LD35 April 15–18, 2016

Yeah, this time i am going all in!!

Hello everyone from Ludum Dare 35!!

My name is David, or “Asturk” if you prefer, and this is my 2nd try on this gamejam. I will be working alone, so my guarantees on this project is more on the game design and Programation area. I will try to be clever on the art design (since my drawing skills is almost obsolete!) and i can give a try on something or another at sound editing, maybe with the help of some Free Public content.

 

But anyway, i will be using:

Unity + C# language for game developing / engine and programming language.

Adobe Flash and/or Photoshop for the artistic part.

Adobe Audition for the sound editing.

Maybe there will be another programs that i will find out to use later.

 

That’s it! I wish good luck to every developer ou there that will be participating here (Indie or not)! And lets do some very awesome games here!! =D

Tags: Gamedev #ld35

Saucy Games is IN!

For our third Ludum Dare, completing our first year of joining this community. We are back and never have been more excited.PJ__GIF_CocoHelmet

I’m in

Hi folks!

This is going to be my first Ludum Dare and, I hope so, my first game to share.

Maybe I will create something simple and nice during these three days, why not just try after all? For some time that was quite a challenge for me to come up with idea of a game simple enough, yet beautifull, so I could produce it alone in just a few days, here and now. I’m so glad there is Ludum Dare and you guys and girls. It seems there is a chance to confine my whimsical imagination and finally get something decent out of it :) After succeeding with this cunning plan,  I will use

  • Unity
  • Aseprite
  • BoscaCeoil and cfxr

Good luck everyone!

Probably in.

In, probably.

Code: VS2015, C++ with OpenGL and my utils library (basically the same as #LD33): http://eiserloh.net/ld33/GypsyEngine-2015.08.21.zip

Audio: mouth, bfxr, Audacity

Art: Paint dot net

 

Ponywolf is in…

Nothing like an empty map and a freshly cloned framework to get the ludum dare juices flowing…

ld35

I’m in

I’m going to try the compo once more!

Tools:

  • Unity Personal
  • Visual Studio Code
  • GIMP
  • Inkscape
  • LMMS
  • Bfxr

…and good luck for us all!!

I’m in!

I’m in for my third Ludum Dare, and my second solo attempt.  I’m hoping for a great theme, creative new ideas, and an achievable scope.

Tools:

  • Unity
  • Blender
  • Gimp
  • Mischief

 

I’m in!

First Ludum Dare, excited. I will be arting for my team :3

[hacker voice] i’m in

First LD 😀 Here to have fun and learn a bit more about game making

Going for the Jam. Unsure whether I’m flying solo or will end up in a team but if solo I’m going to probably use:

– Game Maker

– Photoshop/paint.net

– LMMS

Tags: DevSocYork

Good luck to everybody :)

Sell Your Creations!

Hey everybody!

This Ludum Dare is coming up super quick and it is going to be a good one I can feel it! Everybody who participates is a champion and deserves recognition for creating such wonderful things for people to use! The rest of the world have a hard time realizing the amount of effort, work and creativity put into every game made ever,ESPECIALLY indie games. I am an indie developer myself and I love creating software for people to use for little to no charge, its just the sheer pride i take in my creations and being able to help people.

I have created an online indie game marketplace where you indie developers can go and sell your games FOR FREE!(no hosting or submission fees) I had launched the website back in January and from then had nothing but a positive experience. I do not charge the developers on my website, I encourage as many games as possible to be posted, I deal with getting the users to buy and play the games.

To Mioti Games

A user of my website, Blockout22, and I have been in the works of creating a launcher for my website, and it is currently in heavy development, but works! It is made in java and will be free forever!

If you would like to be a tester for us, Download the Launcher Here

Happy developing everybody, I can’t wait to play your games!

Ludum Dâré

What better motivation to make a first game than a hard deadline?

Let me just put this here:

BusqOZ0r

Tags: DevSocYork

I’m on LudumDare 35

i’m in!!

this is gonna be my second LD, i’ll be working with two friends of mine, and we’ll be using:

Unity

Blender

Photoshop

Audacity

Gimp

(i guess that’s it!!)

😀 Good Lucky for everyone!!!

I’m in!!!

Long time since my last Ludum dare!

But I’m in on this one and hope I can finish it since I can’t work full time as I have some other jobs to do…

I will be using Unity 5 for this one but its not so long since I’ve starting learning it, last time I’ve used Construct 2 that is a tool that I have good experience.

I will do my best to try the compo, but since I’m not so experienced on Unity, maybe I would need to go for the jam.

Have fun ppl!

 

I think I am in… We’ll see…

Well it is gonna be a little bit complicated for me right now because I have basketball team evaluations tomorrow and that means I have to get good sleep. it will end up stealing at like 12 hours of my 48 hours leaving me with 36 hours to make it. I think this will be enough time since I have already planned everything out and it seems like I have too much time but we will see. Wish me luck.

I’m in…

Alright ALRIGHT jeeze I’m in. . . . . ..
I’ll be using Game Maker and graphicsGale. Might try using fruity loops for music, might use Audacity and BFXR for sound effects. I’ll be working alone for a Compo entry, and by the end of it if i’m not done, Ill add one day and get some help, turning it into a Jam entry instead. As usual!

I’m in

First timer.  I have a custom C++ engine which I’ve tinkered with on and off for several years.  It’s never been available publicly until now, but I intend to put the whole thing up on github when I’m done.  I’ll be doing a 2D game this time around, though I’ve done 3D work in this engine before (and the whole pipeline for 3D is there if I change my mind at the last minute.)

Tools and libraries:

  • Developing on Mac OS X (but can and will build on Windows as well)
  • GLFW
  • YSE sound engine
  • Tiled map editor
  • rapidxml (Just for loading tmx files from tiled)
  • Pixen (maybe Pixelmator and gimp too)
  • bfxr
  • Emacs

Didn’t realize until last night that this was this weekend, and am coincidentally all by myself for the weekend too.  Scraped together a starter project and tools as fast as I could, so here we go!

 

Comments

tenfinger
15. Apr 2016 · 23:37 UTC
This is my first LD as well and I will also be attempting to support multiple platforms with native binaries.

I’m in!

for my 6th LD, this time I can’t fail!

I’ll be using my usual LibGDX, blender, gimp, paint.net combo, with the new addition of Inkscape and my SvgLib library (maybe)  https://bitbucket.org/CiderPunk/svglib

 

 

 

 

I’m in!

I’m in and ready for another challenge, lets see how it will go! 😛