We're In!
Third times the charm right?!
Third times the charm right?!
Our audio team member is unable to join us this time around and so we're looking for someone to fill his shoes!
We're an Aussie coder and artist team. We've got all three days free and are hoping to find someone who can commit to a team and help establish the atmosphere with music and sound!
If you're an audio artist and are looking for a team, we'd love to hear from you!
Please join us. If you want to then here is discord: https://discord.gg/65a5U9 Join and message me or type in the chat
Once again @meldrian and I are teaming up for the jam in attempt to create a simple but interessting experience. Just like last time he will create art assets and I will use code to bring those to life. At saturday I'm going to be busy IRL but he will already start content production.
Engine: Godot
VCS: GIT with GitLab
Communication: XMPP
Audio: LMMS and Audacity
OS: Arch Linux :penguin:
Lots of fun everyone and have a great weekend. :tada:
I'm really excited to join my first game jam :). Any sugestions would be helpful.
just a strawpoll to see which theme will win
https://www.strawpoll.me/16947173
This is not a complaint, I honestly don't understand what it means, and as someone who always interprets themes as stories (not gameplays), I wanna know what you think about this:
Each playthrough builds on the last
Second attempt at Ludum Dare, i'm a more confident dev now so I hope I get something I can be proud and submit :)
I've been participating in the Winter LD for many years, sad to see it go but looking forward to giving it a great sendoff! And looking forward to playing many games over the holiday period.
Tools of choice: Unity Paint.net / piskel
Also looking to put my hardware synths into action: Roland System-8 & JD-XI Teenage Engineering OP-1
I'm in
We'll see what happens.
Once again we (@Therrato and @rihards-twisted) will participate in the Ludum Dare.
To start of it might be good to start of where we met: we in college. We didn’t really start working on projects together until we got to the second year of our degree. Since the first project we did together we started working together more frequently. It really started when we participated in the global game jam at the HKU in Hilversum. Here we created BugBox, a 5 player multiplayer game that about 4 bugs trapped in a box of an annoying kid (player 5). Here we found that we shared the same mindset when it comes to the development of games. (if we don’t we can discuss the said topic and accept each other’s criticism). After the game jam, Rihards continued the development of the characters of BugBox. This then became the bases of which we decided to start our own company.
When we started our company we quickly figured out that creating the full version of BugBox would be too expensive and we decided to make a different game first that we could complete in a reasonable timeframe “cough”. This game is now known as Sabotage High and is currently still heavily in development. But we are making a great deal of progress.
Not sure…, but probably we will go for a mobile game this time with some online features (for which the hosting will be taken care of by thewiseminds). Furthermore, we hope to run some tests to obtain some statistics as research for a potential future title and for your knowledge. And this time we will live stream the development on Twitch
I hope we get to make (and later play) exciting and unique games. I'm participating with a team. I'll be using Godot engine for the game. But actually have no idea how the music people do music and how art people do art. Hopefully I get to learn by watching them during the jam.
This will be my first Ludum Dare that I'm joining! Hopefully il be able to create something interesting, but at the very least I hope il be at least submitting something, meant to join in the past but never came around to it, lets change that this time around! Looking forwards to seeing all the interesting games you all will make!

I don't know how much time I'm gonna have this weekend but I'll be participating! Been head down in a big project for months and want a distraction. Here's how I feel about the categories
Automation - might spawn a lot of conveyor line style clones but there is real opportunity to expand this theme Break the cycle - I actually like this theme, already spawning ideas in my head. Control the environment - loco rock jam 2018. Feels too similar to previous themes and doesn't seem like much interpretation is encouraged. Each playthough builds on the last - good theme with a good ability to interpret. Everything grows - pretty sure this has been a theme in the past. Has potential but I prefer others. It only changes when you aren't looking - an idea I initially didn't like but given some afterthought it could be interesting to see how this is expanded upon Sacrafices must be made - I can see how people think there are three similar themes. This is my favourite of the bunch as a literal interpretation of the words, rather than the design. Absorb your enemies - Kirby jam 2018. Could spawn a clever platformer in the vain of mario odyssey. Darkness is your friend - harder to interpret this as anything other than stealth Don't trust the game - unfair design aside you could expand this way past just unfair platforming Magic but there's a cost - take one leave one 2: restrictions One item, many uses - great idea to make a single mechanic work across a broader design Take one leave one - take one leave one : the OG. Much greater scope to interpret this. Far superior to the sequel. Two connected worlds - vague enough to be interpreted, precise enough to be constrained. Would be interested to see what this theme would produce. Even if I have no ideas for it at the moment. Evolve - everything grows 2 : reused theme boogaloo. A great theme but we have had similar before
There it is. Have fun everyone! Stay hydrated and rested and I look forward to seeing what you all have at the end.
This is our 5th Ludum Dare! NotSpaghettiGames is a group of high school students based out of New England.
We have our full team for this Jam, and few people helping with Music, hopefully we can make something really awesome!
We will be using:
Game Engine: Unity
Language: C#
Art: Blender and Gimp
Sound: Audacity

I don't know how much time I'm gonna have this weekend but I'll be participating! Been head down in a big project for months and want a distraction. Here's how I feel about the categories
Automation - might spawn a lot of conveyor line style clones but there is real opportunity to expand this theme
Break the cycle - I actually like this theme, already spawning ideas in my head. Control the environment - loco rock jam 2018. Feels too similar to previous themes and doesn't seem like much interpretation is encouraged.
Each playthough builds on the last - good theme with a good ability to interpret. Everything grows - pretty sure this has been a theme in the past. Has potential but I prefer others.
It only changes when you aren't looking - an idea I initially didn't like but given some afterthought it could be interesting to see how this is expanded upon
Sacrafices must be made - I can see how people think there are three similar themes. This is my favourite of the bunch as a literal interpretation of the words, rather than the design.
Absorb your enemies - Kirby jam 2018. Could spawn a clever platformer in the vain of mario odyssey.
Darkness is your friend - harder to interpret this as anything other than stealth Don't trust the game - unfair design aside you could expand this way past just unfair platforming
Magic but there's a cost - take one leave one 2: restrictions
One item, many uses - great idea to make a single mechanic work across a broader design
Take one leave one - take one leave one : the OG. Much greater scope to interpret this. Far superior to the sequel.
Two connected worlds - vague enough to be interpreted, precise enough to be constrained. Would be interested to see what this theme would produce. Even if I have no ideas for it at the moment.
Evolve - everything grows 2 : reused theme boogaloo. A great theme but we have had similar before
There it is. Have fun everyone! Stay hydrated and rested and I look forward to seeing what you all have at the end.
SadSoftware is in!
I didn't finish on the first try, but I'm confident now.
Game Engine: Godot 2.1.5.
Language: GDScript.
Art: Blender and Gimp.
Sound: Open sounds.
We're in(quieter this time)
Engine: Unity(C#)
Art: Krita/Photoshop
Sound: Audacity
I took a big break since my last jam. This time will be quite different than my last jams. I'll stream for as much as I can at .
I'll be using Rust and Amethyst as my primary gamedeving tools. Wha-what?! A gamejam in Rust? It's been done before. I just want to see whether I can do it. Also, Amethyst is data-oriented, so that's another layer of hard. Graphics will be likely in 2D, all made in Krita.
There's one more layer of hard. I have a seminar on Saturday from 9 til 17, so that's 8 hours I won't spend making a game. Due to all the layers of hard I will be jamming instead of compoing as usually.
You can follow me on twitter at , I'll post more stuff there.
Im in on this jam as I have some free time. Using a new account as my old one which I did older jams (1-3 years ago) no longer works on this website.
Hoping for the Control the environment, not the player theme. Think it could be fun!
Well here goes nothing!
Hi folks I'm in too. This may be my first game jam but that still not stopping me from trying to Solo it of course that does come with a few restrictions.This game Dev student might as well give it a shot after all. But I look forward to seeing how we all get on, this is gonna be fun.
my Game Dev weapons of choice: Engine:Unity/RPGMaker(If I admit defeat) Coding: C# via Visual Sudio Graphics: Photoshop & 3Ds max Sound: using the humble bundle assets from the last sale, so I'll opt out of this chategory Delivery platform:PC or Android
I've been programming for already some years, but I really do not think that I can make something "good" in 48* hours lol. I also never had participated in a Jam before, this is my first one. But hey! I was told that Jams are for challenging you to do your best and improve as a programmer, so it'll be, I'll give my best on this!
Good Jam for y'all guys! Give your best!
What theme do you hope to win? Personally, I'm rooting for Making Connections! As my 5th LD, the only time I hated a theme was "Combine 2 incompatable genres", I usually keep an open mind but that one really just slapped me in the face, let's hope this LD is better!
Two editions of Ludum Dare ago, I made a space "visual novel" with @katethemakeupmonster called Crops in Space. Given my tendency for less narrative-driven games it turned out more like a simulator/RPG than an actual visual novel, despite using Ren'Py for development and Kate's art gearing toward the VN style. (Check it out here)
This time around, we're going full VN with branching choices and a focus on narrative, character development, and relationships. At least, that's what we're aiming to do.
In addition, Kate will be available for the entire 72 hours of the jam, which is 66 more hours than she had to work on Crops in Space. That, plus additional experience with art, should result in an improved visual presentation. (No pressure, my love <3)
The final themes list is much better in my personal opinion than it has been the past few years. Let's hope for a nice broad theme that's open to interpretation but not so broad it loses all meaning, yeah?
We're also streaming the whole thing so come hang out!
https://www.twitch.tv/mrjoshuamclean/
I'm in for my first LD in a while! Super excited for it as I've had some more experience as a software engineer in industry since the last time!
My tools of choice: Game Engine: Unity. Graphics: GIMP. Audio: BFXR and Audacity.
Good luck!
1st of December just isn't right! I'm on vacation and I don't have more than 3 hours to make a game! I hope this changes. Next Jam I'm going to make a game using my own Game Engine (if it's finished)! :)
The only respectable way to do LD

I dont think i can make my own game this time but i still want to participate somehow. Offering all the time my weekend has to offer to someone who is in need of a developer with the following skills: - Unity3D - RESTApi-Development of any kind - Angular - PyxelEdit - Photoshop (not an artist!) and i can offer my servers to run webgames.
Previous games of mine: https://ldjam.com/users/wujood/games
I'm in. This will be my first game jam! Little nervous about it but I'm sure it's going to be fun. Can't wait to see what everyone comes up with!
Im 13 and my first game jam
In for my first ever game jam! I'm really excited for this, and I can't wait to see how people think of my games!
Programming language: Scratch 3.0
Art: Piskel
Sounds: Beepbox
Hope everyone participating has a fun time!
I've managed to talk my classmates into participating this time around. Fortunately, they have experience in coding with Java which is quite similar to C#. Unfortunately, none of them have experience with Unity or any other game engine.
It'll be quite the task but I think we can pull it off if we keep things relatively simple. I plan to be more of a team lead than a developer this time around. We'll see how it goes.
Wish me luck!
All set up for the 14th time in a row! 😨 Let's do this!

Gan your battest!! 💪
Totally in for Ludum Dare this weekend! I have to get the streak going after a successful LD42 that broke a bad slump.
Need to go shopping this afternoon before the gym to stock up for the weekend. :smiley: After that, it's time to hit the ground running!
Sticking with the usual stack this time around - going for the Compo, but if all else fails the Jam: - Unity - Photoshop CC - Blender - FL Studio
Depending on how the internet in my new apartment fares, I'd love to stream a good deal of the weekend over on my Twitch channel.
Good luck to all you jammers - and remember, THINK QUICK, ITERATE QUICKER, and most importantly HAVE FUN!
I'm in! And I made a simple 2D scaffold for the Godot game engine:

Link to the GitHub repo: https://github.com/neverik/ld43-scaffold
For some reason, last tries went not so good as planned... But I hope that at this time, it will be the much better, I'm learned much since then.
I'm will use: - Aseprite - for 2d pixel art - Unity3d - as a 2d engine - Notepad++ - as note list - BoscaCeoil - as a music tool - Bfxr - as a sound tool
Good luck everyone in this huge event. Hope team of jam will be nice.
Hopefully I won't kill myself this time
Hi, To whom it may concern...
I am all in this weekend and have an amazing idea for a game. My only concern is that I won't be able to fit the theme into this idea.
For now I will warm up and do some finger stretches to get lose.
Good luck to all entering this challenge and to all playing the awesome games made in this jam.
Thanks and good bye.
Howdy, everyone! I'm back for my 2nd Ludum Dare (Compo), ready to put what I've learned since the last jam to use. These themes are amazing this time! I'm excited to do even the least favored ones imo. Which themes are y'all looking forward to most? Personally I like either "Each playthrough builds on the last" or "It only changes when you aren't looking"
Welp, always wanted to try Ludum Dare, maybe this time I'll actually do it.
Using good old Godot Engine for this and probably aseprite for drawings.
Good luck everybody <3
Obligatory "I'm in" message.
Insert humor here.
Tools used (for those curious): - Godot - Audacity - Gimp
Cheers, Leo

I'll be using a game engine called Unity (Don't know if people have heard about it tbh..) 🤠
I'll be making my music with A LEGIT FL Studio 20 (Since I once had money)💸💸 , and art with A KID version of Photoshop (Since I don't have money to buy AN ADULT version(SORRY ADOBE)) 😇😅
NOT GONNA DO ANY CODING @JustMars WILL DO IT FOR ME TYSM :)) 🤩😎🤓 (2nd time in a row with @JustMars)
Ok enough of my nasty little game making secrets...😱😨
GL TO ALL OF YOU MY BUDDIES! 🤠✊🤖🎃
[Insert I'M IN here]
I'll be on the Jam with a friend of mine, I've tried to participate on this several times but this time I think I am prepared!
-Engine : Unity
-Graphics : PS
-MUSIC : I dont know yet
Hi! I'm a 3d &2d artist looking for programmer with experience in unity. Any Fellow artist dude who want to join are welcome too.
Going to be my first Ludum Dare. Just a hobbyist, wish to enjoy the jam and create something out of it. Suck for me as it started on Saturday.
We are a group of videogame students from France.
3 programmers, 2 artists and 1 game designer :wink:

I’m in and also a bit nervous because this is going to be my first game jam. Anyways, im sure it'll be fun. GL & HF at everyone!
I once again teamed up with @klon160 for our 4th Ludum Dare!
Good Luck to everyone!
So I barely know half of c# and I never made a game before so please!!! give me tips!!!
I've been dabbling around Unity for a few months now and I'd like to give LD43 Game Jam a try. Hopefully it ends well, and full of fun. Good luck to us guys. Thanks. :smile:
It's that wondrous time of year again, very excited to participating in my next Ludum Dare (I've honestly forgotten how many I've done at this point). I'll be joined by Aaron @almax (code) and Dale @dale-smith (audio) for this one. The last time the three of us were together on a project was my most successful and popular jam to date. Trying not to get too excited up as there is always a chance everything will fall apart.
I've seen a lot of posts from various people I recognise, and a few newcomers. Hope everyone has fun and learns something!
Every jam, we usually give ourselves an extra little handicap for fun. We try and decide what our genre of game will be before the jam, it keeps it fresh and allows us to make games that we've never made before. The previous 3 jams have been RTS, FPS and twin stick shooter. This time we are going to attempt to make a side scrolling beat-em up, a genre I've always wanted to make. However this will be tossed into the wind if the theme doesn't suit, or if someone has just too good an idea to pass up on Saturday morning.
Here is a short promo video I made stupidly late last night because I got excited and wanted to post something!
https://www.youtube.com/watch?v=sUHhICZdxbo
Greg
Second Ludum Dare. Ready to go MIA for the weekend! Good luck everyone :)
10h remaining, and, for the first time, I'm jamming from Siberia so I'll start at 9am (that's better than 3am on the middle Europe).
Good Luck everybody !
Hello, everyone! My name is Sapphiris, nice to meet you! This is my first time, and I will working with @daruudaruu.
See you!
Pre cooking meals helps :)
Hope these would be selected...
I checked the LD site just a couple of days ago to remind myself when the Jam was. Turns out it was today, and not the middle of December as I thought. I've managed to convince my creative partner to join up with me once again even with short notice. Sadly though we have way less time available this weekend than we normally would as we both have other plans we made ahead of time. Regardless, it would be a shame to miss it, so we're just going to make something small!
Best of luck everyone. It's always a great time.
Previous Jam Games:

Joining my first LD! Looking forward to learning, growing, and creating something new! GL HF everyone!!
I am beginner in game design. This is my first time in Ludum Dare. I would like to create something simple and to have fun. I am new in programming too, so @nikolay-zapolnov will help me with it a bit. We are going to use Unity as game engine, Photoshop and maybe Spine for art and animation, Google and Audacity for sound. Wish me luck!
As always, I am in!! Can't wait to get started :)
Getting ready to start tomorrow in the early morning (thank you, time zone) and excited to be here once again since I haven't been able to do much lately. Hopping I can still do something better than last time, or well, at least finish on time :D
"... they drag me back in again!"
Back to LD after a long break. Using Unity3D, which I'll have to re-learn having used UnrealEngine for such a long time now. But Unity3D is still great for LD and, I feel, a little easier for others to just load up your game and get going.
i am a programmer i want team members to make things happen join me on skype my id is
dr.akhlaqqureshi786 do join me and my contact no. is +91 7974471702
my facebook profle here https://www.facebook.com/anfaas.qureshi
my apps and games here
https://play.google.com/store/apps/developer?id=anfaas
see my setup down
I am so excited to be joining Ludum Dare 43! I wish everyone who deserves the best of luck
Again, I'm going to learn how to use a new game engine last minute.

Hey folks! It's been a while. Last Ludum Dare I joined was LD 31 with game Tightrope Theater. My old Ludum Dare site profile is here: http://ludumdare.com/compo/author/adventureislands/
I make pixel art with Photoshop and games using Stencyl. http://stencyl.com/
It's been ages since I've participated in any sort of game jam, so I hope I'm not too rusty.
Follow me on Twitter: https://twitter.com/AdventIslands
So, we are doing a LDJAM site here. If you wanna work with us, just let me know! We are opening a #LDJAM in our discord! https://discord.gg/u9EvUBf
Spanish and English speakers are welcome!


I am a veteran game developer looking to have some fun over the weekend with this Ludum dare.
This time around trying, to find someone/s who is equally excited about the process. I will be handling all the coding/implementation as well as any training needed for collaboration using the Unreal Engine.
I already have some baseline things in place. For file sharing, and hopefully get a nice SVN sync going to make collaboration a bit easier.
That being said,
If you are interested, please email me: jcrane@handymanstudios.com
Subject Title: LD - Artist
A short description about yourself, and provide a few pieces of art would be amazing. A range from 2d and 3d would be preferred.
Let us have an AWESOME time making something awesome!!
First: I am IN! ... Unity, Blender and Audacity ... lots of fun ... doing it alone :P
Second: I went to the subreddit of r/gameideas to ask for some theme suggestions: https://www.reddit.com/r/gameideas/comments/a1snqx/gameideassugestionsludumdare/
Feel free to also post some of your ideas for each theme!

Alright! Will participate this weekend! Will make this in Game Maker Studio 2, art with Aseprite, sounds with Audacity and VCV Rack. Plenty of ideas boiling, let's see that theme!
Let's go! I won't be able to start tonight, but I will start saturday!
Using:
Unity Aesprite / Blender (2d/3d) Bosca Ceoil Hard Work ;)
Heads up if you're using Bitbucket and haven't made sure that your stuff won't stop working tomorrow mid-jam:
https://bitbucket.org/blog/deprecating-tlsv1-tlsv1-1-2018-12-01?fbclid=IwAR2Rc45lz0QHSi5-5KQCnCTBvkuamMo0T05HIGBmB4_gqgZTjsRNrGAgA
Time to learn c# in 9 hours : /
Also this will be my first, hopefully I get something made
This is my second LD, but I'm hoping it will be my first completed.
I have the next few days cleared of any duties and have enough snacks to feed a small army for a month, or at least one programmer for a weekend. Bring it on!
Life™ got in the way for two years, but it's time to unrust the gamedev gears and Ludum Dare once again!
TLDR; 7 game jams went amazing, last one was the greatest disaster imaginable, hope this one goes better.
Did 7 game jams before, which all went spectacular. Tiny hiccups here and there, but overall, some of the absolute best experiences of my life.
Then did LD42.
Streaming software suddenly stopped working properly after running fine all week
Backup streaming option on a laptop stopped working for a different reason (was also working all week)
Various files vanished, Trello stopped working right, Twitch stopped working right, FB Live stopped working right.
Countless pieces of software broke for the first time in strange ways
The second we started actual work, our artist's laptop just didn't turn on. First time that's ever happened. Had to actually open it up to fix it.
Internet went completely out, not common, so went to second location.
Internet went completely out at second location, for the first time ever there.
Somehow a large bug (probably a fly) got into the top part of my water bottle, and I drank it and then spit out a half dissolved thing and got queasy and couldn't stop thinking about it the entire weekend (or any time I used that water bottle again. Finally got a brand new, totally different one last week, since I still couldn't shake that feeling of it in my mouth.)
While typing, suddenly I felt a stinging sensation on my hand. I looked down and there was blood on my hand. ZERO IDEA WHY. I washed it off, applied antiseptic and bandaids, but it kept hurting more, and also started bleeding more. I ended up with a huge scar on the top of my hand.
Our artist burned herself while cooking on Saturday night and ended up with the IDENTICAL scar on the same hand.
All of this so far happened on Saturday, and we basically had nothing done on Saturday night (usually it's almost done at that point and we polish and tweak for the rest of the weekend). We were really, really distressed from everything happening, and we should have just stopped and cut our losses, but we wanted to push through and prevail. So I stayed up late to get SOMETHING done, in terms of a prototype for some of our ideas, and all it resulted in was lots and lots of boilerplate code where I somehow forgot how zero indexing works (?) and typed this for every single for loop:
(int i=0; i < length-1; i++)
I didn't realize this until actually after the jam, and couldn't figure out why there were all these weird bugs with the last element of every array.
There was actually more stuff that weekend, weird personal stuff, for everybody involved, that came out of nowhere.
The game idea we did settle on, in that state of distress, was actually a really really good one, but it was one that we actually thought we wanted to develop into a full, long term project game, and for some reason in that state of confused distress we just started working on the actual code of that game, instead of making a fun prototype of it. Fully extensible in every way, procedurally generated, online and offline multiplayer, single player vs AI, an extremely complex graphics system... We actually implemented all of those systems (minus the AI) over the weekend, but didn't get around to actually making any gameplay with them yet. It got put aside, to eventually have each system reconstructed properly and build it up again from scratch, but is still on the to-do list while we finish a different game.
Here's the timelapse: https://www.youtube.com/watch?v=YGHyfBBTvBc
So, might do something particularly easy this time, to recover :)
While we may be hyped right now, do note that getting the right amount of sleep is important. Pulling all-nighters may seem like the only option at times, but it's definiteley not healthy, especially in the long run. Just remember to get a good night's sleep tonight. Just wanted to put it out there. GLHF everyone!
Hello. I usually use pygame for making my games, but I think for the purposes of the contest it would be best to host it in browser. What do you recommend? Flash? Unity? Java?
So. Here again after the disaster in LD42. We had no idea what we were doing, but now we (kinda) know what we're doing. So, yeah. Here's what we're using:
Art - Paint.net IDE - Atom Music / sound - Ardour Programming language - Assembly
JK we're using Python and Pygame not Assembly lol
https://howmanydaystill.com/its/ludum-dare-43
Hyped as always to have another good compo.
GameMaker Studio 1.4.999 w/ companion IDE (self rolled for quality of life)... will be a good test for the IDE + myself to stick to the plan again.
Code - GML / C++
Art - Paint.net
Music - BoscaCeoil
Sound - Audacity+Whatever feels right
<9 hour hype train!!!
can't wait to do my first ludun dare <3
This is my second time in LD Wish me luck xD
I hope im in! If i get a good idea im definitely in, but i might only have one day to do it. Ill be using the godot engine, aseprite and sfxr.
If solo, I'll be using
So anyway, this is the post about "I am in" and later, there will be posts about the progress.
I will not be streaming, and I just set up gogs and kanboard locally in docker to track things. I will put the code up later, and of course if it is a jam entry, it will be shared for LeBlane. Also will use mynoise.net and the pomodoro mode for time tracking.
I may code at Klubi. Depends. Possibly not, as I am setting up here, and... yeah.
I have enough tea for the compo. Do need to hit the grocery store for fruit and more soup.
I am FAIRLY sure this is not the weekend to try to learn the new split keyboard; but I'm messing with it today a bit.
w007 markdown support :metal: tho I do a bit more in orgmode these days, markdown is absolutely awesome.
Cannot wait for this event to kick off. It is my first attempt at something like this.. Good luck to everyone. I'll bee using unity3d.
Both me and hildebrandt are taking part in LD for the 2nd time this year. Last time we pulled all-nighters and what not, but we'll make sure not the repeat the same mistake this time around. Though, there WILL be lots of fast food again 🍕😋
I'm the programmer but I'll also try my luck with art this time (that's the plan at least). We might also stream on twitch.
Anyways, glhf everyone! 🤞🏼
I am not really sure why I am writing this here... guess it's just too much to hold in myself...
Just today, literally one day before Ludum Dare I became officially unemployed. Can't say it was totally unexpected, but I still wasn't expecting this to happen this abruptly. :sob:
Well... at least I'll have more time to pursue my hobby project now.
We'll be taking part this ludumdare as well! We'd like to do something multiplayer. Node.JS server and Unity client.
We'll keep you posted on https://twitter.com/crispintea
Good luck to everyone!
looking for sykoo tutorials on rigging 
Hi guys, I'm back for a new jam !
Alone this time, I wanted to try another things than we do usually in jam. Now working in VR game development, I have a tons a ideas of interactions that I want to try, and if I experiment on many things at work, not all the things I want to do have their place over there. Even if I know that only a few people possess a VR headset this days, it worth the price to have the possibility to experiment freely and maybe get a fun mini game at the end.
Sadly, my entry will only support the Oculus Rift for now, I do not have an access to a Vive for the week end, but I will probably adapt it to the Vive later.
In the same time, many folks of the usual Zblah team works on their game too for LD43, take a look at it !
Unity / Visual studio
Probably ProBuilder for graphics
Oculus integration
VRTK
Good luck folks !
Hey everyone! I'm in.
This is the first time I participate in a ludum dare jam and i'm really looking forward to the upcoming event. I'll participate together with Earl0fPudding and we will be using Unity3D. 🙃
I have a question though: Is it correct, that I have to add him to my game and he has to add me to his game after we followed each other? 🤔 Because I invited him to my game, but he didn't see any invitation or something else.
Whatever, have fun and good luck to all participants! 🎉
99% chance of no sleeping. And chugging sweet sweet Bawls.
@iferit and I are back for our second Ludum Dare. Follow us on SpiritusInvict and Querymancer!
As many are preparing and hyping up for Ludum Dare (which i will joining as well), i find it only appropriate to get hyped to this awesome old song. Listen to it and get reminded of good ole' times!
The song: https://www.youtube.com/watch?v=5vxYUr9e-GY
This can be a tough time for people just starting out, so as someone who has done this a few times, I've started a thread of helpful hints. go check it out if you are new! Best of luck!!!