Hey all, I’m a AAA dude gone solo and taking on all the dev roles.
I’m a long time Ludum Dare lurker, but I’m excited to finally be able to participate now that I’m learning to code.
Yesterday I took a trial run at making something from scratch and put this together in ~8 hours of work:
https://dl.dropboxusercontent.com/u/17611986/ClutzBot.html
(not a full game, just arrow keys to drive around and bump into things)
To be clear, I don’t plan on USING any of that in the event, it’s just the first non-tutorial thing I’ve tried coding, and was a great way to get a couple 1-2 hour long stumbling confusion fests out of the way (like, oh hey, THAT’S what an else-if statement is for!) 
I’ll be using…
Code:
- Unity
- UnityScript / JavaScript
- IDE: MonoDevelop
- Free shader code libraries (“Free MatCap Shaders”)
Assets:
- Graphics: I won’t lie… a version of Lightwave 5 that I’ve used literally since 1999 (aint broken, aint fixin it!), Modo, Photoshop
- Sound and music: GarageBand and Audacity (It’s my understanding that using loops and audio from GarageBand is allowed, so, running with that I’m sure)
I’m on Twitter at @MrLeePerry… I’ll probably vine some updates, but not live feed my work (too hard with doing art on PC and Unity on Mac)