Well I’ve done something rather stupid over the past two weeks. I’ve, in order: Decided to enter Ludum Dare (not the stupid part), decided to program in Java so most of the voting base can play my game (not the stupid part, but getting close), and proceeded to spend the last two weeks learning how to code Java at all (bingo!).
So am I in? Yes, I’m totally in.
I’m not one to make anything even approximating a brag or boast, so I’ll briefly say that while am certainly nowhere near an expert in Java yet, over the last two weeks I’ve learned enough to maybe, just maybe, code a simple 2d game. Not sure why I appended my modesty to that statement, it certainly isn’t a feat worth bragging about. It took more than six hours yesterday just to figure out how to rotate a two dimension matrix filled with coordinates by ninety degrees in relative space. This contest is timed.
I’m in trouble, aren’t I?
Well it’s not whether you win or lose its how you play the game. Not sure how that applies when you’re making games, not playing them, but I’m optimistic. Let’s see how it goes.
Language: Java
IDE: Eclipse.
Base Code: None, purely from scratch.
Graphics: Either drawn using Java Graphics Objects (if simple shapes such as squares and circles) or GIMP (if full on sprites).
Sounds Effects: SFXR
Music: I don’t know yet.
Expect updates throughout the competition.