’m very excited. I’m a CS student from Holland.

The tools I will use:

Visual studio – Programming

Xna – Engine

Paint.net/ pickle – Sprite making

Sfxr / garage band – Music / sound

Hopefully I will finish something small and see lots of your games!

-See you in 2 days :)

Comments

FacticiusVir
19. Aug 2015 · 21:55 UTC
If you’re used to XNA, have you tried MonoGame? It’s the same API, but still actively maintained and supports cross-platform builds.

This may be a nooby question, but

When does the Jam start and finish, and in what timezone?

Comments

SetArray
19. Aug 2015 · 21:10 UTC
Look at the counter, count the day and time that it is from what the counter says, and that’s the day and time that the jam and compo start.
Donni11
19. Aug 2015 · 21:11 UTC
It starts August 21st-24th, in 2 days from now. I’m not sure which timezone through…
snake302
19. Aug 2015 · 21:13 UTC
22.08.15 01:00 GMT +0

or

22.08.15 04:00 GMT +3 (Moscow)

This is a good Ludum Dare to start participating!

Hello! I knew of LD long ago, but every time I either forgot of starting date of had some urgent tasks at my full-time job. But this time is a perfect moment to get involved.

I’ll make a Flash game to prove that it’s still alive :)

BTW, once, when I was late to the LD which theme was “10 seconds”, I made a game “11 seconds“, and it became daily 2nd on NewGrounds.

 

I’m in again!

I’ll be joining for my fourth Ludum Dare!

My arsenal:

Language: Java

Library: LWJGL

Graphics: Paint.NET, Photoshop CS6

Audio: No clue yet

Comments

WubAlliance
19. Aug 2015 · 21:15 UTC
LWJGL FTW!

This is a post by me

A human. Lets hope I can finish the game

SKT team is in !

Good news, everyone !

Today our little team from France is officially in. We’ll all get together in my house for the three days so, here you go, mini real-life event !

Let me introduce us :


Antoine avatar

Antoine

I will be doing some programming, the music and the sounds and I’ll probably take part in the game design and that kind of stuff I also have some photoshop wisardry that I could use… maybe.

marjorie Avatar

Marjorie

I will focus primarily on graphics but I should take part in game design, level design and all those things, I might also throw in a bit of code.

thomas avatar

Thomas

I should focus mainly on code and will take part in game design and all those good things … If we are desperate, I can draw a square pretty good …


 

What we will be using :

  • Javascript with Phaser, on diverse IDEs (Notepad++ and  Sublime Text mainly)
  • A dangerous mixture of PaintTool SAI, Photoshop, Photofiltre (dear lord) and maybe a little PyxelEdit
  • Cubase and Bfxr for the sound
  • Annnnnd that should be all … oh Wamp for testing and Git for uploading … you might also find trace amount of Tiled depending on what we go for…

So here we are, thanks for reading !

We wish you all a great LD, may your ideas be plentyfull, and your code free of bugs !

See you around 😀

Tags: hello world, in, SKT

One more

It’s my first LD. The tools i will use:

-Unity3d

-PiskelApp and Photoshop CS5

-bfxr and sfxr

Good luck this weekend for everybody!!

I’m in.

This will be my first LD.

 

If any artist wants to team up, I need sprite tilesets and characters.

Fifth Ludum Dare, let’s go!

Can’t wait! Everyone seems to be making these posts so I thought I’d hop on the bandwagon.

Language: Java

IDE: Eclipse

Graphics: Paint.NET

Audio: bfxr, and other 8bit-related things

I really hope to make a tron-style game, and some of the themes look awesome such as mind control/dream related

themes; these will give me a chance to try out (and fail) with using some image filters.

Good luck to everyone!

First time on LD

This is my first time trying my luck on LD, can anyone give me tips on what to do first, common mistakes everyone does or something alike?

 

also i’m looking for an artist if anyone is interested please leave a reply .

Comments

Joseaper
19. Aug 2015 · 22:30 UTC
Here are my tips(They may not all be useful):
19. Aug 2015 · 22:34 UTC
Welcome!
RobotHoboDanceParty
19. Aug 2015 · 22:39 UTC
What to do first, PLAN, just try and get the main idea of your game on paper or something before you begin making it. Also try to talk with people or ask for testers if you can during the Ludum Dare, this will help greatly for ideas and parts you may need to work on/fix.
Wevel
19. Aug 2015 · 22:40 UTC
Something else not already mentioned is that you might only want to have placeholder art, fx or music so you can get a working game rather than spending more time on them and not having a playable game.
doos
19. Aug 2015 · 22:43 UTC
Don’t make it too complicated, and simplify everything.. prioritise and do the important stuff first. Good luck! There’s a book out with more info.. :)

I SAID HEY

what’s going on?

Chaoslab /wave

Hello fellow entrants.  Here is a sprite sheet of a current “work in progress”.

Sprite_sheet

Looking forward to Ludum Dare #33.  :-)

Welcome to Ludum Dare 33!

Hi everyone, and Welcome to Ludum Dare 33! Lets get down to business!

CLICK ME!

Click the image above to Vote for Ludum Dare 33’s Theme! The highest rated theme will be revealed on Friday August 21st at 9:00 PM EDT (6:00 PM PDT, or Saturday 01:00 UTC).

Results from Rounds 1-4 are here.

Future Stuff

If you caught the announcement 4 weeks ago, you’d know that I’ve been busy. We’re not ready to use the new site just yet, but the plan is to run December’s Ludum Dare event on the new site.

If you want to learn of the madness coming to a Ludum Dare near you, check this out:

http://ludumdare.com/…/starship-the-new-ludum-dare-in-great-detail/

Keynote! Hosted by Ratking

FOR SCIENCE! Dr. Ratking is here to get you HYPED for the upcoming Ludum Dare:

That’s it from me. Let’s get this Ludum Dare ball rolling!

Tags: keynote

In am I, hmm?

Well, my first plan was to make a game for the BBC MICRO (ATOM) though I’ve not really learnt as much machine code as I thought I would on my hardware.. :)

I’d really like to take part in a team meetup if there are any in Leicestershire,  Nottinghamshire or failing that, England. I’ve searched the local hackspaces, but caint find nothin.. :/