I’m in!
I’m a bit late, but here is my I’m in post 
As usual I will use:
- Haxe (see: www.haxe.org)
- My usual libs (see any recent game I made for LD)
- Photoshop, Chronolapse, LabChirp, Bosca Ceoil, Audacity
I’m a bit late, but here is my I’m in post 
As usual I will use:
I already partecipated in LD28 and LD30
I hope I’ll manage to submit something at this one too 😀
I’ll be using
– Java with LibGDX and Eclipse
– Inkscape\Gimp for the artworks
– Audacity,Bfxr and maybe FL Studio for any audio
-Tiled
Good luck and have fun to everyone!
OMG!
I almost missed this one!
But I’m definitely IN.
Gotta get myself straight.
Hi everyone, this is my first time entering the Ludum Dare!
Tools that I will be using:
I also might try streaming at some point if I can work out how.


The gruesome twosome that is Thermite Games will be joining in the jam for LD31 :]
We last took part for LD27 and this time we’ll be using Unity, probably SFXR and GraphicsGale and/or Blender.
Looking forward to the lack of sleep and hopefully a half decent game!
… I think! I’ll have to take it slow this time, but still. I can always do SOMETHING!
I want to try a different approach than last time
I’m in!
This’ll be my second Ludum Dare. Made the mistake a few LD’s back of trying to manage a cumbersome team of eight people for the Jam (We thought it would be a fun way to unwind after the end of the semester. We were wrong). Now I’m going Compo all the way, bro! Han Solo ain’t got nothin’ on me! (<- Lame attempt at referential pun humor (<- Lame attempt at self-deprecating humor (<- Lame attempt at meta humor)))
See everybody on the other side!
My last ludum dare is almost a year ago and I haven’t made a single game since then. This will not stand, man. I’m in!
These are my tools:
Bitslap and Dubmood reporting in!
We are in for the jam
Bitslap:
Game Maker Studio
Pro Motion 6.5
Dubmood:
A whole music production studio
Also my Ludum Beard challenge is on!
Vote SNOWMAN and good luck with that!
Tags: #snowman #ldjam #ld31

I’m in!
Well it’s my first LD. I’m still not sure if I work solo or with friend.
But no matter what I’ll make a game 😉
I plan to use:
Good luck everyone! See you tomorrow 😉
As of right now, I am going to make an RPG style game. Kind of like WoW or Diablo without multiplayer, but if I have time, I will try to add multiplayer.
hey,
long time no activity from me. This time I’ll try to fit to create a game and light up a Christmas tree 😀 I bet a snowman will be a winner!
tools:
IDE: flash develop
SOUND:bfxr and sion
GRAPHIC: i would prefer vector graphics from Flash Pro IDE , but maybe will change to no graphics – everything will be coded. Maybe. Last option will be GraphicsGale .
because I have no idea of the theme and gameplay, probably i will use starling framework.
Maybe its time for some coop, multiplayer game ?
Live from Wall Street, attempting to make a good game for my 3rd Ludum Dare
Our team is composed of me, Bernard Madoff & Gordon Gecko if he can make it to the penthouse in time.
Ps: Everything you will see here are poor attempts at humor, except for the game making parts, games are serious business.
Entering for the Jam.
Not sure if I’m going to make the compo deadline, but I’ll try.
I’ll be using:
Good luck, everyone!
Have fun! 😀
I’m in for my second Ludum Dare compo – tomorrow!
I’ll be using:
I’m planning to go for something fairly simple, try and get the nuts and bolts all worked out on the Saturday and focus on polishing graphics, making music, designing levels and any “miscellaneous tasks” on Sunday. That’s the plan anyway. Can’t wait.
I’m in for my third attempt. This time i’m working in a team for the 72 hour jam.
We are planning on using
– HTML5/javascript/canvasquery
– paint.net / gimp
– visual studio 2013
– audacity / sfxr / midi keyboard
– Wacom Bamboo (for artwork)
– slyprid
The Engine is getting to a usable state! There are now GameObjects and Materials. Its based on SDL and OpenGL 3.3 written in D so I can use features not implemented in ludum dare too. The engine and an example are on github. The engine will get more updates in future. https://github.com/Naronco/EncoXD
So I guess im in because I have my engine!
I will program in Visual Studio with the Visual D plugin and the package manager dub.
For the assets I will use Paint.Net, Blender and sfxr
This will be the first time I will make a 3D game for ludum dare!
And of course I will stream everything to http://www.hitbox.tv/WebFreak001
This will be my first ludum dare. Feelin pumped about it!
I’ll be using:
-Language: Java
-Graphics: Paint.net
-SFX: sfxr
-Music: FL Studio
First ever game jam..
Using AS3, Flash IDE/FlashDevelop, maybe Starling, Fruity Loops and SFXR ….
Just discovered SPARTAN – a freeware pixel art animator/generator..so may dabble with that..
Thinking of tinkering with Box2D for the first time…we’ll see.
Good luck everyone!