LD27 August 23–26, 2013

First Ludum Dare and Game

This is my First Ludum dare and Video game. I’ve known java for a while so this is for fun and instead of  Competition.

 

I’m in this time

Unless the theme is really uninspiring again, of course. This looks like a pretty decent set of themes, though, so I think I’ll be able to come up with a good idea.

I’ve also learned my way around Unity since the last LD I was in, so hopefully I won’t spend half the time limit struggling with my tools.

in. making a game like candy box / a dark room for ld27

Candy Box and A Dark Room are really special games. My plan is to make a game like those, with a little bit of canvas animation involved, too. Hopefully the theme will work with this plan.

I’ll likely use a few of the javascript modules I created recently as part of crtrdg.js: crtrdg.github.io.

As well as possibly some of the unfinished text-oriented modules from this repo: github.com/sethvincent/ourpeegee, which I use as a testing ground for new modules.

This is my first ludum dare.

This is my first ludum dare. I will use:
Engine: Libgdx
Graphics: GraphicsGale
Sound: SFXR
I want to make a 2d game fun.

announcement of tools.

Graphics: Pinta

Language/Library: Python 2.7 and PySFML (I’m sorry, please don’t murder me)

Audio: sfxr and my own noise compositions.

Editor: vim.

 

this should be good.

 

— segfault/dbro

I’m in, 5th ludum dare

Hello I’m in, this will be my 5th ludum dare, I’m a little worried about time, hope I can make something… there is an important birthday on the weekend that might crash into ludum dare :(

Anyway my tools:

Proton sdk

Spriter (Brash Monkey)

Aseprite for graphics

Sound? Ain’t nobody got time for that

 

Hope to see you around guys!

Good luck

I’m in

This is my 3rd Ludum Dare but my first time trying the 48-hour compo. Hope I can make something that isn’t horrible!

Tools

  • Engine: Unity/Futile
  • GFX: Gimp
  • SFX: sfxr & LMMS

Good luck everyone

– Jif

I’m in

First Ludum Dare ever.

Using either LibGdx/Java or LÖVE/Lua, not sure yet.

Let’s Make This Ludum Dare Awesome!!

Hello everyone~

This is my first Ludum Dare, we will work as a team and make funny game for the jam~

I am Soooooo excited and it’s gonna be awesome~

 

Tools:

GameEngine/Framework: Unity3D + 2d toolkit

Art: SAI,Photoshop

Sound: Adobe soundBooth, sfxr

Free Art and Sound resources: Open Game Art Bundle

 

Good luck and good day~

I’m in too

This will be my second LD I participate in.
I’m gonna try to do it, unless I end up having to work or I lose internet connection, heheh

I use BlitzMAX, paint.NET and programmer art! heheh

Ian

I’m in! (of course)

Hey Guys,

I’m in! For the Seventh time! Or eight. I might’ve lost count.

Anyway, here’s kittens.

 

 

 

 

 

 

 

 

 

That is all.

-Matthias

I’m finally going to do it!

Never participated before and always wanted to! LD27 will be my first time participating in a Ludum Dare, and I plan to participate in many more after this!

 

Code: C# and XNA 4.0

Sound: Bfxr

Graphics: Maya and Photoshop

Stream: twitch.tv/bledahm

 

I think that’s all I need to put.

Can’t wait to see what awesome games come out this weekend!

-bleda

So uuh

Today I learned that you have to make your game utilities available to the general public, so here it is:JLLE

Nothing special, just a few basic things that I need to make a game.
It requires Love2D, but that’s it. It is somewhat stable, but I reccomend not using it until it’s in a more stable condition.

Sign me up!

I’m joining LD48 for the first time!

Tools:

  1. JavaScript
  2. Sublime Text 2
  3. Photoshop
  4. Ableton Live
  5. SFXR

Gonna make somethin rad.

Check out my blog for more info, and wish me luck!

LD27 tEaM Renegadeware – IN

Going in for the 48 hour compo.  I figure I’ll post this to declare my Code of Mass Disaster.  I’ll be using the following:

Unity3D along with the following 3rd party plugins:

  • Toolkit 2D
  • NGUI
  • Play Maker
  • HOTween
  • Pro Builder (maybe)
  • AStar Project (maybe)
  • Mate Unity (my stuff)

If anyone is interested, feel free to salvage any of my code in GitHub:

https://github.com/ddionisio

Most noteably:

  • Mate Animator – This is a timeline editor akin to Flash’s, I basically fixed it so it is less resource intensive and uses HOTween.  Check it out from the repository to get an idea what it is. I will most likely make use of this for the entry and finally have some sort of decent scene animation.
  • Mate Image Effects – A couple novelty post-screen effects for silly stuff.  You need the Pro edition of Unity to make use of these.

As for other things:

  • Graphics Gale
  • Photoshop
  • cgMusic and http://solmire.com/ (for better mp3 conversion)
  • bfxr for sound effects.
  • Milkshape 3D, possibly for 3D stuff

Count me in

This will be my second Ludum Dare.  I am thinking of really challenging my programming skills and using just C, no C++.

 

Tools/Libraries:

C,SDL2, Make

Sublime Text

bfxr

Gimp

 

1st Ludum Dare, and first game!

Hi i’m Collin Clifton, “Slader16” on tigsource.

And I am going to use:
Unity3d
Blender
and BFXR

LD#27 was my first

ah my first LD48. I’m still a baby programmer
but it’ll be good practice! wah wish me luck!

important things:
Javascript
Sublime Text
Photoshop/MSPaint lol
Auditon/Audacity (??)

An intro to me

My online nickname is tinykidtoo.  I have started to want to make games.  I have never finished one but have made a bunch of stuff in unity for about a year now.  I have been waiting for a good time to do the ludum dare or any kind of game jam.  Im really excited to participate.

 

I will be using:

blender

Unity