LD31 December 5–8, 2014

I’m in

This is my first time doing this. I hope I can make something.

I will try for the first time using PlayCanvas. I don’t know how to use it, but I will know soon.

My other tools will be Pixelmator, Bfxr and a Wacom tablet.

My first LD, I’m excited!

Ahoy there, mateys! I’m Captain Nick, a 18 year old mobile/web developer and also an engineering student.

I’ve never made an actual game before, but I’ll try my best. Practice is the key to success!

As for the tools/libraries, I think I’ll be using these:

  • LibGDX
  • LibGDX-Box2D
  • Android Studio
  • Sublime Text
  • Piskel, maybe.
  • GIMP
  • BFXR/JFXR
  • Terminal, as always.

I think I’ll publish for HTML5, desktop and Android.

I’m definitely going to use free assets in my game, because I’m not good at art.

Good luck everyone, and remember, VOTE SNOWMAN!

My first LD – Kozax

Hello!

I am Stylianos.As the title suggests, this is my first LD.

I will be working solo and my girlfriend will help me with the art.

I hope I can meet new people and have fun during this event.

I will also try streaming for the first time so

if you have time join me here!

 

I will be using:

Engine: Construct 2

Art: MSPaint, GIMP

SFX: BFXR

 

Good luck everyone!

Comments

bubblemapgaming
03. Dec 2014 · 20:28 UTC
If you want a better alternative to paint try using Paint.Net in my humble opinion it is very useful for making “programmer art”

I’m in

This time challenge : a networked multiplayer game. I know how hard networking can be but I feel I can find some balance between simplicity to implement and deepness within the gameplay.

The tools are set up :

  • haxe + openfl (neko server + flash client)
  • Paint.NET + Spriter Pro
  • Audacity
  • My usual starting base https://bitbucket.org/Lythom/ldtemplate/src

Motivation : to the top !

Good luck and have fun everyone !

I will give it a shot

This is my first LD and I will be submitting something my family permitting.  It is not always easy to find time.

Tools:

Unity

Photoshop

Blender

Sketchup

and other.

Comments

03. Dec 2014 · 21:38 UTC
Good luck for your first LD!

I might be in.

Hey!

Pretty vague title, but I have no idea if I could participate in the whole compo or not. If I do, it might be a 1-day challenge for me. Or maybe even a 1/2 day challenge. Who knows. All I know is I want to do audio for a game, thats always fun. Anyways, here are my tools of choice:

  • LÖVE
  • Inkscape (If I draw my own art, I might just program it in)
  • Logic + Spear + Audacity + Possibly Max MSP for sound
  • Custom Timelapse Script
  • The code that can be found in “base/” (my base code) and “lib/” (set of libraries I use) in this game that I made: https://www.dropbox.com/s/qxq07ittly9tbkx/0hZombies.love?dl=0

Best of luck to you all, hope to see you on the other side!

I’am in again! :P

Hey Hey,

I hope this will be my third LD finishing a Game!

And I dont’t hope it will be my second LD finishing nothing :(

In memory of ‘Folderworld’ the game I found not enough time for the last LD…

screenshot of Folderworld:

folderworld screenshot

Today a friend asked for some help with his CardGame project

so i just wrote some notes in denglish:

thinking about CardGames

So I might try making a CardGame this time 😀

looking forward playing cool games!!! :)

 

Tools:

Gimp, Processing maybe , a mic, aaaand the cool new whiteboard xD

I’m in!

I can’t stop thinking about this! Friday please come already!

I’ll probably use unity, maya, photoshop, and audacity.

Comments

03. Dec 2014 · 21:37 UTC
I know how you feel, and here in the EU, LD will start on Saturday! :/

My First LD, I’m In

This is my first time trying to make a game for Ludum Dare, here is what I will be using:

IDE: Code::Blocks

Language: C++

        Engine: SDL w/ SDL_Image & SDL_Mixer

                Using this basecode

                linked to url: http://felixisdev.weebly.com/uploads/3/0/6/4/30647419/sdlbasecode.cpp

Graphics: Paint. NET

Audio: Famitracker

Comments

03. Dec 2014 · 21:36 UTC
Welcome to LD and good luck!

I’m in for LD31, I will also be making LP videos of your games

Customary I’m In Info:

This will be my 11th time participating in Ludum Dare in a row. My Weekend is mostly clear and I should have plenty of time to make a game this weekend.

I’ll be using:

Construct 2

bfxr

Photoshop

abundant music

Gamejolt API (Achievements and Highscore table)

 

Let’s Play Video information:

I will also be creating YouTube Videos of the Completed games, and they will be on my Youtube Channel If you would like a video of someone else playing your game with commentary then sign up here. The videos will usually include the entire game, depending on the style of game.

Last time I made 25 videos for Ludum Dare 30, you can find them on my youtube, or here on the Ludum Dare blog.

Tags: Videos

VPS Hosting

Anyone know of a good free VPS hosting that can serve some very basic throughput but with complete freedom?
For the purpose of the LD, so limited time free subscription works too.

And if this has been discussed before, can someone make some sort of sticky?

Tags: multiplayer, vps

Comments

03. Dec 2014 · 21:35 UTC
Amazon EC2 has a micro VPS that is free for 12 months.
03. Dec 2014 · 22:14 UTC
We use Digital Ocean. It’s 5$ a month… not free, but cheap enough : )
sunda
03. Dec 2014 · 23:10 UTC
Or you can try koding.com

Declaration of Interiority

Soo looking forward to this LD, which is going to be my sixth…ish one! I have a big item on the agenda: self-improvement! In recent LDs, although it’s always been fun and I personally felt I learned a lot, ratings have been absolutely stagnant if not regressive.

This is also my first LD without my cat – she passed away not long ago and I miss her terribly.

As always, I’ll be making a game and all its assets from scratch, alone, and probably for the Jam because of horrible time management. My tools: text editor (Coda), Pixelmator, Audacity, Logic Pro X

Targeting this stack: web browser, HTML/CSS/JavaScript/jQuery, Three.js if 3D

And now, three public service announcements:

1) YOU CAN HAZ SOUND

Really, sound effects are not hard, and you can make them yourself if need be, you don’t even need a fancy generator website or anything. Just you and a microphone. Audacity is stupid simple to use. This will make your game literally 10x better! I made the background soundtrack and UI effects for Planet Improver with kitchen utensils and an old fan. It was a terrible game, but people thought it was atmospheric because of literally the shabbiest sound track imaginable.

2) SUPPORT MIKE (PoV) ON PATREON

Our benevolent dictator and site plumber is doing LD full time now, and he needs our help to do that. Give something back to the source for all the hours of fun, entertainment, learning, and camaraderie you experienced here. Go here and support: http://www.patreon.com/mikekasprzak

3) CONTRIBUTING FREE SOUNDTRACKS FOR YOUR JAMZ

Over the years I made quite a few tracks for Ludum Dare and other projects. I’m putting them online for anyone to use, so if you find anything you like: go ahead! :)

> On SoundCloud

UDO’S GAME ZOO

Here’s what I did before, time to do better :)

Killbot’s Last Adventure Ludum Dare 30

Planet Improver Ludum Dare 29

Warmup Rogue Ludum Dare 29 Warmup

License to One Ludum Dare 28

Robots Save the Day Ludum Dare 27

 

Ludum Dare Take 2

So the last time I did Ludum Dare, was 29 for Beneath The Surface…

My entry was Saving Grace which explored the Seven Deadly Sins…

http://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=35533

Here’s hoping the theme doesn’t end up as result of vote 4/5

The Plan: Come up with a decent enough game in the 2 day Ludum Jam… followed by polishing, fine tuning and making it super awesome beyond over 28 days to make up a quality #30daydev.

Cryptid Style Wallpaper

Had to jump into that delicious Wallpaper Fray with one of my own. Made from some extra animations from LD30. Click the preview image for a gallery of alternate colors.

LD 31 Wallpaper by Larry Chupacabra

 

Happy Jamming!

Tags: wallpaper

Another LD on the horizon

I’m looking forward to the next Ludum this weekend. I’d like to take the time to make an inventory of the technologies and tools that I will be using:

* MAGE2D – a little game engine I designed that allows me to focus on making a game rather than on technical details,

* SDL and OpenGL,

* code in QT Creator, graphics in GIMP.

That’s what I can think of at the moment. I’ll update in the event something else comes to mind. I will also likely be making the game with the user Vunse, and as such we will be participating in the Jam rather than the Compo.

Hi. I’m in. First time.

Hello everyone. A friend and I want to join in on the fun for LD31. This is my first time, and I am very excited and nervous for the Jam.

I’ll probably be using Unity, while my friend, who is an incredibly talented artist, will use her Very Fancy Tools™ to make awesome eye candy and more.

Noob question though, if we end up succeeding and have something to submit, do we have to submit under either one of our accounts? Or should we make a sort of joint account? Or is there something already in place that allows us to submit under both of our individual accounts as a team?

Looking forward to being part of this!

-Blarg

Comments

03. Dec 2014 · 22:59 UTC
You could either make a join account or just submit it under one of your accounts. But (if I’m not mistaken) only the account that submitted the game gets to record votes, so it’s probably a good idea to share one so that you can both vote on other games.

First Ludum Dare, going for the compo

So, I think it’s about time to give my engine a spin on an actual game project, and this is good opportunity to see what it can do.

IDE: Visual Studio 2013

Libraries: glfw3.lib opengl32.lib kernel32.lib user32.lib glu32.lib winmm.lib OpenAL32.lib

Tools: Most of my tools are things I wrote, so I can’t really link them, but for sound I should be using Audacity

Engine Code: I’ve included a link to my base engine code below (sorry if it’s messy, It’s my first go at an engine)

https://docs.google.com/document/d/1iX4n4OED8c-0WCxsbrsH1_7-hKqFtyBB_rz9w–a6Jo/edit?usp=sharing

Good luck to everyone competing!

Tags: 3D, C++, opengl, visual studio 2013

how to join?

how to join in the theme voting

Comments

03. Dec 2014 · 22:49 UTC
The first comment on the page titled: Welcome to Ludum Dare should have a button that says FINAL ROUND

Feels like the first time

I’m in, and extremely excited to participate for the first time….

i have been programming for a long time; probably longer than many of you have been alive.  However, this will be my first real game.

Right now, I think I will use

– unity

– gimp

– bfxr

interestingly, I have absolutely ZERO experience with any of these tools! Why does have the feeling of career suicide?

anyway, I have set the bar very low for myself, if it runs and I learn something, than the weekend is a success!!!

best wishes to all.

Game name ideas, for awesome people

I’ve noticed a distinct lack of creativity in snow-themed game names. Feel free to use these, if you’re awesome enough.

– Snowman’s Land

– Snowmand and Conquer

– Snow Thy Enemy

– Snow Escape

– Snow-Mo Replay

– Put on a Snow

– Snowbody’s Business

– Snow-Away Passenger

– Snowledge is Power

 

Further suggestions welcome. Puns will prevail, I just snow it.